Tomb Raider 2 remade in the style of 2013...
With that said, they needed to cut back or scap the Uncharted-like ambush set pieces andmake the exploring more rewarding. Also, the rifle ans shotgun should not have been perminant inventory items. Either found around the map, or on a dead body. Same with medpacks... oh wait GET RID OF THE AUTO HEALING

As for the 'tomb raiding' segments, not only they made them optional (the most fundamental element of the franchise) they were easy to find (often the entrance was placed onthe critical path meaning you didn't have to look for them.) they were simple to solve. I've once said that Uncharted was a dumb down version of the TR franchise, but after 2013, the puzzles are not even worthy of the word.The story kinda made the case for why you was fighing more humans than preditory animals, but like some one said about the bow (a highlight of the game) they need to justify the reason.