crazy monkey
The worst kind of monkey.
- Joined
- Dec 16, 2004
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- 467
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If any..? Might seem a strange question, I know. But there were some systems that died due to inflated costs, poor management or improper timing, not just because they sucked.
OK, my best example of this is the Neo Geo Pocket Color. Easily a better-designed handheld than GB Color ever was, with a sharper, lighter screen, a perfect eight-way thumbstick (PSP, eat your heart out), and -- my favorite innovation -- a seperate battery for the speakers, thereby hugely reducing the drain on the AA's that powered the CPU and screen.
And the games were sweet. I mean, any 8-bit handheld that can have such a kick-ass version of KOF is aaaaal-right. Unfortunately, the GBC was cheaper, had Pokemon, and was a household name. Bye-bye, NGPC.
But there were others that died before their time: Neo Geo's home system, Atari's Lynx, Sega Dreamcast.
Any dead (as in ultimately unsuccessful) systems that you shed a tear for?
-- END!
OK, my best example of this is the Neo Geo Pocket Color. Easily a better-designed handheld than GB Color ever was, with a sharper, lighter screen, a perfect eight-way thumbstick (PSP, eat your heart out), and -- my favorite innovation -- a seperate battery for the speakers, thereby hugely reducing the drain on the AA's that powered the CPU and screen.
And the games were sweet. I mean, any 8-bit handheld that can have such a kick-ass version of KOF is aaaaal-right. Unfortunately, the GBC was cheaper, had Pokemon, and was a household name. Bye-bye, NGPC.
But there were others that died before their time: Neo Geo's home system, Atari's Lynx, Sega Dreamcast.
Any dead (as in ultimately unsuccessful) systems that you shed a tear for?
-- END!