Bought/Though May 28th, 2009 (spoilers)

Hush

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Ultimate Wolverine Vs Hulk #6:

Man this series was down right awesome! Is there another issue left? If not then thats a shame if so SWEET! Umm I really really enjoyed pretty much this whole shebang. Some great funny dialogue and overall great fights. Lindelof needs to write more comics but I see him more as a Spiderman writer. Oh and he needs it to just be Mini-series no ongoings cause delays would suck if he started writing another TV show.

Wolverine #72: Old Man Logan

Awesome, thats it. Just awesome. Old Man Logan is one of the best stories i have read in a long time. Hands down.

Batman in Barcelona: Dragons Knight

This came out of no where and was severely enjoyable. Jim Lee cover with Waid writing, i was sold. Just a good one shot, more stories should be like this short and too the point. I think Mad Hatter is dead now too. Suprised yet its ok. I like Waid he writes Bruce how he was in TAS, which is always a good thing.

Green Lantern #41:

Nothing special and actually just plain boring. We now understand the Vega system better but in my mind it didnt move the story along at all.

Battle For The Cowl: Gotham Gazette, BATMAN ALIVE?

A decent one shot that showed Tim and Dick out of costume, something i think we need more of for Tim and it was nice to see them interact with Thompkins again. It was not needed but clearly fun for the writers. Reall not sure what to think.

My first B/T hope i started it out decently!
 
New Avengers #53: This issue was kind of "meh" for me. Bendis' dialogue is really starting to wear on me and I didn't like his characterization of [BLACKOUT]Bucky[/BLACKOUT] in the least. The team's roster size also presents some problems as there are just too many characters to keep track of (8+guests in this issue). Some characters are just there. They don't do anything. They don't say anything. They're just there to fill roster slots. It feels sloppy. Also, I may be in a minority, but I've NEVER liked [BLACKOUT]Brother Voodo[/BLACKOUT]. I really hope Strange gets the SS title back.
So, short review. Story: Decent. Art: Passable, but a little amateurish this issue. Overall, I'd give it a 3/5.

Avengers: The Initiative #24: Now this is what comics should be. Great plot, great writing, great dialogue, and the art was... surprisingly good this issue. Gage is doing just as well as Slott and should really get more recognition. I'd love to see him on the New Avengers, the man can write the hell out of teams. This is undeniably the best Avengers title out there now. I'd personally give the issue a... 5/5

Also bought Moon Knight #30, the unpublicized last issue. Well, I guess I won't have to debate dropping the series anymore. My pull list just got a little lighter each month and I'm actually kind of okay with that!
 
I don't understand how peeps can even buy Wolverine V Hulk after what was pulled''some stuff just has to have consequences.
 
Well in my defense i didnt start reading it til they re-released the first what 2 issues? Then i just finished it up.
 
Ultimate Wolverine Vs Hulk #6:

Man this series was down right awesome! Is there another issue left? If not then thats a shame if so SWEET! Umm I really really enjoyed pretty much this whole shebang. Some great funny dialogue and overall great fights. Lindelof needs to write more comics but I see him more as a Spiderman writer. Oh and he needs it to just be Mini-series no ongoings cause delays would suck if he started writing another TV show.

Wolverine #72: Old Man Logan

Awesome, thats it. Just awesome. Old Man Logan is one of the best stories i have read in a long time. Hands down.

Batman in Barcelona: Dragons Knight

This came out of no where and was severely enjoyable. Jim Lee cover with Waid writing, i was sold. Just a good one shot, more stories should be like this short and too the point. I think Mad Hatter is dead now too. Suprised yet its ok. I like Waid he writes Bruce how he was in TAS, which is always a good thing.

Green Lantern #41:

Nothing special and actually just plain boring. We now understand the Vega system better but in my mind it didnt move the story along at all.

Battle For The Cowl: Gotham Gazette, BATMAN ALIVE?

A decent one shot that showed Tim and Dick out of costume, something i think we need more of for Tim and it was nice to see them interact with Thompkins again. It was not needed but clearly fun for the writers. Reall not sure what to think.

My first B/T hope i started it out decently!
wait, WHAT! a new issue of Old Man Logan came out today? dammit! i totally missed it at the shop today.
 
Yeah and it was ****ing epic man, straight ****ing epic.
 
