The Amazing Spider-Man 2

As for now, Skylanders: Swap Force has made Activision more money than Call of Duty: Ghosts at $2 billion in revenue having sold 175 million figures. Thus, Skylanders is Activision's most popular Xbox One and PS4 title.

Yea if you are taking into account the figures sure, but CoD: Ghosts was the highest selling game on both the PS4 and XB1. Activision just announced that a few days ago.
 
Yea if you are taking into account the figures sure, but CoD: Ghosts was the highest selling game on both the PS4 and XB1. Activision just announced that a few days ago.

While that's true and I agree that it's only if you count the figures, I'm gonna be biased against CoD simply cause I had more fun with Skylanders. Don't ruin my dreams. XP ...They should do CoD Skylanders figures.

In all seriousness, I'd say CoD and Skylanders are Activision's top 2 games...do they even do anything else aside from Spider-Man and those two?

I'm kind of out of it when it comes to current gaming news. :/
 
While that's true and I agree that it's only if you count the figures, I'm gonna be biased against CoD simply cause I had more fun with Skylanders. Don't ruin my dreams. XP ...They should do CoD Skylanders figures.

In all seriousness, I'd say CoD and Skylanders are Activision's top 2 games...do they even do anything else aside from Spider-Man and those two?

I'm kind of out of it when it comes to current gaming news. :/

Oh im not going to disagree with you. I don't play either game so Skylanders may very well be more fun.

Yea they do, but they don't do nearly those kinds of numbers. In terms of their overall revenue, its Skylanders, Call of Duty and World of Warcraft. Everything else they have absolutely pales in comparison.


They're banking on Destiny to be a big one. Kotick is claiming it'll be the biggest new IP launch in history.
 
I thought it was a bit odd that the Miles Morales costume comes from Oscorp. Why were they making a Spider-Man suit?
 
I thought it was a bit odd that the Miles Morales costume comes from Oscorp. Why were they making a Spider-Man suit?
Because in the costume bio it's written in Peter's words that Peter made the suit himself inspired by Ultimate Comics Spider-Man?
There are too many "WHY?"s regarding this game's story
 
Because in the costume bio it's written in Peter's words that Peter made the suit himself inspired by Ultimate Comics Spider-Man?
There are too many "WHY?"s regarding this game's story

Jeez, sorry. I was just going by the actual cutscene, not the bio.
 
Jeez, sorry. I was just going by the actual cutscene, not the bio.

Yea the cutscenes aren't really meant as "canon". In the Bio's Peter claims how whatever it is he took from Oscorp happens to resemble a particular costume. The cutscene showing the full suit is just there for the player to see what they unlocked, really nothing deeper than that.
 
Yea the cutscenes aren't really meant as "canon". In the Bio's Peter claims how whatever it is he took from Oscorp happens to resemble a particular costume. The cutscene showing the full suit is just there for the player to see what they unlocked, really nothing deeper than that.

Alright then, I was just confused is all.
 
I like the Carnage fight here, it's not often to use both weaknesses of the symbiote against it in one fight, and it's not that often to see the symbiote wearer jumping from wall to wall
In the other games, most of the symbiote fights are you beating them hand to hand
Jeez, sorry. I was just going by the actual cutscene, not the bio.
No problem
They show in the box parts for exo-skeleton of power, probably the goblin exo-suit
I'm guessing in the game showing the suit on the monitor is there basically to display what suit you unlocked, not what Spider-Man sees on screen
 
Yea I was just glad to see Kassidy back in a game in full on Carnage mode. Hope the films work him in sooner than later
 
I was just glad to see Carnage rather than Venom for a change. :v

Of course, you get all the TAS and Venom fanboys on Beenox's Facebook *****ing about how you "can't have Carnage before Venom! It doesn't make sense!!!!!" but...you know.

I secretly liked that it pissed the fanboys off too. I hate Venom.
 
I don't like Venom, and I like Carnage even less
But that fight is fun
 
Venom and carnage are two of my favs. I just read Deadpool vs Carnage like a few days before I played this game. So it's been cool to get a dose of that character in different mediums.
 
