Here's the console side 
 				Ubisoft now working to fix Assassin's Creed: Unity issues 
 				 					(4 hours ago) 				
 				
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 Following a rough launch earlier this week, Ubisoft wants to assure fans of 
Assassin's Creed: Unity that the development team is working to patch the game's many glaring technical issues.
Just how glaring are these issues? According to the analysts at 
Digital Foundry, though it appears exclusively on new hardware, 
Assassin's Creed: Unity performs worse than its prior-generation predecessor 
Assassin's Creed: Black Flag, while featuring more graphical glitches (see the faceless abomination above) and relatively frequent crashes. Despite the 
controversial decision to display the game at 900p resolution, Digital Foundry finds that 
Unity  struggles to maintain a steady 30 fps framerate, and that crowd scenes  often plunge the game as low as 20 fps. Though Digital Foundry plans to  investigate 
Unity's shortcomings in more detail over the next  week, the analysts diplomatically state that "there's certainly the  sense that both console versions of the game aren't running at their  best."
As for Ubisoft's plans to fix these problems, the publisher 
claims  it is currently working on an update to fix a number of specific  glitches discovered by players, including protagonist Arno Dorian  falling through the game world and getting stuck inside hay bales, and  the game crashing without warning. Ubisoft is also investigating the  performance issues outlined by Digital Foundry, though it has yet to  offer word on any fixes that might be in the works.  
 				 			
  			 				via:
JoyStiq ,  
Digital Foundry& 
Assassin's Creed
source:  Pc Gamer , GI ,