THE LIZARD#1
Sidekick
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Background-
Recently there have been a lot of Resistance 3 threads. Some are what fans want from the next installment, others are fan predictions on where Insomniac Games will choose to take the story. I'm currently enjoying the summer before I go off to College and have some free time on my hands.
I'm a huge fan of the franchise, as many may know. . This Fall I plan on taking courses to learn the tools of the trade for game design. I have four projects I'm currently working on for my portfolio. Three of them are original IP's created from my own imagination. However I know not everything I do in the field will be from my head, but an expansion of what others have established. My goal is to one day work for Insomniac Games, so I felt like tackling the challenge of expanding off of a franchise already established.
Located below is my Resistance 3 concept. I look forward to comparing and contrasting it with the retail game possibly coming out next Fall. If you have any criticism, good or bad, please do not hesitate to share it. I look forward to reading your reactions.
Thanks for taking the time to read this.
Recently there have been a lot of Resistance 3 threads. Some are what fans want from the next installment, others are fan predictions on where Insomniac Games will choose to take the story. I'm currently enjoying the summer before I go off to College and have some free time on my hands.
I'm a huge fan of the franchise, as many may know. . This Fall I plan on taking courses to learn the tools of the trade for game design. I have four projects I'm currently working on for my portfolio. Three of them are original IP's created from my own imagination. However I know not everything I do in the field will be from my head, but an expansion of what others have established. My goal is to one day work for Insomniac Games, so I felt like tackling the challenge of expanding off of a franchise already established.
Located below is my Resistance 3 concept. I look forward to comparing and contrasting it with the retail game possibly coming out next Fall. If you have any criticism, good or bad, please do not hesitate to share it. I look forward to reading your reactions.
Thanks for taking the time to read this.
RESISTANCE 3
a RESISTANCE61513 Concept
Level Guide
First level- Baton Rouge Protection Camp
Second level-Desert of Nevada
Third level- Underground SRPA Base, Nevada
Fourth level- Chimera ship
Fifth level- British Commando
Sixth level- Europe perimeter
Seventh level- Russia infiltration
Eighth level- Siberian Forest
Ninth level- Breeding Camp
Tenth level- Moscow City
Eleventh level- Secret Russian base
Twelfth level- Engineering level
*More levels to be announced*
New Chimera species
Skin-walker
Prodder
Breeder
Prowler
*More species to be announced*
Cut Scenes
OMEN
Black
Nathan Hale
This is just the beginning.
Flash of the events to unfold from Resistance 3 and some that will not be shown in the game.
Open To: Mexico Desert
Capelli stumbles back as if given a surge of electricity. He watches as Hale approaches. Capelli stands his ground.
Capelli
Forgive me sir. It was an honor.
Capelli pulls the trigger of his HE .44 magnum.
Cut to: Back of Hales head
The bullet penetrates Hales head. Upon exit, blood and brain matter geyser from the exit wound.
BLACK
Dolly Back: Capellis eye
Capelli firmly holds the HE .44 magnum. He holds it at eye level, taking aim. Behind the brown eyes are calculations, the consequence of the action.
Cut to: HE .44 Magnum trigger
Capellis finger slowly leaves the trigger allowing it to return to normal state.
EXT. Shot: Capelli
Capelli exasperates from frustration. The HE .44 magnum is lowered to his hip.
Cut to: Converted Hales orange eye
Capelli can be seen in the reflection. He lowers the pistol and curses silently to himself, reprimanding himself as weak for not being able to go through with it.
EXT. shot: Converted Hale
Converted Hale merely takes in Capellis reaction.
Close up: Capelli
Capelli looks at Hale with accusing eyes.
Capelli
Come on. The Baton Rouge protection camp has a medical staff. If we get you there, we may be able to figure out what the hell just happened to you.
Capelli holsters the HE .44 magnum on his right side and walks past Hale. Hale stands for a moment watching Corporal Capelli. He then follows.
ANALYSIS
Establishing Shot: Baton Rouge Protection Camp
Pan down: Protection Camp entrance
A black army boot slams the hard concrete.
Cut to: Capelli and Hale
Capelli and Hale admire the large 20 foot concrete wall blocking their path. They advance towards the large metal door.