Finished the game about an hour ago. It was meh, 6/10 on a good day. Definitely a rental.
 
Yea that's reasonable. I thoroughly enjoyed the game, I'd go so far as to say I loved it, but I do hope Spideys games improve in overall quality. Dude deserves to have Arkham quality titles.
 
Yea that's reasonable. I thoroughly enjoyed the game, I'd go so far as to say I loved it, but I do hope Spideys games improve in overall quality. Dude deserves to have Arkham quality titles.

He really does, and while I enjoyed the game and the film that its based on, I would like to see some darker Spidey titles. It's hard to pinpoint exactly what's holding the developers back, is it Activision? Do the developers think they should play it safe by having the games a little lighter in tone? It's up in the air.

I know Beenox has the resources to deliver, I just wish they would come out of their shell full force and make a Spidey game that has just as much production values as Batman. I like how Rocksteady approached Batman and once their run comes to an end, good luck to the next developers that decide to take on Batman, they have big shoes to fill.
 
Apparently, according to a concept artist of the game, Beenox's budget was cut by 3/4 during development, which forced them to hold back on some ideas.
 
Apparently, according to a concept artist of the game, Beenox's budget was cut by 3/4 during development, which forced them to hold back on some ideas.

Damn, that sucks for real. I wonder what prompted the budget cut??? IMO, it seems like Activision deliberately gives these guys the short end of the stick. I can't wait till Activision loses the rights to Spidey and another developer could pick them up. Who do you guys think could deliver a better Spidey experience, we all know Rocksteady could, any others? I'm wondering what Square Enix could do if they were given the opportunity to do a Spider-Man game
 
Apparently, according to a concept artist of the game, Beenox's budget was cut by 3/4 during development, which forced them to hold back on some ideas.

LOL. Thats not at all surprising, in fact, its just what Activision does. They did the SAME thing to High Moon and Deadpool even going so far as to claim they WANTED a 6 meta critic score. And when they got that 6 meta critic score? They didnt give High Moon their bonuses and they fired the studio. Classic Activision.
 
Damn, that sucks for real. I wonder what prompted the budget cut??? IMO, it seems like Activision deliberately gives these guys the short end of the stick. I can't wait till Activision loses the rights to Spidey and another developer could pick them up. Who do you guys think could deliver a better Spidey experience, we all know Rocksteady could, any others? I'm wondering what Square Enix could do if they were given the opportunity to do a Spider-Man game

Anybody NOT named Activision could do better because just about EVERY other publisher gives a damn about quality. Activision couldnt care less about the product they deliver to consumers.

Activision doesnt want high quality games, because most of these development contracts have clauses in them that state if the game gets a particular rating, they get bonuses, so Activision wants to keep that quality low, so they don't have to dole out bonuses and so they can off the staff one the title has shipped. They do it ALL THE TIME. More so than any other company. I mean just look how they treated the guys an Infinity Ward. That ONE example is enough to show you how little Activision cares.
 
Damn, that sucks for real. I wonder what prompted the budget cut??? IMO, it seems like Activision deliberately gives these guys the short end of the stick. I can't wait till Activision loses the rights to Spidey and another developer could pick them up. Who do you guys think could deliver a better Spidey experience, we all know Rocksteady could, any others? I'm wondering what Square Enix could do if they were given the opportunity to do a Spider-Man game

Activision (and Capcom) both lost their licenses for their respective Marvel characters on January 1, 2014. The ONLY reason that we got this game (and we'll get ASM 3 as well) is because Sony decided to stick with Activision/Beenox instead of picking someone else. Marvel decided to join the ride too since Beenox personally asked them.

At this point, the only thing holding Spider-Man's movie games back is Sony Pictures.

Marvel and Disney now retain the rights to Spidey's comic book games, but as I said in a previous post here, we'll most likely never see a GOOD comic book Spider-Man game like we all want simply because Marvel wants to promote characters they can make movies out of. Since Marvel can't make movies of Spidey, don't expect games for him either unless they're about the movies themselves.

Anybody NOT named Activision could do better because just about EVERY other publisher gives a damn about quality.

