OFFICIAL: Theatrical Trailer Thread

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http://www.cinemablend.com/new/Fantastic-Four-2-Trailer-Shows-Galactus-5074.html


Watch this trailer in HD is AMAZEING! The way doom looks when hit by that blast is AWESOME!
 
Anyone in the know feel like something's missing from that 3rd pic?
Well, considering Johnny can fly, he doesn't really need to fly in the Fantasticar, now does he? However, it's nice to have a seat there for him in case he gets hurt.

>^^<
 
Then I guess you've never watched Nip/Tuck...:woot: a couple of million views know exactly what his physique is like

So you're saying he's got the goods?

Bah! The Mistress of Iron cares not for such maudlin sentimentality (I've been in Latveria toooo long)

Then I take it that when you're embraced there's a metallic CLANG. Too bad.

And now for something completely different. I saw Letterman last night and they showed a longer clip of the scene they show in the Spider-Man 3 trailer of Gwen being rescued from some building and I have to say..... it looked crummy. Spider-Man looked more like an animated Toy Biz action figure, and the texture or whatever you want to call it of his costume (the red and blue)looked plastic. And I have a HD TV. The FF trailer looks much more crisp by comparison on my PC. And I am not trying to trash Spidey's films in order to boost the FF but did anyone else see that? Does it look any better in the theater? They pulled a funny little stunt on Letterman with Topher Grace coming out on stage when they gave Tobey's intro by the way.

I mention this because in the Sun Times review today, Richard Roeper (an aging yuppy who frequently annoys me on the TV show) also alludes to a "cartoonish" Spider Man in action Check out the review... he ain't too kind.



Most of the time, I really don't pay that much to his reviews anyway but I was surprised that the review seemed to come down a bit hard on it. Won't stop be from going to see the movie in any case. Although Kirsten Dunst and Tobey McGuire.... singing????

Well... In regards to the crane sequence in Spidey- I think it looks great. Yes, of course Spidey looks CG. CG simply isn't seamless. And by comparison to FF- first, FF makes no bones about its being CG. The Surfer is clearly All CG, so they have no real human to compare him to as with Spidey. And moreover- there are no complex movements in FF2 as with Spidey. The surfer just glides along. His biggest movment is in swatting the missile, and it looks just a springy as Spidey does.

But my thing is that the crane sequence, CGish or not is simply more creative than anything shown in FF. For example, the missile dodging is extremely straight-forward. That's what I meant when I said there were no wows in the trailer. All the action is just what you'd expect with nothing special thrown in. But in the crane scene, one of the simpler action scenes in Spidey 3 you have so much going on. Spidey dodging, bouncing off of and even using debris to get to Gwen. If Tim story directed it, he'd just swing in and grab Gwen, and that'd be about it.
 
So you're saying he's got the goods?

Well, I won't get too graphic here but most of his sex scenes as the libidinous Dr Troy leave very little to the imaginaton.

Then I take it that when you're embraced there's a metallic CLANG. Too bad.

That and you can never find a can opener when you need one...

Well... In regards to the crane sequence in Spidey- I think it looks great. Yes, of course Spidey looks CG. CG simply isn't seamless. And by comparison to FF- first, FF makes no bones about its being CG. The Surfer is clearly All CG, so they have no real human to compare him to as with Spidey. And moreover- there are no complex movements in FF2 as with Spidey. The surfer just glides along. His biggest movment is in swatting the missile, and it looks just a springy as Spidey does.

But my thing is that the crane sequence, CGish or not is simply more creative than anything shown in FF. For example, the missile dodging is extremely straight-forward. That's what I meant when I said there were no wows in the trailer. All the action is just what you'd expect with nothing special thrown in. But in the crane scene, one of the simpler action scenes in Spidey 3 you have so much going on. Spidey dodging, bouncing off of and even using debris to get to Gwen. If Tim story directed it, he'd just swing in and grab Gwen, and that'd be about it.

Okay, but you say you are in the industry and this always confuses me. Just how much direction can be done if the SFX company is now doing all the work? It's storyboarded out I presume but don't they do all the visualization and don't they act as sort of a second filming unit under another's direction, not Tim Story? I have no clue about this kind of stuff. To tell the truth, Spidey in action always looked a bit "bouncy" to me from the first but, I dunno, it looked even more so in that sequence.
 