Cut to: Metal door
A slot in the door opens to reveal a pair of human eyes. The eyes meet Capelli and Hale.
Guard
Stay right there do not advance any further.
Capelli and Hale both freeze at the same time. They look at one another questioning the next move.
Guard
State your name and serial number.
Capelli leans forward.
Capelli
Corporal Capelli, serial number 49234.
Hale advances a few steps before leaning.
Hale
Lieutenant Hale, serial number 849324.
The guards excitement can be heard from the other side of the metal door.
Guard
Open the door! I think we finally got that supply truck!
The metal door opens and the soldier steps out.
Close Up: Guard
His face full of hope vanishes and is replaced with dread. He looks at Capelli.
Guard
Where is the supply truck?
Capelli smirks.
Capelli
There is none.
The guard looks confused.
Guard
What are a couple of Sentinels doing out...?
Guard looks from Capelli to Hale.
Guard
My god Lieutenant, what happened to you?!
Capelli steps forward, intervening before Hale can respond.
Capelli
Thats why were here. Lieutenant Hale needs medical attention.
The guard continues to look at Hale uneasily.
Guard
Alright, but first Im going to ask if you would hand over your weapons.
Capelli looks at the guard with accusing eyes. Hale puts a reassuring hand on Capellis chest, signaling to back off.
Guard
Sorry Corporal standard procedures, no weapons allowed in the protection camp.
Hales nods his head.
Hale
Understood.
Hale hands over his Bullseye and Capelli un-holsters the HE .44 magnum and hands it to the guard. The guard gives a slight nod for thanks.
Guard
Follow me.
Cut to: Hales orange converted eye
Reflected in Hales eye is the guard turning towards the protection camp. A white circle is seen at the top corner where light is being reflecting. Hale moves forward and the circle moves to the center.
WHITE
First level- Baton Rouge Protection Camp
Fade In from White:
Key Details-
Environment
The Baton Rouge Protection Camp is filled with emaciated men, women and children. The result of not seeing a supply truck in weeks, their movements are slow and sluggish. They will take notice of Hale and his condition.
Guard towers can be seen on the perimeter of the protection camp. Only certified soldiers wield weapons. On either side of the long dirt road are small, one story buildings, built out of scrap and raw materials.
Mo-Cap Moments
Fade In From White:
Before the guard walks down the long dirt road, a soldier is at his side. He turns to face the soldier and hands over Hales Bullseye and Capellis HE .44 Magnum.
Guard
Get these weapons to the armory.
The soldier salutes the guard and takes off with the weapons Hale and Capelli had on them. He walks down the dirt road and enters the armory, located on the right side of the dirt road. The guard turns around to face Hale and Capelli.
Guard
Right this way.
The player will follow the guard and Capelli down the dirt road. Capelli leans in to whisper to the player.
Capelli
It doesnt feel right being unarmed. These bastards can strike at any time and thanks to standard procedures were ****ing sitting ducks.
Capelli returns front and center as he walks and addresses the guard.
Capelli
What is the status on red activity around here?
The guard continues to walk down the dirt road while answering Capellis question.
Guard
Surprisingly there really isnt any activity nothing threatening at least. A couple ships fly over head every now and then, patrol groups here and there, they know of this camp (laughs) how could you miss it? They just leave us alone.
Capelli looks at the player with eyes of disbelief. He shows disgust towards the statement.
Capelli
Thats not like the reds. The Chimera could easily add three million to their army and youre telling me theyre leaving that opportunity alone? I dont like this.
The guard leads the player and Capelli to the second to last building on the left side of the road. He turns around to face Capelli.
Guard
Well theyre leaving this place alone. Theyve had plenty of chances to strike but havent. I guess the Chimera have something more important to attend to?
Capelli smirks at the statement. The guard gestures towards the building.
Guard
This is our medical building.
Capelli looks up at the building.
Capelli
Doesnt look like much.
Guard begins to walk up the steps.
Guard
It serves its purpose.
In-game First Person Cinematic
Hale and Capelli enter the medical building. Located inside are a number of sheets hanging from clothing lines. They separate a number of different rooms. There are red crosses painted in no particular pattern through out the building. The guard stops in the entrance. Hale and Capelli halt behind him.