Yeah and it was ****ing epic man, straight ****ing epic.
grrrr... crap. all well, i suppose ill be making another visit to the comic book shop tomorrow morning. i really have to start a pull list.
 
Same here, you dont notice it because the cover is wierd but then your like oh ok that works.
 
A week that is becoming rarer and rarer; seven books and not a one of them over $3. Granted, this isn't something that will be true next month; one book is on "hiatus", another is a month from that status. I'll enjoy it when I can.

I also noticed that I also got something I often wanted; rather than one "wallet buster" week, all the weeks in May have been balanced, at least 4-5 comics every week, rather than one week having 3 and the next there being 10. That's the way to do it. Least for me.

As always, spoilers are at critical mass.

Dread's Bought/Thought for 5/28/09:

ASTOUNDING WOLF-MAN #16:
Things reach a fever climax of sorts as Wolf-Man gets to take on his ex-mentor Zechariah, the vampire who trained him in the early use of his curse, and then killed his wife and tainted his daughter. Staging a raid on the federal prison where Gary is laid up after being wrongly convicted in his wife's murder, Zech, his new "Ghoul" Chloe and his vampirized superhero team, lay down some pain. Diamond wasn't listing this book on some of their early lists, but I am glad my shop had a few copies.

Quite a lot of gorey action here, as per Kirkman's tastes. The vampire heroes take on many of the prisoners, with Construct and The Face using the chaos to stage an escape. Gary utilizes his training under the Elder Werewolf to even the odds against Zech, who he manages to defeat and leave staked out for the morning sun to fry. Kirkman dusts off the heroes-for-hire at Capes to deal with the vampire heroes, leaving Gary finally face to face with his vengeance starved daughter.

It's all solid action pacing from Kirkman and Howard; Kirkman often has riveting action in his comics and Howard on art for the book is iconic. If there was one minor caveat, is that I could predict the final page "shocker" at least 3-4 pages beforehand. Not that it was exactly predictable, but perhaps I just have read a lot of Kirkman books to know some of his twists.

Not much more to say. Gary and Zech had a pretty good showdown, exchanging the sorts of lines you would expect. Mecha-Maid is making her moves back into the city, as the only hero of her team that Zech couldn't vampirize, and I am curiou what action "she" will take in the future. Could she end up an ally of circumstance for Gary? They do share common enemies now.

Nothing too out of the blue, but executed as well as one would expect from a Kirkman Image title. The only caveat is that now that INVINCIBLE's tone has gotten progressively darker, it is harder for WOLF-MAN to seem too much different in style beyond relying on more supernatural stuff rather than science and aliens. But I suppose that is enough, and I usually always enjoy Kirkman superhero titles. Except his ULTIMATE X-MEN, which was rubbish. I love how Zech and Chloe are kind of wearing the Image symbol on their costumes. Yes, Kirkman knows where he gets his checks from.

Solid issue, at what it does. At this point, though, it might be a solid twist for a superhero story, especially a Kirkman one, where the mentor wasn't secretly some horrible villain who eventually turns on the hero. Even if the hero was always suspecting it.

AVENGERS: THE INITIATIVE #24: The title reaches the two year marker as Christos Gage continues his satisfying work taking over full story chores from Dan Slott, with Ramos still managing to provide decent art. Contrary to some rumors, Marvel has no intentions to cancel the book, and sales are far above that level; it sells 45k at present and Gage has plenty of plans for it. He manages to juggle a large cast very well and while Slott sometimes seemed more awkward with darker material, Gage handles it a bit better. Or at least that is my impression. As much as I like Slott as a writer, and as much as I defended him to some critics of this title, the way Gage has handled this arc, I'm hardly missing Slott on this title.

(Besides, he's likely happier on MIGHTY AVENGERS now anyway.)

Camp Hammond is no more, ordered shut down by Norman Osborn. Unlike Iron Man, who did terrible things for noble causes, Osborn is just out for himself and his crazed cronies, telling outright lies to the media to justify his actions (such as blaming the New Warriors for the release of Clor). Gauntlet finds himself being shuffled to a hotel during the chaos with his family, and has to comfort Bengal's wife, who is worried that her husband has been abandoned in the field by HAMMER. While Gauntlet is a perennial marching-orders soldier, and is frankly a bit of a *****e himself, even he is having some problems swallowing all of what Osborn is giving him, and starting to bristle under the thought of his command. Who'd have thought...Gauntlet becoming sympathetic? Will wonders never cease?