Well... In regards to the crane sequence in Spidey- I think it looks great. Yes, of course Spidey looks CG. CG simply isn't seamless. And by comparison to FF- first, FF makes no bones about its being CG. The Surfer is clearly All CG, so they have no real human to compare him to as with Spidey. And moreover- there are no complex movements in FF2 as with Spidey. The surfer just glides along. His biggest movment is in swatting the missile, and it looks just a springy as Spidey does.

How can you compare the 2 when one is hardcore animation and the others is complete mo-cap. That's like saying Doug Jones doesn't move realistically... :dry:

But my thing is that the crane sequence, CGish or not is simply more creative than anything shown in FF. For example, the missile dodging is extremely straight-forward. That's what I meant when I said there were no wows in the trailer. All the action is just what you'd expect with nothing special thrown in. But in the crane scene, one of the simpler action scenes in Spidey 3 you have so much going on. Spidey dodging, bouncing off of and even using debris to get to Gwen. If Tim story directed it, he'd just swing in and grab Gwen, and that'd be about it.

That's because he's Spider-man When has SS been known for his acrobatic skills? The only character who could of done the things you describe would of been Mr. Fantastic and considering this is a movie about 4 superpowered charactesr (More SFX demanding) Someone got the short end.
 
Okay, but you say you are in the industry and this always confuses me. Just how much direction can be done if the SFX company is now doing all the work? It's storyboarded out I presume but don't they do all the visualization and don't they act as sort of a second filming unit under another's direction, not Tim Story? I have no clue about this kind of stuff. To tell the truth, Spidey in action always looked a bit "bouncy" to me from the first but, I dunno, it looked even more so in that sequence.

Ideally- The director has final say on all creative decisions. On films as big as Ff and Spidey have numerous departments- Costume design, set design, special FX, CG effects. Departments that criss-cross, such a storyboarding, FX and CG, but in the end, they all are under the guide of the director.

For example, Second units have their own director, but ultimately they still answer to the director, in this case Tim Story. He approves their shot list. They relay rushes to him so that he can decide if more shooting is needed.

In the case of the CG, the director reviews the animation and signs off when he feels it's complete, after which it goes to the compositors and editing, finally to be printed on film.

What it appears is that studio execs are shadowing Story every step of the way, making final decisions instead of trusting him.

As for Spidey's bounciness- like I said, that's just the nature of CG animation it happens in pretty much every film where there's a character that is at least in some shots 1001% CG. Sometimes you can score perfect photorealism, sometimes you just can't. The other option is to simply not have the shot in the film.
 
How can you compare the 2 when one is hardcore animation and the others is complete mo-cap. That's like saying Doug Jones doesn't move realistically... :dry:

I'm comparing the two in saying that the Surfer's movement is alot simpler and easier to perform than Spidey's



That's because he's Spider-man When has SS been known for his acrobatic skills? The only character who could of done the things you describe would of been Mr. Fantastic and considering this is a movie about 4 superpowered charactesr (More SFX demanding) Someone got the short end.

The Surfer is always talking about gliding through meteor storms and what not. But anyway, I'm not talking merely about character movement. I'm talking about creativity in choreographing an action scene.
 
That shot of Doom getting hit by the Surfer's blast: would someone mind explaining to me what exactly is going on there?
 
Bingo. That's what I was getting at. Makes me wonder if the film scene will be different or the shot is unfinished.

I think they must have intentionally shot one without him for the trailer just to keep from ruining it. The trailer presents Surfer as enemy, so a scene like that would have really caused a problem and given away too much of the plot to a generla audience. At least that's my guess.

That shot of Doom getting hit by the Surfer's blast: would someone mind explaining to me what exactly is going on there?

Doom meets up with Surfer to try to talk him into joining up with him. Surfer (of course) isn't interested. Doom tries to attack Surfer, and Surfer responds by scattering Doom's atoms and then re-assembling them. I guess he didn't want to kill him . . . just show him who was boss.
 
SM3 itself seems to be getting a bit of pasting from people who've seen it. The general consensus, even from those who liked it, is that its the weakest of the three.
 
That shot of Doom getting hit by the Surfer's blast: would someone mind explaining to me what exactly is going on there?
well I think what is happening is doom said something about the surfers mom, and then the surfer got mad and tossed a cosmic snowball at him (but it was one of those snowballs that have ice in the center) blasting doom to atoms, thats what cosmic snowballs with ice at the center can do ;-)
 
I just saw the trailer today with which I needn't point out and WOW, it was epic all around. Much better than watching it on my minuscule computer. A particular hair-raising moment for me was when it showed all four of them doing what they do best, using their powers. Thing lifting the car, Invisible Woman stopping the helicopter, and so on, so forth. By the by, I noticed some changes in the trailer, and these I checked with the one on my computer only to learn that I was right, like that new footage of the Surfer rising from that humongous hole before Doom, the shot of the team standing in a forest moved to a later part of the trailer and a new, uninteresting split-second shot of one of the signs falling onto a car. Interesting that our trailer is slightly different than yours, though not unheard of.