Guard
Doctor Cole.
Hearing his name called a doctor emerges from one of the rooms. He can be seen cleaning off his hands.
Doctor Cole
Yes?
The guard turns around and gestures towards Hale and Capelli.
Guard
We have a Sentinel who needs medical attention.
The doctors face is full of astonishment. He walks over to Hale.
Doctor Cole
How can I be of service?
The doctor gets in Hales face examining the effects of the virus.
Doctor Cole
My god.
Capelli steps forward and answers the question.
Capelli
Lieutenant Hale has not had inhibitor treatment for almost six hours. Its urgent we find out just how far the Chimera virus progressed within him.
The doctor looks away from Hale to Capelli; the doctors face is full of disappointment.
Doctor Cole
My studies were never on the Chimera virus.
Capelli curses to himself. He then looks from the Doctor to Hale and then back to the Doctor.
Capelli
Is there anyone here in your medical staff who may have studied the effects of the virus?
The doctor shakes his head.
Doctor Cole
Our medical studies were to only provide care for the civilians taking refuge in this protection camp. No one here has any knowledge pertaining to the Chimera virus.
Capelli
Can you think of someone who has studied the effects of the Chimeran virus?
Doctor Cole is lost in thought. He searches for a name of a doctor who could help them. His eyes light up when he comes to a name. He begins to answer Capellis question when all of a sudden a large earthquake occurs. The doctor loses the thought and looks around the building.
Doctor Cole
What the hell was that?
Another tremor occurs. The after shock causes Doctor Cole, the guard, Capelli and Hale to fall on the floor. The guard gets to his feet and runs to the window to look outside. Hale turns his head to look at the guard. Red Bullseye bullets can be seen cutting through the air outside. Screams of men, women, and children can be heard.
Guard
The Chimera, theyre launching an attack!
Capelli gets to his feet.
Capelli
Were sitting ducks!
The guard turns around and runs back to the group.
Guard
We have to get to the armory!
Capelli
With the way things are outside we dont stand a chance!
The guard runs to the center of the room.
Guard
When the Protection Camp was constructed a nexus of underground tunnels were built, connecting each building to one another for this very purpose.
The guard crouches and opens a secret compartment located on the floor. Capelli and Hale run over to the secret door.
Player resumes control
The player drops down into the underground tunnel. The tunnels are just high enough to stand in. Along the walls are lights hanging from cords mounted into the wall. They light the way of each individual path the player can take. The guard takes point.
Guard
The armory is this way!
The player will follow behind the guard and Capelli. Over head the battle outside can be heard. The screams of dying men, women, and children can be heard. The route will take the player a couple of yards ahead. The guard will then make a hard left and the player will follow down the dimly lit path.
Capelli
Come on Hale keep up!
The path will then take the guard, Capelli and Hale out under the street. Grates cover the top of the tunnels allowing more light to pour into the tunnel. The player will be able to look up through the grates to see the carnage going on outside. Soldiers are running frantically shooting M5A2 Carbines, trying to protect the civilians. They fail miserably. Innocent civilians fall on their knees begging for their lives through the tears. The Chimera executes the weak civilians straight away. Their inhuman battle cries are carried through the war torn air.
Guard
Damn it!
The player looks back to see Capelli and the guard have advanced further down the tunnel. They run to catch up. When they arrive they can turn their attention to their left. The tunnel is filled with dirt and debris.
Guard
Were going to have to make a detour through the barracks! Follow me!
The guard turns away from the left tunnel and continues to advance down the present tunnel. The player will follow for a couple more yards. The grate is then replaced with the floor boards of the living barracks located above. The tunnel leads into the basement under the building. The player can look through the floor boards to see into the living barracks.
BOOM
The front door upstairs is hit off of its hinges. A Chimera hybrid enters the barracks. Screams of the civilians taking refuge in the barracks can be heard. The sound of a Bullseye firing muffles the screams. The Chimera hybrid roars with satisfaction. Capelli shakes his head.
Capelli
F**king animals.
The guard nods his head in agreement. He then turns to face the tunnel located at the left side of the room.
Guard
There is nothing we can do for them. Lets keep moving.
