In some ways it is. I'm not a big fan of the level scaling, and I certainly didn't like how the world's entire economy revolves around you, but overall I feel that on the "game" level, Oblivion was a sequel that was more than worthy of it's predecessor.As far as I'm concerned,Oblivion is just a watered down version of Morrowind.
In some ways it is. I'm not a big fan of the level scaling, and I certainly didn't like how the world's entire economy revolves around you, but overall I feel that on the "game" level, Oblivion was a sequel that was more than worthy of it's predecessor.
First and most noticable, the game's combat system actually worked if you were level 1-5. Also, Oblivion's stealth model actually worked in a way that resembled something close to reality. Oblivion's radiant made towns much more lively than Morrowind's, where people just stood in one spot eternally. Let's not forget, the world of Oblivion is much easier to traverse as well. Morrowind mainly comrpised of steep cliff edges, especially towards the end of the game. You don't need level 50 agility to walk up a hill on top of it.
For the love of me, I just cant get into RPGS! Rented and gave it a chance but I quickly stopped playing after 5 mins!!!
In some ways it is. I'm not a big fan of the level scaling, and I certainly didn't like how the world's entire economy revolves around you, but overall I feel that on the "game" level, Oblivion was a sequel that was more than worthy of it's predecessor.
First and most noticable, the game's combat system actually worked if you were level 1-5. Also, Oblivion's stealth model actually worked in a way that resembled something close to reality. Oblivion's radiant made towns much more lively than Morrowind's, where people just stood in one spot eternally. Let's not forget, the world of Oblivion is much easier to traverse as well. Morrowind mainly comrpised of steep cliff edges, especially towards the end of the game. You don't need level 50 agility to walk up a hill on top of it.