I can see you haven't done much mobile gaming. :P There are so many developers who do mobile games that fit that bill MUCH worse than anything Activision has ever done.

For example, King, the makers of Candy Crush put a ****ing trademark on the word "candy" and then went after absolutely ANY company using the term. They realized they'd have to eventually go against Hasbro since they own Candy Land...they then backed off and removed the trademark.

Gameloft is another fun one. They love IAP (in-app payments). Yes, you can buy their game for $4.99-$9.99, but expect to pay up to $50+ in IAPs once you've bought the game. In fact, if you don't shell out real money, expect to have your experience cut short.

King loves IAPs as well, as you have to either have a lot of friends who play the game to help you progress OR you pay your way through.

Zynga is also crap as well. Their motto is to rip off popular games (seriously, they unashamedly said this in an interview on Dateline or 20/20...one of those two). When they do this, they spam your device with "deals" to make you pay for things to continue.

Then there are the good companies like GungHo who created Puzzle and Dragons. I personally play that game just about every day and can tell you without a doubt that it's possible to get good monsters and whatnot via just freeplay. You CAN pay upwards of thousands of dollars to get the best stuff (and people have done so...seriously), but you really don't need to if you're both skilled and patient.

Gameloft seems to be Sony's go-to mobile developer for Spider-Man movie games. They made ASM 2 on Android, iOS, and Windows Phone. It's FILLED with IAPs. The game itself is what...$5-$7 but then you have to continue to shell out upwards of $15+ just to get suits.

Activision, compared to mobile publishers/developers, is nothing. Sure they suck, but I've seen so much worse.
 
I don't think Spidey is gonna have an Arkham style game until Activsion is OUT of the picture.
 
I don't think Spidey is gonna have an Arkham style game until Activsion is OUT of the picture.

Disney could do a good comics Spider-Man game, but they simply won't. They'll use him to promote other things. Currently, he's being used to promote Disney Infinity and to promote their new Marvel Facebook game.
 
I can see you haven't done much mobile gaming. :P There are so many developers who do mobile games that fit that bill MUCH worse than anything Activision has ever done.

For example, King, the makers of Candy Crush put a ****ing trademark on the word "candy" and then went after absolutely ANY company using the term. They realized they'd have to eventually go against Hasbro since they own Candy Land...they then backed off and removed the trademark.

Gameloft is another fun one. They love IAP (in-app payments). Yes, you can buy their game for $4.99-$9.99, but expect to pay up to $50+ in IAPs once you've bought the game. In fact, if you don't shell out real money, expect to have your experience cut short.

King loves IAPs as well, as you have to either have a lot of friends who play the game to help you progress OR you pay your way through.

Zynga is also crap as well. Their motto is to rip off popular games (seriously, they unashamedly said this in an interview on Dateline or 20/20...one of those two). When they do this, they spam your device with "deals" to make you pay for things to continue.

Then there are the good companies like GungHo who created Puzzle and Dragons. I personally play that game just about every day and can tell you without a doubt that it's possible to get good monsters and whatnot via just freeplay. You CAN pay upwards of thousands of dollars to get the best stuff (and people have done so...seriously), but you really don't need to if you're both skilled and patient.

Gameloft seems to be Sony's go-to mobile developer for Spider-Man movie games. They made ASM 2 on Android, iOS, and Windows Phone. It's FILLED with IAPs. The game itself is what...$5-$7 but then you have to continue to shell out upwards of $15+ just to get suits.

Activision, compared to mobile publishers/developers, is nothing. Sure they suck, but I've seen so much worse.


Haha no I don't, but Activision still takes the cake. They promise developers bonuses for hitting a certain meta score, then they PURPOSELY make it difficult for said developer to reach those goals(by slashing budget, cutting time etc) so they don't have to pay their developers what they are owed(they got called out on something similar to this and sued by the former IW heads). All those things you mentioned about mobile games are bad, but none come close to telling your developer "we want a mediocre, to poor rated game". Activision actually WANTS poor quality in their products. It's unreal how backwards that company is.
 
Is this game better, worse or about the same as the last game?
 

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