The Official PS4 Thread

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I've never really dabbled with a Microsoft console, but I had to help my nephew put our wifi password on it when he stood over a few weeks ago and it really felt super slow. I thought t was an old console, but he had just gotten it a couple of months ago.
 
I've never really dabbled with a Microsoft console, but I had to help my nephew put our wifi password on it when he stood over a few weeks ago and it really felt super slow. I thought t was an old console, but he had just gotten it a couple of months ago.

what, the X1?

outside of the download/install stuff, the rest of the UI never really felt super slow to me. just took some time to get used to.
 
Yeah, same. And my experience with the installs and downloads weren't that bad, either. Overall, I always found it quick and snappy. The PS4 is quicker, though.
 
I think I still prefer the X1 UI ( even the new one ) slightly over the PS4, if nothing else for the ability to fully customize your background with your own image and the ability to pin your favorite apps and games to one location on the home screen.

also, I really did like the X1 controller and how it felt and the better battery life.

however, on the whole, the PS4 has been faster, more efficient, and given me way less trouble than the X1 did.
 
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what, the X1?

outside of the download/install stuff, the rest of the UI never really felt super slow to me. just took some time to get used to.
Yeah, super slow was probably an exaggeration. What I meant was where it would take a second to go to a new screen from the menu, it took more like 5-7 seconds. Not horrible, but compared to what I'm used to on PS3/PS4, just adding the wi-fi password felt like a much longer process than it should have been.
 
Yeah, super slow was probably an exaggeration. What I meant was where it would take a second to go to a new screen from the menu, it took more like 5-7 seconds. Not horrible, but compared to what I'm used to on PS3/PS4, just adding the wi-fi password felt like a much longer process than it should have been.

ah, gotcha.

yeah, I didn't really have much of a problem with that, but I have heard that complaint before.

however, I think that was a big focus of the new UI update - to make all that faster and more seamless.
 
Yeah, super slow was probably an exaggeration. What I meant was where it would take a second to go to a new screen from the menu, it took more like 5-7 seconds. Not horrible, but compared to what I'm used to on PS3/PS4, just adding the wi-fi password felt like a much longer process than it should have been.

It never took me 5-7 seconds to ever load a screen from the menu on my Xbox One. Your relative may have a faulty system.
 
Another huge meh month for PS+ freebies.

Grim Fandango and Hardware Rivals.
 
I noticed that Tearaway is only $20 on PS4 right now. Seems like I've heard a lot of good things about the game, but I really don't know a whole lot about it. Even the wiki about it is rather vague overall. Anyone here played it or the original Vita version?
 
I noticed that Tearaway is only $20 on PS4 right now. Seems like I've heard a lot of good things about the game, but I really don't know a whole lot about it. Even the wiki about it is rather vague overall. Anyone here played it or the original Vita version?
Only kiosk demo. The PS4 has a demo. Id download that if you are interested. I was interested in the game at first but that demo convinced me not to get it. Its weird and not something that resonated with me
 
I almost bought Tearaway for Xmas when it was on sale but ultimately decided not to.
 
ok two different articles from the same place



PlayStation 3, PS Vita, PlayStation 4
Attack on Titan has 10 playable characters, Free Mode, Outside the Walls Investigation Mode, more
Published 10 hours ago. 46 comments.

New interview with producer Hisashi Koinuma and director Tomoyuki Kitamuta.