Stuck in Madripoor, the Shadow Initiative (Taskmaster, Bengal, Constrictor, and Typhoid Mary) realize the gravity of their situation when they learn from TV that SHIELD is no more, and are under attack from perennial Madripoor thugs, Roughhouse and Bloodscream (Wolverine's old sparring partners). Man, Claremont on WOLVERINE, it feels like so long ago; I can't help but like those two lugs. They're like Bebop and Rocksteady in a way, only more competent. The team is conflicted; Taskmaster wants to survive, Bengal still wants to rescue Komodo, and Typhoid Mary is steadily growing more insane without the Initiative's "Zero Room" to manage her sanity. She's since switched to what I assume is her "Bloody Mary" persona, who is more pyrokinetic and man-hating. I liked Mary's lines to Bloodscream about how New Yorkers deal with vampires; whether living or not, New York in Marvel likely has seen many. Taskmaster arranges a ploy to seemingly surrender to HYDRA, only to later turn on them when near the weapons cache. I certainly liked that he displayed some leadership cunning here.

Scorpion's reason for being there is made clear and is works; she was under cover to destroy the HYDRA base. Gage tries to redeem Hardball a bit after he because a bit a supervillain idiot in the last "special" (not to be confused with the "annual" or the "feature" with Reptil), and has a little less success. Komodo flat out explains how much of an idiot Hardball was by noting that HYDRA didn't heal his brother as promised, only now his family has to suffer the scorn of having a terrorist for a son. Scorpian and Constrictor haggle out some nonsense about Hardball trying to protect those he cares about by pushing them away or ensuring they keep a distance, but I've never bought into that theory. I used to like Hardball, but at times he seems like one of those annoying characters who has a mix of not committing to things whole hog while making the wrong decision whenever he is forced to. On the bright side, Gage is at least trying to toy with the idea that Hardball probably regrets the choice he made, but is a bit stuck in that role, and at least ensures that Komodo and her team live and complete their mission (as well as destroying the SPIN tech he stole).

Osborn becomes irritated by Gauntlet when he "reminds" Osborn to extract the Shadow team, but after they are, Osborn drops the last page bombshell; he has selected Taskmaster to run the Initiative. Hey, why not? He's had experience working for the federal government and virtually every major criminal organization known to man (Taskmaster often trained their minions, after all). Plus, to be fair, Taskmaster managed to salvage a mostly FUBAR mission with only minor, and gorey, assistance from Ant-Man (Eric O'Grady, who Slott likely handled a little better).

Oh, and Hardball was on 42 when Blastaar and his cronies invaded it in GUARDIANS OF THE GALAXY. In interviews, Gage has noted than the next arc will play a bit with that idea, of 42 being occupied by the Negative Zone despot, and that makes perfect sense. See, you can have tight continuity and have it work FOR excellent story ideas, instead of complaining about it like a spoiled brat, Bendis.

I usually don't care much for Ramos' art, but his run on this title hasn't been too bad. He at least usually conveys kinetic action, and works well with designs that aren't supposed to appear human, such as Komodo or Bloodscream. Delgado's colors are usually solid, too.

This "Disassembled" arc has actually been a good thing for this Avengers title; a rarity but a reality. Gage has really picked up the ball from Slott and DARK REIGN and is really hammering out an excellent book here. It's the lowest selling title with AVENGERS in the cover but honestly doesn't deserve that. Not every book managed to pick up steam and actually seem to get a smidge better with the departure of the launch talent, but this book is actually one of them. Gage really has a solid grasp of the characters, the continuity, and making the tone work for him. In interviews he goes on about loving being able to play with all the B and C list characters and I can feel that from his stuff. As wild as this arc has been, I am thinking the next one, with Osborn flooding the Initiative with villains while Tigra and the New Warriors maintain a resistance, may be even cooler.

Yeah, even Tigra has usually been cooler under Gage's pen, coming off as a heroine with experience. She isn't in this issue, but has been in others. Last issue she was the one who helped spark Gauntlet's conscience more. All I need is for poor Komodo to find a nice new guy to date so she can get over that jerk Hardball.

