Resistance: The Fall of Man (threads Merged)

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THE LIZARD#1

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Title: Resistance: Fall of Man

GENRE: Sci-Fi Horror First Person Shooter

Console: PLAYSTATION 3

Developer: Insomniac Games

Publisher: Sony Computer Entertainment America *SCEA*

Released on mankind: November 17th 2006

The creators that brought us the smash hits that go down in platformer history with games such as Spyro the Dragon and Ratchet and Clank turn to a leaf that they haven't seen in almost 11 years. First Person Shooters. The year is 2006 and Insomniac is putting their creative little heads together to bring us the frightning and terrifying game titled

"Resistance: Fall of Man"

The year is 1951, however before you get the image of happy Americans excited and cheerful and in the year that in our history books gives it the title "Conformity". Turns out to be dark and depressing.

In Resistance: Fall of Man™, the U.S. and Britain band together in a last-ditch effort to save the last free state in Europe, England. But are they saving it from you might ask? They are saving it from a horrific scourge given the name "Chimera".

According to Webster's dictionary Chimera means three things.

1.A fire-breathing she-monster in Greek mythology having a lion's head, a goat's body, and a serpent's tail b : an imaginary monster compounded of incongruous parts
2. An illusion or fabrication of the mind; especially : an unrealizable dream <a fancy, a chimera in my brain, troubles me in my prayer -- John Donne>
3. An individual, organ, or part consisting of tissues of diverse genetic constitution

Are any of these definitions able to be tie together the loose ends of mystery on what the Chimera are, for they are a species of unknown origin. However in mere decades, the Chimera is propagating a virus that converts other life forms into more Chimera. The process has been said to be a very long and painful process of conversion. The Virus has overrun all of Russia and all of Europe. Humanity’s hope for survival is slim, and the tide of the battle rests on the shoulders of one U.S. Army Ranger, Sgt. Nathan Hale.

Characters:

Nathan Hale
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Who is Nathan Hale? Nathan Hale is the main character that you will be taking the role of to fight the Chimera.

But who is he?

Hale was born in Sioux Falls, South Dakota in November 1922. Shortly after his birth, his parents succumbed to lingering complications from the influenza epidemic of 1918. Without nearby relatives, he was declared a ward of the state. After drifting through a series of odd jobs, Hale enlisted in the U.S. Army where he was elected to the Inaugural Ranger Orientation Program.

During a live-fire exercise, he led an unconventional gambit against a mock target, which resulted in the deaths of most of his candidate group as well as several Army observers. Hale himself sustained grievous injuries. The incident was attributed to faulty munitions.
Hale's rehabilitation was conducted at the Army's Higgins Trauma Center in Montana. After dozens of intensive operations and exhaustive physical therapy, he finally returned to active duty.

After-action reports consistently described Hale as fearless in combat, an inventive tactician, and an able squad leader. Commanding officers rewarded him with increasingly higher-risk missions. Despite his successes, Army psychologists expressed concern over what they perceived as Hale's growing death wish.

The U.S. Army deployed in Britain to face the Chimeran threat. No sooner had they landed than thousands of soldiers were incapecitated by the Chimeran virus. Hale was the only victim to recover.

The developers have said that about half way through the game you will be able to understand the Chimeran language, turning grunts and roars into coarse English.

Rachel Parker:

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The daughter of a three-star general, Rachel Parker was restationed too often to ever know what a home was. The lifestyle was too much for her mother to bear; she left when Parker was six.

Parker became inseperable from her father. Despite her desire to join him in the military, he steered her instead toward a university education. Her eagerness to impress him led her all the way to the theoretical physics department at Oxford.

Before Parker could graduate, her father offered her the job she always wanted with British Army Intelligence. The Chimeran threat was just becoming known in British Intelligence circles and he needed someone he could trust to be a liaison for the military.

Parker and her father worked closely together at British Central Command until the Chimera invaded England and attacked the base. Parker's father died helping her escape.

