The Official Fallout 3 Thread - No Mutants Allowed!

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Really?

I hit Level 20 in just the regular game.

I have to do the following:
3 Main Missions
4 Side Missions
Find 7 more bobbleheads
Kill 3 more Super Mutant Behemoths

Then I have all 3 DLC to do. I figure if I'm not at 30 I'll be pushing it. :huh:

I think everybody hit 20 during the main game. I don't know, I think it will be tough getting to 30. I basically just have all three of the DLC to do, I think I found everything else.
 
21* 32,500 xp
22* 35,700 xp
23* 39,050 xp
24* 42,550 xp
25* 46,200 xp
26* 50,000 xp
27* 53,950 xp
28* 58,050 xp
29* 62,300 xp
30* 66,700 xp
 
you done the 2 new sidequests left to do with broken steel?

I havnt done much of the main bs story yet, are the enclave still around to fight at the end of bs? (put in spoiler tags maybe?)

Which are the sidequests? I just finished all the achiements from the new DLC.

Really?

I hit Level 20 in just the regular game.

I have to do the following:
3 Main Missions
4 Side Missions
Find 7 more bobbleheads
Kill 3 more Super Mutant Behemoths

Then I have all 3 DLC to do. I figure if I'm not at 30 I'll be pushing it. :huh:

Wow, what difficulty are you playing on?
 
I've done quite a bit of exploring based on things I've heard of.
 
I haven't come across reaver ghouls....I don't think any ghouls are particularly hard to kill...even glowing ones
 
Yeah, these new ones are a ***** to kill. Non comparable to the other kind of ghouls. I used a gatling gun till that thing was empty.
 
Reaver Ghouls?

Sounds awesome.

And, in defense of Bethesda...they're games are massive. It only makes sense that glitches get through.

Puppies, Almost Perfect, Nuclear Anomaly,Quantum Chemist and War Monger all sound cool to me.

Rad Tolerance, No Weaknesses, Escalator to Heaven, Karmic Rebalance, and Devil's Highway all seem unnecessary to me.
 
Reaver Ghouls?

Sounds awesome.

And, in defense of Bethesda...they're games are massive. It only makes sense that glitches get through.

Puppies, Almost Perfect, Nuclear Anomaly,Quantum Chemist and War Monger all sound cool to me.

Rad Tolerance, No Weaknesses, Escalator to Heaven, Karmic Rebalance, and Devil's Highway all seem unnecessary to me.

War Monger is kind of useless. Why waste a perk when you can just go find/buy the schematics? They aren't that hard to get.

Most of the new perks just seem like ways to make a last minute change to your game, incase you don't like how it turned out or some decisions you've made.
 
yeah, I guess. But atleast War Monger sounds cool.

The change in Karma seems utterly useless to me, though. Exploding into a nuke blast sounds awesome...but it hurting your allies kinda blows. I'd have to see it in action.
 
I'm tempted to lay waste to the Republic of Dave...but there are a lot of kids there
 
I'm mainly using the new 10 levels to go back and get some Perks that I was juggling between before. The 3 new ones that I'm considering are Nerves of Steel, Rad Absorption, and Nuclear Anomaly.
 
Right now, im battling a super mutant overlord. He hits about 6 laser shots and im dead. He has a new weapon, its a tri laser rifle i think. He's kicking my ass.
 
I'm tempted to lay waste to the Republic of Dave...but there are a lot of kids there

lol, i always do that. I once killed him just to get his nuka cola quantum. The kids just run off scared otherwise id of killed them too.
 
Killing everyone in the Republic of Dave is so gratifying. Crazy bastards.
 
I picked up the alien blaster as a last resort especially when I was getting my ass handed to me by the Deathclaws.
 
Feral Ghoul Reavers are the biggest *****ebags in this game so far. They do the most damage and take forever to kill.
 
Has anyone encountered those albino radscorpions yet?
 
I just finished Anchorage, did some exploring. I'm at level 23 now and just entered The Pitt.
 
Anyone know how low a level is find to enter Anchorage and The Pitt?

I just started a new file with a neutral character, he's halfway to level 8. Am I okay to enter Anchorage or The Pitt...or will Max get owned to living hell?
 
Anyone know how low a level is find to enter Anchorage and The Pitt?

I just started a new file with a neutral character, he's halfway to level 8. Am I okay to enter Anchorage or The Pitt...or will Max get owned to living hell?

You will get owned hard in Anchorage. I had a new character at level 12 when I went in and had a lot of trouble getting past one of the parts. It also depends on what difficulty you are playing on.
 
So I just finished The Pitt and wow! What a great piece of content that was. It was such a huge improvement over Operation Anchorage! I can't wait to finally get to Broken Steel. :up:
 
Anyone think there'll be a Game of the Year re-release with all the DLC for F3? Bethesda did it for Oblivion...
 
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