GHOST RIDER #35: The last issue in the regular title before it goes on "hiatus" only to be immediately replaced by the GHOST RIDERS mini series, so Marvel can basically charge $4 for the last six issues of the Jason Aaron run (and try to fool retailers into upping their orders). Now, sales on GHOST RIDER lately haven't been good, but they haven't been especially abysmal; it's been averaging about 22-23k for the last few months; while not hot, that's better than RUNAWAYS and, sadly, CAPTAIN BRITAIN AND MI-13. Still, I suppose issue #35 is a better number to end a volume of a title on than issue #41. That's about three years, a solid run for a franchise's volume these days.

Aaron & Moore complete their three part arc covering the aftermath of Zadkiel's victory over heaven in issue #32 with a story about the series' main character, Johnny Blaze. While some might call these stories filler, I have been finding these last three issues to be excellently written and executed comics in general and Ghost Rider stuff in particular by Aaron; the last issue with Ketch vs. the Highwayman was gold. This one isn't quite as good but still quite satisfying as Johnny Blaze hides out in Japan of all places to wait out the end of the world as he knows it, now that God is gone and he doesn't even know where his own loyalties lie. Your stereotypical old master claims that Blaze is simply waiting for a sign to continue on his trek, which Blaze of course doesn't buy until the town is attacked by a demonic menace, the Skin-Bender.

Probably the catchiest thing about Skin-Bender is that she looks like a demonic version of Sailor Venus (or Sailor V) from the SAILOR MOON franchise. Please, don't ask why I of all people know a little about SAILOR MOON, a franchise no man should ever know about. Let me simply reply that the story is a bit embarassing. At any rate, it was interesting seeing Ghost Rider fight, of all enemies, a demonic Sailor V. She has the power to, uh, bend skin to her will. She eggs Blaze on, who finds out he still has Ghost Rider power in him, which he uses to kick her ass.

Immediately afterward, he's met by Sara, the new Caretaker, who was convinced to continue the fight two issues ago by the stupidest thing possible; a visit from two cybernetic Ghost Riders from the future. Seriously, how the hell do you make a Ghost Rider a cyborg? Mystics and science don't mix. At least not since the Marvel U.K. line died in the late 90's. And throw in TIME TRAVEL!? It was probably the dumbest thing Aaron did, which isn't too bad considering some of the stuff Way snuck in for his launch. At any rate, she convinces Blaze that the final round hasn't yet started, and they ride off into the sunset for the next mini.

Tony Moore is good at art as well, like he has been for the last few issues having taken over for Haut.

In the letters column, Aaron makes GHOST RIDERS: HEAVEN'S ON FIRE sound quite cool by rattling off a list of characters he is throwing in, such as Hellstorm the Son of Satan, Madcap, Master Pandemonium, and a new Kid Blackheart and Vengeance. Sounds like quite a rollar coaster ride for the final six issues. Hopefully the final battle with Zadkiel is worth the wait, but I have a feeling it will be. I especially like Aaron's increased usage of some old style Marvel villains. Plus, Ketch and Blaze united again, only this time Blaze has more than a funky shotgun and a ponytail to fight with.

NOVA #25: Normally I read and review my comics in alphabetical order for ease of memory, but to be perfectly honest, NOVA #25 was the comic I was probably looking forward to all week despite this being a rock solid week all around (INCREDIBLE HERCULES, IMMORTAL IRON FIST, etc). Suffice it to say, I was not disappointed. This issue is a milestone because, naturally, it is the first time Nova has reached 25 issues of a solo series since the 70's. Hell, the last time he was in ANY comic that lasted beyond two years, it was the original run of NEW WARRIORS in the 90's that lasted about five or six years. Abnett & Lanning have been rocking with the character since they hopped onto the ANNIHILATION bandwagon for NOVA's then four issue mini for that first of many great space events of the Joe Q era. Over time while Abnett & Lanning had some hiccups with ANNIHILATION CONQUEST, they have been incredibly and consistently excellent with the adventures of Richard Rider in his solo series, managing to tie into various events from THE INITIATIVE to this current space war and Nova continues to be one of Marvel's more awesome heroes. Sales have remained modest but solid; after sticking no lower than 28k a month for a full year, NOVA dipped to 26k mysteriously at the start of the $4 comic era, but has remained at that rate for the last 3-4 months without fail. The only downside of the issue was that Andrea DiVito needed a skip month, as Jason Sharpe comes in to fill in, with two inkers behind him, usually noting a rush. GUARDIANS OF THE GALAXY's last page hints that this issue is actually about two weeks late, which is kind of nominal; May 2009 is May 2009, right?