She has continued to serve on the front lines in the war against the Chimera. Her brilliance at collecting and interpreting strategic intelligence is the only weapon that hasn't failed against them.

Parker has long since become accustomed to losing everything she's ever cared for. Still, she feels it might be different with Hale. She wants to believe the war against the Chimera can still be won. She finds herself willing to support long shots, even if they are American.

THE CHIMERA

HYBRID:
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The Hybrids are the storm troopers of the Chimera. They are the standard fighting force and seem to be the grunts. They have many weapons at their disposal and seem to be very accurate and accustomed to using the weapon known as the "Bulls-Eye".

They have glowing orange/yellow tubes that are sticking out of their backs. The purpose of these packs are unknown however there are countless of theories.

1. They are believed to have a essenstial gas that supports Chimeran life. People who have played the game say that once they shot the tubes they would flail about vilolently hissing and after a while the Chimera would die.

2. *My theory* They are a food source/protein for these creatures that keeps the virus controlled so it does not harm the human being, maybe eating away at them. The virus takes over the human and converts them to have these unatural characteristics on the human-being making them taller and more muscular. The human may sustain vital injuries to their skelatal system so bad that walking and running may result in not being a second nature. The tubes may keep the virus controlled so it does not harm the human being, maybe eating away at them.

ADVANCED HYBRID:

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"You will hate to fight these guys." PSM

The reason for this is because these creatures seem to possess a more keen intellegent status than the normal hybrid. They use heavier artillery such as the weapon known as "The Auger". Do to their complextion and being very muscualr it seems from videos that you will be wasting a lot of bullets trying to penetrate through their thick skin.

GREY JACK

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These frightning creatures are known as the Grey Jacks. Despite their lanky apperance and skinny arms do not underestimate them. These creatures are very strong, they are able to rip a human being in-half bathing in the blood of their victim, twist their spine to the point where it snaps, or being able to pick up the human lift him heigh off the ground to meet it face to face, and then choking them to the point where their neck collapses under pressure.

They seem to have a life pack that could do one of the following listed under the Hybrid however it seems to be covered over by a layer of skin making it less visible and needing more of an accurate shot to break it. They appear in an underground level called "Nothern Command" where about eight of these creatures break out of tall tubes that seem to of been holding them in a cryo-genic state.

More Coming Soon.
 
LEAPER

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Enter the Leaper, these creatures are small scorpion like humans, if you look closley you can see the front and hind legs of the human. They are very small and explode when shot into a bloody mess with body parts flying everywhere. They travel in large numbers, according to PSM in a level where you and your Resistance buddies go into a cathedral to be revlieved from a huge battle when surprise hundreds of leapers scurry down the walls to greet you with their spike like arms. PSM says its a very overwhelming fight that almost seems impossible to conquer.

During gameplay they have been described to swarm around the player and your fellow Resistance Soldiers. Even though these little bugs already look menacing what they do to your fellow soldiers is unspeakable horrors. They often leap up onto one of your Soldiers shoulders and take their sharp legs to stab them in the base of the neck trying to kill them instantly, however during struggle the creature has a hard time being able to penetrate the skin with deadly force. They resort to stabbing the sharp leg straight through the soldiers head spraying blood and brain matter everywhere.

They have also been known to cut the throats of fellow soldiers and lodge their tail into a soldiers spine. These creatures would pwn the flood.

SLIP SKULL

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These creatures are fast, agile, and like to use their Spider-man wall-crawling to their advantage *Think of the creatures from The Descent*. They leap around and usually appear in dark areas *lucky us*. They also have what appears to be turrets that are welded into the flesh that could be controlled by their life pack or by their brains. They usually get a good distance on the player and shoot down at you.