AoT_12-30-15.jpg




Famitsu recently posted a new interview with Koei Tecmo’s Attack on Titan producer Hisashi Koinuma and director Tomoyuki Kitamuta.
Here’s the rundown of new information:

  • There are ten playable characters: Eren, Mikasa, Armin, Krista, Sasha, Connie, Jean, Levi, Hange, and Erwin.
  • The story is intended to let users experience the first season of the anime from beginning to end. Depending on where the story is, the character you control will change.
  • Scenes from the original work, highlights for each character, and so on are being created as proper events.
  • The story has been produced well enough people who don’t know of the original work to understand the story of Attack on Titan.
  • There will be original episodes not featured in the original work by the original author and supervising editor that shed the spotlight on characters.
  • In addition to the story mode, there is an “Investigation Outside the Walls Mode” where you can go about various missions playing as your favorite character. This mode can be used for character development, finding weapon materials, and gathering funds.
  • After clearing the story mode, a Warriors-style “Free Mode” unlocks where you can play stages with your favorite characters.
  • During battles, you’ll move along and fight throughout the stage to achieve the stated goal. In the middle, sub-missions like “Save So-and-So from a Dilemma” will occur. There are also hidden missions.
  • Players can also battle titans by themselves, but in order to inflict immediate damage, it’s important to fight alongside allies.
  • Players can give basic instructions to their allies while fighting against the titans. Based on the character, there are even situations where you can give direct orders.
  • While moving around on the Three Dimensional Maneuver Gear, you can go any place freely so long as the wire can hit it. The Square button is to shoot the wire and X is to boost.
  • You’ll automatically shoot to the place where the wire hooks. While flying through the air, you can designate the direction you want to go with the left stick.
  • Given the sense of the speed while moving around with the Three Dimensional Maneuver Gear, there were some 3D motion sickness problems, but Koei Tecmo says it was able to successfully resolve them.
  • Characters have a movement mode and a combat mode. You can switch to combat mode with the R1 button as you approach a titan. During combat mode, your wire shots are devoted to the titan rather than to general movement.
  • The pendulum-like movement of the wire shots from the original work will be reproduced in the game. Also, given that you’ll fight while almost never touching the ground, the game will remain faithful to the setup of the original work.
  • When piercing the titans with the wire, you can move around the titan. Because your attack damage is decided based on speed and timing, to kill the enemy with a single blow, you should use the X button to boost and follow up with the Triangle button to attack.
  • The blades and gas of the Three Dimensional Maneuver Gear will use up. And the distance that the wire can be shot depend on the weapon equipped.
  • Players will be able to customize their weapons’ durability, sharpness, gas capacity, wire shot range, and movement speed based on their play style.
  • There are a large number of original weapons, including Japanese sword-style blades.
  • When you defeat Titans who have swallowed soldiers, you may be able to recover their items.
  • Sometimes, you’ll be able to recover resources from titans. You can use these resources to forge and develop new weapons.
  • The nape is a titan’s weakness, but there is a good reward for those who destroy all of its parts, like its arms and legs.
  • As you use each character and increase the amount of time you practice, new skills will unlock.
  • Almost all the buildings in the city can be destroyed.
If you missed it, catch the latest footage here.
Attack on Titan is due out for PlayStation 4, PlayStation 3, and PS Vita on February 18 in Japan, and next year in North America and Europe.
Thanks, Games Talk.

Also with



PlayStation 3, PS Vita, PlayStation 4
Hardware: Rivals, Grim Fandango Remastered, more free for PlayStation Plus subscribers in January
Published 10 hours ago. 102 comments.
Nihilumbra and Dragon Age: Origins also free.

January-16-PS-Plus-Ann.jpg




Sony Computer Entertainment has announced the January lineup of free games for PlayStation Plus subscribers, and it includes Hardware: Rivals, Grim Fandango Remastered, and more.
Get the full lineup and trailer below.