This is usually the part where I prattle on, but it gets hard when a book is this awesome. This is a comic book that if you own the Vince DiCola TRANSFORMERS THE MOVIE sountrack from 1986 on comp or CD, you pop that sucker in and read your NOVA to is, because they both fit. Abnett & Lanning write a lot of space heroes and do well with most of them, but Rider seems to be their specialty. I was counting down the days to this sucker because I was thinking, how it is NOT going to be awesome? Richard as Quasar, taking on Ego the Living Planet for the fate of Worldmind and the Nova Corps. How is it NOT going to kick macho rear? Isn't that what Nova is known for? He's the dude who "ripped Annihilus inside out and saved the universe", after all. He hasn't buckled and compromised his morals no matter how convenient.

Sharpe is really the only wild card. After DiVito, his art takes some getting used to; some panels and pages are fine, excellent even, and some others look iffy. And yes, that Quasar symbol is ripping off an effect from the Green Lanterns, but Rich is bad ass enough to be able to do that, and pull it off.

Abnett & Lanning do a terrific job tying together subplots from past issues into a cohesive whole. It turns out that whatever was left of Worldmind after being vastly damaged by Galactus ten issues ago reached contact with Ego, and merged with Ego. While the composite claims to be a perfect combination, Wendell seems to help make it obvious that Ego is clearly the stronger half right now, taking Worldmind's power and knowledge for his own benefit. He helps Richard build a quantum barrier for the moment to defend against Ego's assaults. Wendell notes that handling the bands is akin to going with the flow, which may explain why Phyla was modest at best with them; that isn't her style. Richard extracts two "slivers" of the Worldmind that are intact, much as when they fought off the Phalanx virus, and they appear in the absorbed consciousnesses of Rhomann Dey and Ko-Rel. Their words with Wendell about being dead were pretty amusing. They inform Richard that he has to retake the Nova Force and stop Ego from fanning the flames of the insanity that Worldmind suffered trying to take pressure off Rider. And of course, that's exactly what Rich does. No deals with Mephisto, no 17 pages of talking on a couch to a TV, no whining and crying. Rich takes the best zaps from the tech support Centurians, and it isn't enough to stop him. He talks Worldmind into a last minute assist, absorbs the Nova Force back, and zaps Ego to s***. It's awesome. It's also great to have Ko-Rel back in some fashion beyond guilt. Like death ever stops someone in space.

Also awesome, even if more reckless, is Robbie and Qubit deciding to storm off to Nil-Rast to see if any of their comrades survived the assassination of Gladiator's crazy cousin. They'll likely have to be rescued at some point, but it is a nice gesture.

The issue ends with Ko-Rel's consciousness taking over for Worldmind's, and captured Malik Tarcel is seemingly saved by the last insane Nova Prime, Garthan Saal, formerly "Super-Nova", and formerly dead. How did he come back and what does he have to do with all of this?

What more is there to say? The colors are good. The characters are good. This book's tied with CAPTAIN AMERICA for my favorite from Marvel (with INCREDIBLE HERCULES a close second) for a reason. I've always liked Nova, but in the last few years, he's gone from borderline C-Lister to arguably one of the best heroes they have right now. My heart will be broken when either the title inevitably ends or Abnett & Lanning move on (it'll feel worse than when Vaughn called it a series on RUNAWAYS), but until then the ride is likely going to continue being fantastic.

Next: GUARDIANS OF THE GALAXY #14, IMMORTAL IRON FIST #26 & INCREDIBLE HERCULES #129.
 
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Dread why arent you reading Old Man Logan?
 
This was the first issue of Old Man Logan I didn't love. The pacing is all weird. On the other hand,
his final enemies being the Hulks is fitting, since he first appeared in a Hulk comic
.
But Ultimate Wolvie vs. Hulk kicked ass. I really dislike Logan as a character, except when he's this well written.
 
Nova #25: It's like DnA live in my brain. I swear to God. This issue could not have been better. First they went and made me love Ko-Rel over the course of like 2 issues, then they killed her off and turned it into a solid character arc for Rich, and now they bring her back to act as the Worldmind's new personality. I love it.