These creatures are very intelligent and when crawling on the wall, if the player is reloading they take the oppurtunity to crawl up and get a good few feet from the player and will see how far they can make it before they hear the fresh clip enter the chamber of your gun, they will leap from the wall they are on to the opposing wall confusing the player. Very Cool:up:

MENIAL

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The Menial's are creatures that are push-overs and are taken advantage of by the Chimera. They do the dirty work like moving experiments around or carrying explosives. They are slow moving creatures and have a zombie-like feel to them. However, don't underestimate them because if you let your guard down a pack of them can sneak up behind you and can tear your face off if you let them get too close (they're very aggressive).

WIDOWMAKER

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The WidowMaker is a giant spider like Chimera, they move very fast and can crush a human being with their giant legs. PSM described a scene where fighting in a huge battlefield with almost dozens and dozens of comrades from both sides of the war are fighting and explosions are going on and while fighting you hear a roar and this huge creature stomps out onto the battle field.

It can be taken out by normal gun fire but the humans have built a machine called "The Stalker" this is created to take on the WidowMaker and give the odds of survival more on your side. They said that its like seeing Mecha Godzilla take on Godzilla. Very climatic.:up:

HOWLERS

Howlers are man-sized dog beasts that are fast and agile. They can pin the player to the ground and give you an up close first person view of their snapping jaws.

The CLOVEN

"There's also a shadowy group of humans who somehow co-exist with the Chimera. They practice ritualistic and violent acts against other humans and are rumoured to have been of Russian origin. So it looks like the Chimera won't be the only enemies in the game."

Apparently the human race that co-exists with the Chimera are called the "Cloven". Which according to Webster.com it means "to adhere firmly and closely or loyally and unwaveringly".

I believe probable the Cloven might do two things.....Have a scientist in the group to work on the virus.

OR

In an interview Ted Price said that historical people will play huge roles in the game but not doing what we know them for doing. I believe that when Eienstein was developing the Atomic Bomb I believe that the Cloven might have captured him and took him to their underground lair which they forced him to put his genuise to bad and make a virus that would do the Cloven's bidding. To make the perfect human race that they don't despise with a passion, one that they are able to like.

http://www.dignews.com/preview.php?story_id=15889 (Here is the article)

Although there has only been seven Chimera Mike Stout has told me that there will be tons more. I'm guessing there will be around 15 in total Chimera.
 
WEAPONS & VEHICLES:


Auger (Chimeran)

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This Chimeran energy weapon packs a wallop, and can power up its shots even more by firing through solid objects. Defensively, it can be used to create a floating energy shield that only its blasts can pass through.

Primary fire: Rapid fire (shoots through walls).
Secondary fire: Barrier Wall (shoots a wide shield).


Bullseye (Chimeran)

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By using its alternate fire to "tag" an enemy with a single shot, the player can then shoot a rapid-fire stream of bullets that will home in on him from around corners. You can even tag the ground, then fire bullets that will swarm around the marker until you decide to send this "ball of death" flying at someone.

Primary fire: Rapid fire ''red plasma'' bullets.
Secondary fire: Shoots a ''tag'' that attracts all bullets. Shoot it a second time to send all the bullets on an enemy.


Grenade (Human)

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We've seen the normal grenade, but there are other grenade types that are currently under wraps.

Primary fire: Normal frag grenade.
Secondary fire: N/A

Hedgehog (Chimeran)

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Primary fire: Throws a grenade that spreads spikes everywhere when it explodes.
Secondary fire: N/A

M54 Law

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What makes this PSM's favorite weapon (besides the big booms) is that you can guide a missile after you fire it by aiming at a laser pointer. You can even put on the brakes and freeze the missile high up in the air until a worthy target appears, and fire off dozens of mini-rockets from its smoke trail by using its alternate fire mode.

M5A2 Carbine (Human)

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This assault rifle is the standard weapon of a human soldier. It gets the job done, but without too much pizzazz. It does, however, come with a 40mm grenade launcher attachment.

Primary fire: Rapid fire bullets.
Secondary fire: Missile launcher.

