Assassin's Creed IV

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I liked the reason for not marketing all of the PCs over the series. All of them are jerks, crazy or just unlikeable. Nothing to do with the Templars or how they screwed up their lives over the centuries.
 
I liked the reason for not marketing all of the PCs over the series. All of them are jerks, crazy or just unlikeable. Nothing to do with the Templars or how they screwed up their lives over the centuries.

Templar shill detected.:oldrazz:
 
I still wouldn't call this game a straight up port... The graphics are bumped up a but (900p with 1080 incoming.) it's no Killzone but I think the water and all that look beautiful.
 
I still wouldn't call this game a straight up port... The graphics are bumped up a but (900p with 1080 incoming.) it's no Killzone but I think the water and all that look beautiful.

If ACIV isn't a port, what the hell is?
 
Only thing I don't like about the game so far, and this is really minor, but I feel like the ocean is way too crowded. Far too many ships everywhere.
 
Okay, second complaint. This one is kind of major, at least to me. I just got through my second forced "modern" section of the game. Ugh. Just ughhh.

Maybe I should set the mood.

I'm out there on the high seas. I can practically feel the wind in my hair and the spray of the sea. My crew is in good spirits, singing some jaunty pirate tune. Earlier I had acquired a treasure map, so I decided to stop off at a small island to dig up some long lost, hidden, buried swag. While I'm there I decide to hunt some game. As I climb back aboard the ship, my men cheer for their captain.

A little later in our adventure I spot a ship ablaze. Undoubtedly the remains of a recent skirmish. It appears there's a nasty storm 'a brewin', but I decide to chance it and climb onto the fiery heap to see if there's anything I can salvage. I feel I have plenty of time before the ship explodes, but I hurry anyway because off the starboard side I see twin waterspouts coming in my direction. Worse still, off port there are three ships headed my way, one of them quite large. (Did I mention I was in unfriendly waters?) I can't help but wonder if these are the same ships that took out the wreck I was on.

I'll spare you the details of what followed, except to say that I would have been a goner for sure if it hadn't been for one of the waterspouts veering into the battle and completely demolishing the larger ship.

Fast forward a bit after getting my ship repaired and restocked, and I'm on a mission. Sneaking through the jungle, trying to get to the other side of the island with the goal of commandeering a truly massive ship. I get through most areas quite stealthily, killing only when necessary. The exception to this being the final kill. I sneak aboard the ship, and I spot the captain at the other end. Lacking the patience necessary to slowly take out each enemy between he and I, I decide instead to run past everyone, shove my blunderbuss in his face, and the pull the trigger. I was surprised it worked. The game then does the typical Assassin's Creed thing of shifting to a weird, digital netherspace so the protagonist can say some last words to his latest kill.

Back in pirateland everyone is celebrating and talking about how their going to turn this cove into their new home base for their upstart pirate republic. It felt like a really victorious moment.

...

Loading screen.

...

I'm in an office.

...

...

****.

I get a call from someone I don't care about saying some other person I don't care about wants to talk to me about something I don't care about. I SLOWLY walk to the elevator to go up to this dude's office. Correction: He's more *****e than dude. Apparently *****e I don't care about is too busy yapping on the phone to talk to me. Or something. I wasn't really paying attention. I SLOWLY walk back to the elevator, and some disembodied voice I don't care about is talking to me through my not-iPad. I have to go hack someone's computer. The way you hack computers in this French game studio (which I bet Ubisoft just thinks is sooo clever) is by playing a dumb sphere puzzle. After that, disembodied voice I don't care about makes me SLOWLY walk to the elevator again and go to the lobby for... reasons. Oh look! It's those two characters no one likes from the other games. I would say "I don't care", but I'm sure you get the idea.

If you read all this (and this got much longer than I thought it would, sorry about that) hoping there would be a point at the end, I'm sorry to disappoint you, but like the modern parts of this series there is no discernible point to be had.

I guess if there's any point at all, it's that I really, really don't like the modern stuff in this series. Like, not even a little. In Black Flag in particular it feels more out of place than ever. To me it almost feels like Ubisoft wanted to make a pirate game, but the only way they could get the green light is if they smeared some tried and true Assassin's Creed on top.

I really do apologize if you read all (or even any) of that. It got much longer and rantier than I intended.
 
I hate the modern day parts.. While they're not as frequent I think they take you out of the experience even more.. I just wish Ubisoft would stop with them.

At least Desmond is super dead.
 
I finished the game and I'm kinda meh about doing anything else with it. I'm actually thinking about putting my whole AC series on ebay from AC1-ACIV.
 
I just got the game and opened up the case and first thing I see is an online pass. WTF?!? I thought we were done with this crap this gen
 
They are, it registers automatically. They were in the process of taking it down on PS4 launch day.
 
The native 1080p and improved AA update is out now for the PS4 version:
https://***********/assassinscreed/status/402927879664590849
 
I've gone back to the Anotto bay dive site three times now. The first was for the swim, the second for the assassination and finally the buried treasure. I really don't like that one because it's the one with the mine shafts and the sharks in the tunnels.
 
BZ07DQGCMAEwYrB.jpg:orig
 
I often felt that what Red Dead Redemption did for cowboys, ACIV did for pirates. Anyone agree?
 
The native 1080p and improved AA update is out now for the PS4 version:
https://***********/assassinscreed/status/402927879664590849

Pardon my ignorance, but that should be a regular download/update when you turn your system on so long as you have ACIV installed correct? Just wondering if I have to go the PS Store to find it.

This is the first Assassin's Creed game for me and so far I love it. That whole memory vacation company(forget the name but it seems like Total Recall :woot:), are they part of all the AC games or is it new to this one?
 
The entire series is an age old conspiracy with Alien/Pre-cursor tech and two groups The assassins and templars fighting since forever on how mankind should work. Templars want to take over and assassins want freedom. The idea is that you have all your ancestors memories in your dna (somehow, just go with it) and they have a device called the animus which allows you to experience them. The games until this one dealt with them coming from one persons ancestors and this game you are some anonymous guy. In the first game you have Desmond who was kidnapped and forced into it and it just goes from there.
 
Pardon my ignorance, but that should be a regular download/update when you turn your system on so long as you have ACIV installed correct? Just wondering if I have to go the PS Store to find it.

Yup, it's just a normal game update.
 
I often felt that what Red Dead Redemption did for cowboys, ACIV did for pirates. Anyone agree?

It's definitely set the standard for pirate games, and it's a bar that no one is likely to ever reach any time soon.

The only thing that RDR has that I wish ACIV had was a multiplayer free roam (a popular feature that Rockstar has repeated in GTA V).
 
Hopefully Ubisoft was testing the waters (heh.. Waters) for a new Pirate IP..? This game, at times, barely feels connected to the AC universe as is.
 
Hopefully Ubisoft was testing the waters (heh.. Waters) for a new Pirate IP..? This game, at times, barely feels connected to the AC universe as is.

Maybe; but I think Ubi has indicated that their plan for AC is to keep visiting different historical eras. A lot of the "cliff's notes" you find in the Abstergo Entertainment offices in modern-day ACIV seem to be real-world developer diaries and brainstorming sessions. They talk a lot about the marketing angles and why they choose this approach, and why they're looking at certain time periods over others.
 
Oh I know.. It a full on pirate game would probably be successful for them.. And they already have the template.
 
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