Byrd Man
El Hombre Pájaro
- Joined
- May 25, 2006
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But don't tell us how to accomplish that
I like it. Dude knows what he wants, but doesn't feel the need to preach to everyone...unlike others.
But don't tell us how to accomplish that
I like it. Dude knows what he wants, but doesn't feel the need to preach to everyone...unlike others.
now that right there is useful.
Harl makes a lot of good points, especially regarding the new game application process. The most successful game down here is the DC RPG, and that started (quite literally) with one sentence posts and Batman running over a cat. If anything else, let people make their own RPGs and let them stand or fall based on their own merit. All these applications and forms and stuff get too tedious and take away from the fun.
And games are supposed to be fun.
I missed this one earlier, but let me say that it's not the app. They're not tedious for most of us. At most it takes, what, an hour to bang one out? If you don't have the energy or patience to sit down and write out an app, then **** you, I don't want you playing with me in a game. It easily takes that long to write a post sometimes. Along with everyone else gauging how well you can write, a sample post will help you see if you want to play the character. I might be interested in Dr. Strange, but if I try to write a sample and struggle through it, then I'm not a good fit.
It's not tedious, it's about making sure you actually have a thought out, well planned idea instead of a half-assed story arc that you bail out of after two posts. That helps nobody.
I missed this one earlier, but let me say that it's not the app. They're not tedious for most of us. At most it takes, what, an hour to bang one out? If you don't have the energy or patience to sit down and write out an app, then **** you, I don't want you playing with me in a game. It easily takes that long to write a post sometimes. Along with everyone else gauging how well you can write, a sample post will help you see if you want to play the character. I might be interested in Dr. Strange, but if I try to write a sample and struggle through it, then I'm not a good fit.
It's not tedious, it's about making sure you actually have a thought out, well planned idea instead of a half-assed story arc that you bail out of after two posts. That helps nobody.
Not to mention, as much as that may make it less 'fun' for the new player in question, having people like that be allowed to show up and disappear makes it even worse for the RPG as a whole.
I think that our biggest problem is that alot of the guys who have been around for awhile now just don't have the time/interest and we haven't been very accessable to new players, be it our visibility or our way of handling newbies.
B) You have an idea with more thought behind it besides "New DC RPG so I can play Batman. lolz." (Looking at you, MB! )
Agreed.I hear what you're saying, but I think there still has to be a little something when it comes to creating new games. There has to be something that can prove that:
A) Your ass is at least capable of putting together a decent, coherent sentence.
B) You have an idea with more thought behind it besides "New DC RPG so I can play Batman. lolz." (Looking at you, MB! )
In the morning, it will be there.I hear what you're saying, but I think there still has to be a little something when it comes to creating new games. There has to be something that can prove that:
A) Your ass is at least capable of putting together a decent, coherent sentence.
B) You have an idea with more thought behind it besides "New DC RPG so I can play Batman. lolz." (Looking at you, MB! )
(Also, Harl, get your ass back in ASM and finish that ****ing post.)
I think that our biggest problem is that alot of the guys who have been around for awhile now just don't have the time/interest and we haven't been very accessable to new players, be it our visibility or our way of handling newbies.
That's actually true, those are the main hindrance factors that are keeping the forums inactive. It has just as much to do with the fact that most of the players are in college and have a heavy work or life load to handle than the fact that we're not integrated into another part of the boards.