Rossmore 236 (Human)

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This shotgun-style human weapon does major damage up close, but it's a weak long-range option. Its alternate fire mode triggers both barrels at once for a massive blast, but the bigger recoil takes a little longer to recover from.

Primary fire: Single shot.
Secondary fire: Double shot.

Sapper

Built by humans, but based on Chimeran tech, this is another weapon with tons of strategic potential. It spews out globs of goop which stick to any surface and can be piled up into almost any shape; it can even droop down from ceilings. Shooting one of the globs will set off a chain of explosions. Think of it as a trap-setting weapon; you could glob up an entire doorway to defend your position.

This is only half of the arsenal in Resistance: Fall of Man
 
RECAP:

- Insomniac Games has combined its passion for creating exotic weapons and vehicles with its proprietary physics system to create a unique human and Chimeran arsenal.
- Encounter a wide variety of fluidly moving characters and creatures that exhibit sophisticated behaviors and interact believably with each other and with intricate environments.
- A powerful proprietary rendering engine allows a greater variety of highly detailed and interactive environments resulting in an immersive console FPS experience. Experience the chaos of large, crowded battlefields and tense close combat within infested military command centers and decimated urban landscapes based on real locations in Great Britain.
- Features a story-driven single player campaign with multiple difficulty levels, co-op play through the single player campaign, offline multiplayer and one of the most complete online multiplayer offerings on a console.
- Greater processing power with PlayStation 3, higher storage capacity with BluRay and Dolby 7.1 surround sound output provide a truly immersive experience with next gen sights and sounds.

CONTROLS:

Move: Left analog stick
Aim: Right analog stick
Zoom: R3
Primary fire: R1
Secondary fire: L1
Cycle weapon: R2
Cycle grenade: O
Crouch: L2
Jump: X

Insomniac also told PSM that they will be using the tilt feature in many ways. The only confirmed Gameplay element that we know of is that the Chimera are very agreesive creatures. There are going to be Creatures called "Howlers" Which are man-sized dog beasts which move like a dog and runs with ease and agility. They will leap ontop of the player and pin them to the ground. In First Person glory you will get an up close view of their saliva dripping teeth and snapping jaws.

To get these creatures off you will have to shake the controller wildly to fight the beasts snapping jaws off of you before they make you their next meal. This also occurs with the Hybrids, they will grab you by the shoulders and hold you there with immense strength making you immobile. They will open their giant mouths and lunge at you ready to taste your flesh, this is another thing you will have to shake them off of from doing. If not prepare to see your own flesh and blood.

Some speculated ways thought up by PSM is to guide missiles, and to drive vechicles, such as planes and the stalker however the Stalker is so far the only confirmed vechicle.

ONLINE MULTIPLAYER:

- Up to 40 players can play in competitive matchtypes. The only one announced so far is Deathmatch. Resistance's multiplayer will be highly customizable and competitive with progressive rewards for hardcore gamers while remaining accessible and inviting for newbies. There will also be some sort of downloadable content.

- The game will have a full-featured online ranking system but Insomniac is keeping the details secret for now. They did stress that a big focus is being put on smart matchmaking, so that a new player who buys Resistance a year after launch will be able to play without having to get torn apart by the guys who bought the game on day one.

- There will also be the option to play unranked matches where the player will be able to configure the game however he wants by tweaking areas such as hit points, weapon sets, and much more. Popular player-created configurations may even be made into official new modes by Insomniac and offered as downloads. Conversely, ranked matches will have very limited configurations to keep the playing field level and fair for everone.

- Also, the game will run locked at 30 frames-per-second online and off, no matter how much action is going on. 60 FPS had been the plan, but the developers decided to add much more environmental destruction and special effects, so the tradeoff was made. Even in it's work-in-progress stage, we found that the game ran plenty smooth enough.