[YT]GMKOTe1g6UI[/YT]
PlayStation 4

  • Grim Fandango Remastered (Double Fine Productions)
  • Hardware: Rivals (SCE)
PlayStation 3

  • Dragon Age: Origins (EA)
  • Medal of Honor: Warfighter (EA)
PS Vita

  • Grim Fandango Remastered (Double Fine Productions)
  • Legends of War Patton (Maximum Games)
  • Nihilumbra (BeautiFun)
Read More

PlayStation 3, PlayStation 4, PS Vita, Dragon Age: Origins, Free, Grim Fandango Remastered, Hardware: Rivals, Medal of Honor: Warfighter, PlayStation Plus

source: Gematsu
 
Only kiosk demo. The PS4 has a demo. Id download that if you are interested. I was interested in the game at first but that demo convinced me not to get it. Its weird and not something that resonated with me

Oh yeah, I'll check out the demo then. I forget about demos since so few games get them nowadays.
 
i played tearaway on vita but i didn't dig it too much. with that being said though i feel like it could be a lot of fun in the right hands.
 
Hi guys, so I'm having some issues with my PS4. I tried to get my DLC with my MKX LE, I need a software update, it says to save the update to a USB then plug it in and put it on the PS4. Shouldnt an external hard drive work? I tried and when I did, it gave me some kind of notification(but I couldnt read it because there's a bar of dead pixels on the only TV with an HDMI plug in). Any idea what Im doing wrong?
 
what software update? The PS4's firmware or MKX? I dont see why you cant just download and install either from your PS4. You shouldnt need an external for either of that unless you switched HDDs. In the vent that an extenal is needed, it would have to be formatted in FAT32 or exFAT to work
 
God PS Plus has sucked for a good while now. I wish we'd get some AAA games on it.
 
Finally took the plunge and bought a ps4 today with Battlefront as a bundle.
 
more from the upcoming JRPG series review wise anyways







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Som Pourfarzaneh : The Legend of Heroes: Trails of Cold Steel Review - Charming in its Antiquity

Posted Jan 01, 2016


In many ways, Trails of Cold Steel’s JRPG trappings and gameplay struggle to remain relevant in an evolving genre. Yet, paradoxically, it’s the game’s conventional approach that makes it appealing, a reminder of the formula that has made JRPGs so popular, with several ease-of-use additions here and there to make it more accessible in the contemporary milieu. If you’re looking for something new to play on your Vita or PS3, you’d be hard-pressed to do better.
Read more of Som Pourfarzaneh's The Legend of Heroes: Trails of Cold Steel Review - Charming in its Antiquity.
The Legend of Heroes is an RPG series from Nihon Falcom that, until recently, was only available in Japanese, but XSEED Games has just brought the first title, Trails of Cold Steel, Stateside. The result is an extremely well-made and excellently-localized JRPG that nonetheless shows its pedigree as a 2013 PS3/PS Vita release.

Trails of Cold Steel takes place in the military fantasy-themed Erebonian Empire. The game puts you into the perspective of a young Rean Schwarzer, who has just entered Class VII of the Empire’s Thors Military Academy, and encounters most of the classmates who will be his companions for the game’s combat and story. Trails of Cold Steel leans heavily on traditional JRPG tropes for its narrative, marrying a distinctly high school-esque environment with more nuanced socio-economic class musings, and feels familiar in its storytelling.
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The formula for Trails of Cold Steel’s gameplay is likewise conventional. As you progress through the game’s expansive world and story, you’ll take on quests, fight monsters, engage in social activities, do some light crafting, go fishing, play a fun card-based minigame, and upgrade your characters’ abilities and equipment. Trails of Cold Steel’s systems will be instantly recognizable to anyone who’s played a JRPG (or, truly, any roleplaying game) in the past ten or so years, but they are each of them implemented intuitively and with such clarity as to make them still compelling.
Combat is turn-based, and, as we’ve come to expect from JRPGs, dependent on your social relationships with your NPC compatriots. Apart from engaging in basic attacks and utilizing items, you’ll be able to employ different Arts (magical abilities) and Crafts (special skills) when fighting monsters. Arts are made possible by the use of magical devices called Orbments, and can be switched out by collecting and exchanging resources called Quartzes. Crafts, on the other hand, are particular to each of your party members and culminate in epic special abilities. Furthermore, you’ll want to build your social relationships with your party members by hanging out with them when you have free time, to increase the power of your Link abilities with them in combat.
Som-Jan1-2_t.jpg

