What are the problems you're talking about? Also, what do you think of Beenox' version of the free flow system?
I'll put up a whole fan review when I've finished the game but so far:
* The graphics. Great at times but way too uneven. Some textures are just really bad. So are some character models. I mean, the cross species should look intimidating but they just look lame to me. First, they look too small to me. Secondly, they look too "clean" somehow, it's hard to explain. Vermin looks especially disappointing to me.
* The first parts of the game are just bad IMO. Luckily, it gets better with time but it did take some time before I could enjoy it, which is a minus for me.
* The web swinging feels great at times, especially when you let fall and then swing near the streets and feel the vertigo. But I can't help but feel that there is something missing. I'm not only talking about connecting to the air, but it just feels a bit too slow. When Spidey releases the web, he goes way too vertical up which slows you down alot. When you release it earlier, he goes more straight forward but with some weird animation like you're not meant to swing that way in this game.
* This is just a nitpick that doesn't affect my rating that much, but the wall crawling is way too slow. Sure you can run up the wall but the crawling itself still needs to be a bit faster.
* I think the camera is great, but sometimes while swinging it gets a little annoying and hard to control.
* One of my major complaints about this game so far is that it awfully too many times feels automatic. The boss fights aren't as bad as I thought they'd be after reading some comments about it, but they're still very disappointing. S-02 for example is really epic...to watch. But when you play it, it's way too easy and simple. The game gives you no time to figure out what to do on your own. IMO, during boss battles it would have been much more fun if you could use your smarts and not be held in your hand by the game all the time.
* It really would need some variety when it comes to villains. The only human villain you face is Black Cat (with the exception of Allistair), who to me was very uninteresting as well. Sure, they couldn't use some villains but here's what I'd do: I'd let Scorpion be a "human" Spider Slayer. I'd have Allistair and his team create the scorpion suit and give to Mac Gargan, call him the Scorpion (seen as the ultimate spider slayer) and have him out there only to kill Spider-Man and no one else as his target. That would have been SO much better I think and would totally make sense in the story and setting as well. Making Scorpion another lame cross species was really a waste of potential.
About the combat:
It's really great. It's definitely not as smooth as in the Arkham games, not by far even. But it's still easily the best thing about this game if you ask me. Also, they don't just copy everything, Beenox adds their own ideas to it, which I think some people seem to ignore when they complain. I love that they took inspiration from Sam Raimi's fight style when Spidey fought thugs. Also, to have Spidey be able to finish them off in one blow each when reaching a combo number is awesome because that's really how strong Spidey should be. I love to just watch the webbed up enemies when finishing a room of thugs. The webs and the way they hang there is perfect! The animations are perfect as well. The upgrade system is great.