GENERAL STUFF:

- You can Play as either a human or a Chimeran Hybrid (the nasty fellow on this issue's cover), and each has its own advantages: double-tapping the L2 button will make a human sprint, or send a Hybrid into Rage mode, making his attacks more damaging, there is a trade-off for raging, however: you're constantantly heating up, and if you overheat, your life will start to drain. Furthermore, while a human will regain full health if he can avoid taking damage for a short time, Hybrids can't heal until their Rage meter has completely recharges.

- The weapon-spawn pods are circled by a series of lights that count down to the time a weapon will reappear. The radar in the upper-right corner of the screen shows all nearby enemies and allies unless they are slowly crouch-walking or standing still without firing. there is jumping in the game, but on a smaller, more realistic scale(it's nothing like those floating Halo-style leaps).

- Flat, circular fans are embedded in the ground in various places, and walking over one will launch you up to a higher area, one fun strategy we found was to balance ourselves at the top of the column of air, hovering there while firing down at enemies below; the up-and-down bobbing motion can make you a hard target.

- As an FPS fan would expect melee attacks are very powerful-two will drop an enemy to zero health, and just one hit will do it from behind. Also, the game will support full voice chat through the PS3's standard network chat function(no word yet if a headset will come bundled with the hardware).

- Map knowledge isn't as important in Resistance as it usually is in an FPS. This is because a lot of work has been put into designing the levels so that there isn't that typical one spot that everone rushes towards to grab the best weapon.

MODES:

- DEATHMATCH: Kill as many people as you can. The person who reaches the frag limit first (or the person with the most kills when the time limit ends) wins. There will probably be Team Deathmatch.

- MELTDOWN is an extension of another mode called "Node," in which two teams race to take over as many nodes as possible. Nodes are large chambers that contain several cylinders, you can re-configure the nodes for your team. Once you control a node, you can choose to re-spawn there after you die, adding strategy to the order in which your team goes after them. Meltdowns adds the twist that these nodes are actually coolants for each team's base, so by taking them over, you're overheating the enemy's headquaters. At certain heat levels a base's defenses will temporarily go down, allowing the opposing team to get inside and deal major damage.
 
wow, nice work lizard.

those enemy's look cool!
 
Thanks Top Dawg, However I don't think this thread will be getting much use:(
 
Topdawg said:
All in due time buddy.:up:

True, anyways right now i'm getting all of the site on Resistance so I can post all of the good reviews and bad ones and show everyone that good surpasses the bad, god this will be funny.

P.S. hey topdawg do you know how to shorten the link, like make it say something without giving www.Gametrailers/Resistancefallofman.com?
 
The graphics could be better (they'll improve of course) but the game has potentail. It's a bit early to call it one way or another without seeing more of the game.

At least there are some interesting sounding weapons.

to do the shortened link thing:

[ url = www.randomstuff.com ]Text here [ / url ]

without the spaces.
 
Thanks Zenien, personally I think the graphics are fine, I mean they are nice to look at.
 
Sorry guys, i'm getting a little tired, i'm going to call if a day, feel free if you want to add anything to the official forum. I'll work on it tommorrow.
 
Nice thread, Lizard.
I didn't know a lot of stuff about this.
When I finally get a ps3, I'll be sure to get this, as long as it has a meaty single player mode.
 
Gammy79 said:
Nice thread, Lizard.
I didn't know a lot of stuff about this.
When I finally get a ps3, I'll be sure to get this, as long as it has a meaty single player mode.

30 hours if thats meaty enough for you lol, Insomniac has stated this is the longest game they have ever made and Ratchet and Clank if played correctly is a good 21 hours.
 
Gammy79 said:
30 hours?
Are you kidding me?

Why is that not good? Supposedly its huge I mean one level alone is like 25-45 mins. The manchest level we saw at E3 was only 1/5 the actual size and the Northern Command was only 1/3. So yeah I'm betting its about 30 hours. I'll try and find the Insomniac article.
 
How can 30 hours of shooting reptoids be possibly fresh the whole time....that's like more than half as long as Kotor took me....and that game took me a long time :down
 
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