Specific features of note are Trails of Cold Steel’s excellent user interface and localization. Getting around the world is extremely streamlined with the game’s use of instant travel, and the main “Camp” menu and informational “Notebook” are wonderfully user friendly and inclusive. Trails of Cold Steel is also impeccably localized, with phenomenal voice acting and a clear effort to make the story and world accessible for Western markets.
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As well-made and well-localized is Nihon Falcom and XSEED’s JRPG, there are several things that muddy its potential. Aesthetically, it’s undeniably a PS3 game from two years ago, and while the character models and environments are serviceable, the series doesn’t have the weight of, say, Persona 4 Golden to encourage players to be more forgiving of antiquated visuals. What’s more, a lot of the music sounds like it’s better suited for a free-to-play city builder, and devalues the mostly top-notch audio and voice acting. Furthermore, as genuine as the game’s story and characters seem to be, they unfortunately follow so closely to genre conventions that they often come off as feeling contrived. You’ll likely find yourself rolling your eyes at unnamed NPCs chewing scenery and plotting the world’s demise, and at your companions vocally withholding information about themselves so that they can reveal more at some later time. It doesn’t help that there is an interminable amount of plot exposition through dialogue, which, depending on your preferences, can test your patience and attention span.
Som-Jan1-4_t.jpg

In many ways, Trails of Cold Steel’s JRPG trappings and gameplay struggle to remain relevant in an evolving genre. Yet, paradoxically, it’s the game’s conventional approach that makes it appealing, a reminder of the formula that has made JRPGs so popular, with several ease-of-use additions here and there to make it more accessible in the contemporary milieu. If you’re looking for something new to play on your Vita or PS3, you’d be hard-pressed to do better.
Som-Jan1-5_t.jpg



GAMEPLAY - 8
Trails of Cold Steel’s combat is JRPG gameplay at its finest, and there’s a ton of exploration and activities to do, although most of it feels familiar.

VISUALS & SOUND - 7 Trails of Cold Steel looks like a 2013 PS3 title, and although the voice acting is outstanding, the visuals are outdated and the background music can be off-putting.

POLISH - 10 Nihon Falcom and XSEED Games have done an excellent job in developing and localizing Trails of Cold Steel for a Western audience. The game’s presentation is clean and free of localization inconsistencies.

LONGEVITY - 10 If you like what Trails of Cold Steel has to offer, there is a lot to do here that will stand you in good stead. In typical JRPG fashion, in addition to tackling quests and fighting monsters, there are plenty of other activities vying for your attention, such as cooking, fishing, card minigames, and more.

VALUE - 9 The Standard Edition will run you $39.99, and the Lionheart (Collector’s) Edition, $49.99. For the amount of content that you’re getting, the price is more than fair, and while it would be nice to have PS3/Vita cross-buy, at least you can still benefit from cross-save if you somehow rationalize purchasing both versions.

Final Score - 8.8


Pros

  • JRPG formula at its best
  • Memorable, fun characters
  • Streamlined features, such as fast travel
Cons

  • Looks like a 2013 PS3 game
  • Background music feels out of place
  • Dialogue exposition can be a snoozefest
Som Pourfarzaneh / Som is a Staff Writer at MMORPG.com and a Lecturer in Media, Anthropology, and Religious Studies. He’s a former Community Manager for Neverwinter, the free-to-play Dungeons & Dragons MMORPG from Cryptic Studios and Perfect World Entertainment, and is unreasonably good at Maze Craze for the Atari 2600. You can exchange puns and chat (European) football with him on Twitter @sominator.
Author: Som Pourfarzaneh
Created: January 01, 2016

Read more at http://www.mmorpg.com/newsroom.cfm#qxUsLJRTxXGvBbdS.99


source: MMORPG.com
 
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