XtremelyBaneful
xoxxxoooxo
- Joined
- May 11, 2012
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But we are almost into the fourth year of this generation. I can understand the first two years being cross gen and transitional, but three years in? That should be enough time to feel like the generation has at least started on big graphical jumps.This generation feels like it hasn't quite started in terms of big graphical jumps. It feels like the success of the biggest GAAS games have not only led to everyone wasting resources on targeting the same success, also the fact that those kinds of games don't usually push visual boundaries has also constrained development. Add to that that the jump between gens gets more marginal as time goes on.
I also understand that games are increasingly expensive to develop, but no doubt that Insomniac had a great big budget for their game. I'm sure that with big graphical jumps, Spider-Man 2 isn't the best the Ps5 has to offer, but in the previous generation, we had a game like Infamous Second Son which immediately showed off what the Ps4 was capable of.
Ps5, not so much. Sony is expecting to sell 25 million consoles and I'm sure they'll reach their goal and then some but so far it doesn't feel like a leap in technology in anything besides numbers.