Capelli moves and continues to follow the guard to the armory. The player will enter the tunnel entrance on the left side of the basement. They will continue to advance down a poorly lit tunnel. At the end they will reach another basement. The guard runs to the center of the room and is about to life the secret door.
In-game First Person Cut scene
Hale
Wait!
The guard stops in his tracks from lifting the floor boards and looks at Hale.
Guard
What?
Hale walks past Capelli and looks around at the floor boards above. The other side is not visible. Hale looks at the guard.
Hale
If Hybrids are up there and see you poke your head out, they wont hesitate to fire. Let me go first.
The guard nods his head and steps out of the way. Hale pushes the floor board up slowly and peers around the room. Empty. Hale begins to lift himself up out of the tunnel.
Scripted Moment
A burst of red Bullseye bullets come shooting through the wooden walls.
Hale reacts by lowering himself. When he realizes it was just wild fire he reattempts to lift himself out of the tunnel.
Player resumes control
a RESISTANCE61513 Concept
Level Guide
First level- Baton Rouge Protection Camp
Second level-Desert of Nevada
Third level- Underground SRPA Base, Nevada
Fourth level- Chimera ship
Fifth level- British Commando
Sixth level- Europe perimeter
Seventh level- Russia infiltration
Eighth level- Siberian Forest
Ninth level- Breeding Camp
Tenth level- Moscow City
Eleventh level- Secret Russian base
Twelfth level- Engineering level
*More levels to be announced*
New Chimera species
Skin-walker
Prodder
Breeder
Prowler
*More species to be announced*
Cut Scenes
OMEN
Black
Nathan Hale
This is just the beginning.
Flash of the events to unfold from Resistance 3 and some that will not be shown in the game.
Open To: Mexico Desert
Capelli stumbles back as if given a surge of electricity. He watches as Hale approaches. Capelli stands his ground.
Capelli
Forgive me sir. It was an honor.
Capelli pulls the trigger of his HE .44 magnum.
Cut to: Back of Hales head
The bullet penetrates Hales head. Upon exit, blood and brain matter geyser from the exit wound.
BLACK
Dolly Back: Capellis eye
Capelli firmly holds the HE .44 magnum. He holds it at eye level, taking aim. Behind the brown eyes are calculations, the consequence of the action.
Cut to: HE .44 Magnum trigger
Capellis finger slowly leaves the trigger allowing it to return to normal state.
EXT. Shot: Capelli
Capelli exasperates from frustration. The HE .44 magnum is lowered to his hip.
Cut to: Converted Hales orange eye
Capelli can be seen in the reflection. He lowers the pistol and curses silently to himself, reprimanding himself as weak for not being able to go through with it.
EXT. shot: Converted Hale
Converted Hale merely takes in Capellis reaction.
Close up: Capelli
Capelli looks at Hale with accusing eyes.
Capelli
Come on. The Baton Rouge protection camp has a medical staff. If we get you there, we may be able to figure out what the hell just happened to you.
Capelli holsters the HE .44 magnum on his right side and walks past Hale. Hale stands for a moment watching Corporal Capelli. He then follows.
ANALYSIS
Establishing Shot: Baton Rouge Protection Camp
Pan down: Protection Camp entrance
A black army boot slams the hard concrete.
Cut to: Capelli and Hale
Capelli and Hale admire the large 20 foot concrete wall blocking their path. They advance towards the large metal door.
Cut to: Metal door
A slot in the door opens to reveal a pair of human eyes. The eyes meet Capelli and Hale.
Guard
Stay right there do not advance any further.
Capelli and Hale both freeze at the same time. They look at one another questioning the next move.
Guard
State your name and serial number.
Capelli leans forward.
Capelli
Corporal Capelli, serial number 49234.
Hale advances a few steps before leaning.
Hale
Lieutenant Hale, serial number 849324.
The guards excitement can be heard from the other side of the metal door.
Guard
Open the door! I think we finally got that supply truck!
The metal door opens and the soldier steps out.
Close Up: Guard
His face full of hope vanishes and is replaced with dread. He looks at Capelli.
Guard
Where is the supply truck?
Capelli smirks.
Capelli
There is none.
The guard looks confused.
Guard
What are a couple of Sentinels doing out...?
Guard looks from Capelli to Hale.