If they get this right, I wouldn't be surprised to see people comparing it to a certain superhero flick that's just come out not a day ago. As it's been noted, the latter flick isn't getting the best responses.
 
Sue makes a crappy linebacker.
I'd like to see you tackle someone in a wedding dress and high heels. As someone who's actually worn these items, I was happy that I didn't step on the dress or twist my ankle.

>^^<
 
Ideally- The director has final say on all creative decisions. On films as big as Ff and Spidey have numerous departments- Costume design, set design, special FX, CG effects. Departments that criss-cross, such a storyboarding, FX and CG, but in the end, they all are under the guide of the director.

For example, Second units have their own director, but ultimately they still answer to the director, in this case Tim Story. He approves their shot list. They relay rushes to him so that he can decide if more shooting is needed.

In the case of the CG, the director reviews the animation and signs off when he feels it's complete, after which it goes to the compositors and editing, finally to be printed on film.

What it appears is that studio execs are shadowing Story every step of the way, making final decisions instead of trusting him.

As for Spidey's bounciness- like I said, that's just the nature of CG animation it happens in pretty much every film where there's a character that is at least in some shots 1001% CG. Sometimes you can score perfect photorealism, sometimes you just can't. The other option is to simply not have the shot in the film.

Thanks for the explanation. I am reading rumored budgets for S-3 at around 300 million dollars. Not sure what the FF movie is slotted for but I think it was around half of that. And that's what a producer whats to do....keep an eye on that bottom line. If you spend 10 million dollars on your film, for example, and box office is 10 million, you haven't really even broken even. You have to make almost twice that. I think if I were in charge of the pursestrings, I would be looking over the director's shoulder too, so that you don't have one of those infamous runaway productions.

Truthfully, I wished they spent that kind of money on the story. For example.... glance down at my sig.... that's the way Doom in the comics speaks. A more highly evolved version of what Stan used (or some say Jack did it :woot: ) I would rather a writer with a firm sci fi background have been assigned. Heck, sometimes there are some pretty far out concepts in the comics that I have to look up to understand, like Mark Waid's use of the moebus(sp?) dimensional prison.
 
I'm comparing the two in saying that the Surfer's movement is alot simpler and easier to perform than Spidey's
Sorry i misunderstood since you said SS's gliding looked Springy. I though you ment it in a negative way.


The Surfer is always talking about gliding through meteor storms and what not. But anyway, I'm not talking merely about character movement. I'm talking about creativity in choreographing an action scene.

But there isn't much complex choreography (atleast not anything out of this world *no pun intended*) to gliding. Besides it's only the trailer.

Edit- I guess it all depends on what you're gliding through. On Earth there isn't much that could really harm SS. Actually that goes for the universe as well.
 
LS, I'm going to start a "Put Sue in sexy nerd glasses for the whole of FF3" club.
Would you like to be a charter member?

Man, she looks great in that scene. Yeah, yeah, the Silver Surfer meeting Doom on the lip of a giant chasm of his creation and then blowing him away with the Power Cosmic is O.K. I guess.... but Jessica Alba as a hot scientist, that's FANTASTIC.
 
Truthfully, I wished they spent that kind of money on the story. For example.... glance down at my sig.... that's the way Doom in the comics speaks. A more highly evolved version of what Stan used (or some say Jack did it :woot: ) I would rather a writer with a firm sci fi background have been assigned.

I gotta say, it wouldn't have mattered who wrote the dialogue for Doom, as long as JMc is speaking them (regardless of how good you think he looks!) they would just be delivered in that same un-commanding, no-trace-of-a-foreign-accent, "marco polo" voice he had in the first film.
Hear him saying some of his better lines from the first film:
"Marco...polo" (as already mentioned)
"I'm sorry, (forget guy's name),...but I'm not going anywhere."
"This...is gonna be FUN."
Now imagine that voice saying classic Doom dialogue from the comics. It's laughable! Even if they had Julian doing the physical acting for Doom, they shoulda pulled a Darth Vader and had someone like John Rhys Davis do the voice.
 

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