The Resident Evil Thread - Part 3

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IDK, Its not my fav in the series(and i feel its less RE than any of the games save for 5 or 6), but its one of em. It had some of the most grotesque monsters the series has ever seen. I also loved how the Las Plagas kinda resembled The Thing. Poppin heads only to expose this ugly ass 'thing' was always awesome. I also love Leon Scott Kennedy. I played RE2 before the orig so Leon was always high on my list of RE heroes.
I'm with you on that one
I think RE5 raised Chris on the scale of favorite RE characters for me, RCS had a big hand in that

We can aim in RE4. That alone was a huge advance, to me.
True
And the 9mm gun doesn't need 12 bullets to kill 2-3 zombies anymore
 
I'm not saying RE4 didn't advance some things but it was also a step back in many other ways... Or at least on equal ground.

If it would have stayed the way it was in the beginning and not have switched to protect Ashley then it would have been a better game in my eyes.

However... It's where Re started not feeling like Re to me.
 
The whole purpose of him being there was to rescue and protect her a as I said it had alot to do with his occupation as US secret service agent, it's a hard thing to get around since that was part of his occupation man. they protect and escort people as a living . That's what those agents do man.
 
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I know what they do... But he could have rescued her at the END of the damn game... Instead of having a glorified escort missions. I've always hated escort missions... They're a cop out.. A way to make things more difficult without having to really make the player think.

Dealing with Ashley every 30 seconds was a pain and ruined the game for me.

It's like Tower Defense in AC:R
 
well it's over buddy he's a in more fitting agency that will deal with the bio hazard threats . Here you can take the entire trey of fresh baked cookies . It's over, it's over, you'll never "Ever" have to escort some one like Ashley ever again in a Res title.
 
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I know what they do... But he could have rescued her at the END of the damn game... Instead of having a glorified escort missions. I've always hated escort missions...
I understand you there, I hate escorting in a game, at least until I master it
Car escorting missions are more annoying than escorting a person right by the side of your character
Saving her while she rotates the cranks is a bit of a pain
 
So I downloaded and played the Revelations demo last night, and DAAAAAMN was that so freaking short. Shortest demo I think I've ever tried. But it was fun. I like the setting of the game. Can't wait to play the whole thing.
 
It was really short! Helped a little that upping the difficulty setting gives the demo area a different feel though with different weapons, items, and more and different monsters. I really didn't get the timing down of the dodge mechanic, I think I only got it working like a third of time. Need more practice.
 
I'm finally forcing my way through RE6 (having quit about half way through in February). I am playing through on amateur mode, just trying to get through for the sake of the story. I gotta say, I really hate Chris's arc. They should've killed off Barry or Rebecca or even Sheeva as a member of his team in chapter 2, just someone who would send him over the edge rather than just some random group of schmucks. Chris watched the whole Alpha and Bravo team die and that didn't break him....but a few soldiers dying did?
 
I'm finally forcing my way through RE6 (having quit about half way through in February). I am playing through on amateur mode, just trying to get through for the sake of the story. I gotta say, I really hate Chris's arc. They should've killed off Barry or Rebecca or even Sheeva as a member of his team in chapter 2, just someone who would send him over the edge rather than just some random group of schmucks. Chris watched the whole Alpha and Bravo team die and that didn't break him....but a few soldiers dying did?
most likely due to him not being the one in charge back then compared to what happened in 6 it makes all the difference. oh seeing their agents and operatives it should it kinda funny that chris is even called acaptain but as I said not every dev studio looks too deeply into those thins
 
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most likely due to him not being the one in charge back then compared to what happened in 6 it makes all the difference.

Meh. It's still pretty dumb. Chris has witnessed death more than any other character in the franchise and it didn't break him. In Resident Evil he watches his best friends die one by one and/or betray him and it doesn't break him. In RE5, the woman that he loves "dies," and it doesn't break him. But a bunch of random schmucks dying does because they were "under his command?" Lazy writing, IMO.
 
Im not sure the current people working on RE ever even played the old games. The writing like you mention and the gameplay are my biggest arguments towards that.
 
Meh. It's still pretty dumb. Chris has witnessed death more than any other character in the franchise and it didn't break him. In Resident Evil he watches his best friends die one by one and/or betray him and it doesn't break him. In RE5, the woman that he loves "dies," and it doesn't break him. But a bunch of random schmucks dying does because they were "under his command?" Lazy writing, IMO.
well there is also the fact that when you are in charge of a team and then some of your team mates die cause their under your supervision your the one that has to explain things to the director seeing that their agents and operative in 6 and cause you were there you have to explain stuff to their family's or who ever it is that is in their life like a girl friend, after they die on a mission where you were their boss in and have to deal with them(those family members or who ever it is) freaking out on you cause youwere the boss leading it.


