Lol well speaking of RE 2 remakes, I just did a level of Leon's campaign that was VERY nostalgic. Holding up in a gun store, outside a gas station. That felt familiar.
So far I'm having fun. It's definitely very tense and there have even been a few scares. Whilst it's not a terrifying game, there are definitely portions where it is very unsettling. The music and lighting/atmos is definitely used effectively at times.
However, one thing it does seem to lack so far is the feel of progression that you would get in the other games. That is, the other games had that kind of semi-exploratory, free roam type feel. I mean, sure they were linear, but it felt like you had your set character, you had your set inventory and then you went on a big journey, across a vast area, and what tools, weapons etc you use is up to you.
For the Leon campaign so far, it's more like a Gears of War game or something, albeit a more horror themed version, but I haven't come across any puzzle sections nor have I even had to think about my inventory. You just pick up literally everything you find. That takes some of the survival aspect out of it a little for me.
That said, the melee stuff is nowhere near as overpowered as I thought it was going to be, so that's a good thing. You have a stamina bar that depletes from too much physical activity, so while you can totally pwn a zombie in one on one, if you had a few zombies, it wouldn't be long before you were on your ass getting munched on.
Also, despite the more action friendly controls, I've yet to really feel powerful. Sure you can kill a lot of zombies, but you still need to know when to run and when to hold your own. I mean, sometimes you think 'Sure, I'll kill them all, why not?' Then you blow like 50 rounds of pistol ammo, go into the next area and find like 100 zombies running at you.