Guard
My god Lieutenant, what happened to you?!
Capelli steps forward, intervening before Hale can respond.
Capelli
Thats why were here. Lieutenant Hale needs medical attention.
The guard continues to look at Hale uneasily.
Guard
Alright, but first Im going to ask if you would hand over your weapons.
Capelli looks at the guard with accusing eyes. Hale puts a reassuring hand on Capellis chest, signaling to back off.
Guard
Sorry Corporal standard procedures, no weapons allowed in the protection camp.
Hales nods his head.
Hale
Understood.
Hale hands over his Bullseye and Capelli un-holsters the HE .44 magnum and hands it to the guard. The guard gives a slight nod for thanks.
Guard
Follow me.
Cut to: Hales orange converted eye
Reflected in Hales eye is the guard turning towards the protection camp. A white circle is seen at the top corner where light is being reflecting. Hale moves forward and the circle moves to the center.
WHITE
First level- Baton Rouge Protection Camp
Fade In from White:
Key Details-
Environment
The Baton Rouge Protection Camp is filled with emaciated men, women and children. The result of not seeing a supply truck in weeks, their movements are slow and sluggish. They will take notice of Hale and his condition.
Guard towers can be seen on the perimeter of the protection camp. Only certified soldiers wield weapons. On either side of the long dirt road are small, one story buildings, built out of scrap and raw materials.
Mo-Cap Moments
Fade In From White:
Before the guard walks down the long dirt road, a soldier is at his side. He turns to face the soldier and hands over Hales Bullseye and Capellis HE .44 Magnum.
Guard
Get these weapons to the armory.
The soldier salutes the guard and takes off with the weapons Hale and Capelli had on them. He walks down the dirt road and enters the armory, located on the right side of the dirt road. The guard turns around to face Hale and Capelli.
Guard
Right this way.
The player will follow the guard and Capelli down the dirt road. Capelli leans in to whisper to the player.
Capelli
It doesnt feel right being unarmed. These bastards can strike at any time and thanks to standard procedures were ****ing sitting ducks.
Capelli returns front and center as he walks and addresses the guard.
Capelli
What is the status on red activity around here?
The guard continues to walk down the dirt road while answering Capellis question.
Guard
Surprisingly there really isnt any activity nothing threatening at least. A couple ships fly over head every now and then, patrol groups here and there, they know of this camp (laughs) how could you miss it? They just leave us alone.
Capelli looks at the player with eyes of disbelief. He shows disgust towards the statement.
Capelli
Thats not like the reds. The Chimera could easily add three million to their army and youre telling me theyre leaving that opportunity alone? I dont like this.
The guard leads the player and Capelli to the second to last building on the left side of the road. He turns around to face Capelli.
Guard
Well theyre leaving this place alone. Theyve had plenty of chances to strike but havent. I guess the Chimera have something more important to attend to?
Capelli smirks at the statement. The guard gestures towards the building.
Guard
This is our medical building.
Capelli looks up at the building.
Capelli
Doesnt look like much.
Guard begins to walk up the steps.
Guard
It serves its purpose.
In-game First Person Cinematic
Hale and Capelli enter the medical building. Located inside are a number of sheets hanging from clothing lines. They separate a number of different rooms. There are red crosses painted in no particular pattern through out the building. The guard stops in the entrance. Hale and Capelli halt behind him.
Guard
Doctor Cole.
Hearing his name called a doctor emerges from one of the rooms. He can be seen cleaning off his hands.
Doctor Cole
Yes?
The guard turns around and gestures towards Hale and Capelli.
Guard
We have a Sentinel who needs medical attention.
The doctors face is full of astonishment. He walks over to Hale.
Doctor Cole
How can I be of service?
The doctor gets in Hales face examining the effects of the virus.
Doctor Cole
My god.
Capelli steps forward and answers the question.
Capelli
Lieutenant Hale has not had inhibitor treatment for almost six hours. Its urgent we find out just how far the Chimera virus progressed within him.
The doctor looks away from Hale to Capelli; the doctors face is full of disappointment.
Doctor Cole
My studies were never on the Chimera virus.
Capelli curses to himself. He then looks from the Doctor to Hale and then back to the Doctor.