It's another huge issue I'm sure he rather not have to deal with cause back then with the others during their first encounter he can just deal with his own feelings cause they were his buddies, yes . but it becomes worse cause guilt will play a bigger factor more so then what happened back then where it was Barry that brought in to becoming a cop you were some what new and you were just fallowing orders from some one like Wesker. who will deal with that kinda and not you.

That and the fact of what pat just said if you don;t what to think about those factor or it's not enough of an explanation. but there's a lot of things that add as a different factor to think about. Having to explain all that stuff to others that may be family members of those people or somethat cares about them is some thing that can be a pain on a lot of levels for some that was put in charge. this is why I said what I said.
 
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Meh. It's still pretty dumb. Chris has witnessed death more than any other character in the franchise and it didn't break him. In Resident Evil he watches his best friends die one by one and/or betray him and it doesn't break him. In RE5, the woman that he loves "dies," and it doesn't break him. But a bunch of random schmucks dying does because they were "under his command?" Lazy writing, IMO.
He lead these people to their deaths, by "kinda" protecting the one who did all this
With Jill, he knew the risks against Wesker
 
It can also be the case of the last straw that broke the camel's back.

There's only so much death and misery a person could handle before they eventually broke down
 
I'm finally forcing my way through RE6 (having quit about half way through in February). I am playing through on amateur mode, just trying to get through for the sake of the story.
I'm thinking about doing the same thing, because I'm really not interested at all.
But there are 4 campaigns to play, it seems to be so tiresome for someone who doesn't really care.
 
There's the mercenary mod...

Though in order to play as certain characters, you need to finish their campaign first. But i think you got 3 characters to start with...not really sure.
 
It can also be the case of the last straw that broke the camel's back.

There's only so much death and misery a person could handle before they eventually broke down
you know there's something else bugging now that matt mention the woman he loves . jill was save in 5 and yet when we come back to see what he's up to in 6 after that speech he made at the end of 5. And then we see him being a drunken jerk that quiet the agency he was with where she is and having new people that work there that are having to drag him back in .

He saved her, so why the hell was he in that state ? is the better question not about those people he lead currently dieing . That's normal . him be a drunken jerk after saving the one he loves that Matt mentioned and he resolve at the end of 5 is what should be questioned here. that's where he is a true mess. the only thing that can make sense is that jill rejected him some how cause of what happened to her self and that was his first attempt to wanting to be with her . Maybe. cause besides that from how they've been pushing his relation ship with her it's mostly all work.
 
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I'm thinking about doing the same thing, because I'm really not interested at all.
But there are 4 campaigns to play, it seems to be so tiresome for someone who doesn't really care.

You can fly through on amateur. I finish an entire chapter in about 45 minutes on amateur mode. It makes the game much easier to deal with.

you know there's something else bugging now that matt mention the woman he loves . jill was save in 5 and yet when we come back to see what he's up to in 6 after that speech he made at the end of 5. And then we see him being a drunken jerk that quiet the agency he was with where she is and having new people that work there that are having to drag him back in .

He saved her, so why the hell was he in that state ? is the better question not about those people he lead currently dieing . That's normal . him be a drunken jerk after saving the one he loves that Matt mentioned and he resolve at the end of 5 is what should be questioned here. that's where he is a true mess. the only thing that can make sense is that jill rejected him some how cause of what happened to her self and that was his first attempt to wanting to be with her . Maybe. cause besides that from how they've been pushing his relation ship with her it's mostly all work.

I just don't imagine Jill is in any state to be in a relationship. After all, she spent three years as Wesker's brainwashed slave, causing various virus outbreaks that killed thousands (if not millions) of people. Jill is probably undergoing some intensive psychiatric treatment post-RE5.
 
I just don't imagine Jill is in any state to be in a relationship. After all, she spent three years as Wesker's brainwashed slave, causing various virus outbreaks that killed thousands (if not millions) of people. Jill is probably undergoing some intensive psychiatric treatment post-RE5.
that would make all the world of sense for her to do . And I can only see Chris as only wanting to help her if he was fully understanding.
But seeing how alot of writers in the full scope of mediums of late tend to make certain characters we have come to know act stupid just for the sake them wanting tension and unneeded strain cause maybe they're really bored them selves some how.

You never know he may of goofed some how with that and cause her to reject him and he didn't take it well.
 
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With that many cutscenes on Res Evil 6, wonder waht would happen if they turn the next installments into a semi RPG-shooter like mass effect:oldrazz:
 
With that many cutscenes on Res Evil 6, wonder waht would happen if they turn the next installments into a semi RPG-shooter like mass effect:oldrazz:
lol I'd say don't give them any more idea's on something they know very well they don't have enough skill or the right people and resources to attempt to make. But thankfully they have changed course . the results will be too tragic if they ever went there.
 
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