Capelli
Is there anyone here in your medical staff who may have studied the effects of the virus?
The doctor shakes his head.
Doctor Cole
Our medical studies were to only provide care for the civilians taking refuge in this protection camp. No one here has any knowledge pertaining to the Chimera virus.
Capelli
Can you think of someone who has studied the effects of the Chimeran virus?
Doctor Cole is lost in thought. He searches for a name of a doctor who could help them. His eyes light up when he comes to a name. He begins to answer Capellis question when all of a sudden a large earthquake occurs. The doctor loses the thought and looks around the building.
Doctor Cole
What the hell was that?
Another tremor occurs. The after shock causes Doctor Cole, the guard, Capelli and Hale to fall on the floor. The guard gets to his feet and runs to the window to look outside. Hale turns his head to look at the guard. Red Bullseye bullets can be seen cutting through the air outside. Screams of men, women, and children can be heard.
Guard
The Chimera, theyre launching an attack!
Capelli gets to his feet.
Capelli
Were sitting ducks!
The guard turns around and runs back to the group.
Guard
We have to get to the armory!
Capelli
With the way things are outside we dont stand a chance!
The guard runs to the center of the room.
Guard
When the Protection Camp was constructed a nexus of underground tunnels were built, connecting each building to one another for this very purpose.
The guard crouches and opens a secret compartment located on the floor. Capelli and Hale run over to the secret door.
Player resumes control
The player drops down into the underground tunnel. The tunnels are just high enough to stand in. Along the walls are lights hanging from cords mounted into the wall. They light the way of each individual path the player can take. The guard takes point.
Guard
The armory is this way!
The player will follow behind the guard and Capelli. Over head the battle outside can be heard. The screams of dying men, women, and children can be heard. The route will take the player a couple of yards ahead. The guard will then make a hard left and the player will follow down the dimly lit path.
Capelli
Come on Hale keep up!
The path will then take the guard, Capelli and Hale out under the street. Grates cover the top of the tunnels allowing more light to pour into the tunnel. The player will be able to look up through the grates to see the carnage going on outside. Soldiers are running frantically shooting M5A2 Carbines, trying to protect the civilians. They fail miserably. Innocent civilians fall on their knees begging for their lives through the tears. The Chimera executes the weak civilians straight away. Their inhuman battle cries are carried through the war torn air.
Guard
Damn it!
The player looks back to see Capelli and the guard have advanced further down the tunnel. They run to catch up. When they arrive they can turn their attention to their left. The tunnel is filled with dirt and debris.
Guard
Were going to have to make a detour through the barracks! Follow me!
The guard turns away from the left tunnel and continues to advance down the present tunnel. The player will follow for a couple more yards. The grate is then replaced with the floor boards of the living barracks located above. The tunnel leads into the basement under the building. The player can look through the floor boards to see into the living barracks.
BOOM
The front door upstairs is hit off of its hinges. A Chimera hybrid enters the barracks. Screams of the civilians taking refuge in the barracks can be heard. The sound of a Bullseye firing muffles the screams. The Chimera hybrid roars with satisfaction. Capelli shakes his head.
Capelli
F**king animals.
The guard nods his head in agreement. He then turns to face the tunnel located at the left side of the room.
Guard
There is nothing we can do for them. Lets keep moving.
Capelli moves and continues to follow the guard to the armory. The player will enter the tunnel entrance on the left side of the basement. They will continue to advance down a poorly lit tunnel. At the end they will reach another basement. The guard runs to the center of the room and is about to life the secret door.
In-game First Person Cut scene
Hale
Wait!
The guard stops in his tracks from lifting the floor boards and looks at Hale.
Guard
What?
Hale walks past Capelli and looks around at the floor boards above. The other side is not visible. Hale looks at the guard.
Hale
If Hybrids are up there and see you poke your head out, they wont hesitate to fire. Let me go first.
The guard nods his head and steps out of the way. Hale pushes the floor board up slowly and peers around the room. Empty. Hale begins to lift himself up out of the tunnel.
Scripted Moment
A burst of red Bullseye bullets come shooting through the wooden walls.
Hale reacts by lowering himself. When he realizes it was just wild fire he reattempts to lift himself out of the tunnel.
Player resumes control