Avengers: The Initiative #24: Scorpion = redeemed. :) (Although she has terrible taste in men.) I wonder where Typhoid Mary is off to. Daredevil, probably. Ah well, I lost interest in her after she was revealed to be Mutant Zero. I'm actually looking forward to Taskmaster's Initiative school now. I hope he's front and center for it and not stuck in the background, "overseeing" things. More Taskmaster is always better.

Guardians of the Galaxy #14: Cool fight between Warlock and Vulcan. Sort of lame that Vulcan is that powerful, but I guess he would have to be to take over the Shi'ar Empire by force. (I never read the X-Men arc where he did that.) Odd that Warlock started looking like the Magus when he was drained of his power. Something's definitely gotta come of that, especially since I don't think he actually recovered; I think he's using the glamour magic he absorbed from Magique to simply mask his Magusy appearance. Could it be that the Universal Church's cocoon contains the real Adam Warlock and the Magus has been impersonating him this whole time? What's with Moondragon randomly knowing about Starhawk, too? Some interesting mysteries being set up here. But the real treat of the issue was that second-to-last page, which kicked all kinds of ass. Half the Guardians vs. the Inhuman royal family and the Shi'ar Imperial Guard, all because Phyla's a giant *****e now. Awesome. Walker's art is growing on me, too. I didn't like it when he first started drawing GotG, but now it's pretty good. He still draws heads a little bit inconsistently, but overall he's not bad.

Incredible Hercules #129: Fun issue, although it wasn't too eventful. The casino metaphor for the underworld was clever. Charon and Cerberus were hilarious. Aegis was weird, and I'm kind of disappointed that Van Lente and Pak are portraying him so awkwardly. If I were a fan of the character, I'd probably be a little upset. But I'm not, so it's not a big deal. Curious about what Hebe's got in store. The art improved tremendously from last issue. I hope Stegman sticks around. Looking forward to the next issue.
 
Isn't it sad that one of the best things to happen this month is DnA bringing Ko-Rel back as the new personality of the Worldmind when she was only in the comic for two issues and a cameo later?

I friggin whooped when they brought her back. :O
 
Sad? Not at all. I literally cheered when she was revealed as the new Worldmind. Like, I sat up in bed and yelled "WOOOOOO!" :D
 
I'm finally getting around to reading my comics, and so far, it's a great week!

Runaways #10: Two stories in one issue, the first being the best. Molly goes to San Fran to meet the X-Men, who want to give her and her teammates a safe place to live. Naturally, Emma and Cyclops pawn her tour off on Wolverine, and there are quite a few pretty funny scenes. (My only complaint is the art looked bad. Too bad the artist in the second story didn't do both.) The second story is Truth And Dare, Runaways-style. It's cute, but the first story blows it away.

I hate to say it, but thankfully Terry Moore seems to be off this book. I love his work on Strangers In Paradise and Echo; but, it just didn't work with Runaways. Yost fits perfectly, and I hope we get more from him. 8/10

Amazing Spider-Man - The Short Halloween: This was a big surprise to me. Many times, the one shots by Marvel are ok, but this was down right excellent! The humor worked so well, and the separating of events between the two Spider-Men on separate pages made it even better. This story, set on Spidey's least favorite day, Halloween, has Spidey chasing down a new D-List villian, and another guy, dressed as Spider-Man, getting into trouble at a local bar. Of course, characters get confused on who is who, and hilarity ensues.

This is one, great, stand-alone issue....and, going in expecting nothing only made it seem that much better. Whether you are a fan of BND or not, it doesn't matter. BND has nothing to do with this story, and I'd recommend this issue to anyone, whether an old or new Spidey fan. 10/10

X-Force #15: This story just keeps getting better. It's nice to see a storyline you've been following pay off on such a large scale. Kyle and Yost do an excellent job picking up where the previous Messiah crossover and the new Cable series left off. Nothing is better than when classic villians (and heroes) come together in a huge way; and, the return of Stryfe works so well. Yost is becoming one of my top favorite writers. 8/10

X-Men Legacy #224: The conclusion to the Rogue/Danger storyline. I'm a fan of the new direction this comic has taken (much, much better than Uncanny); but, I haven't really enjoyed this tale. It has felt a bit too drawn out, and I have never been a fan of Danger. (This issue only makes me hate her more. Do we really need another "That is logical" type of character, who is trying to understand human emotion?) The good part is the story wraps up nicely, and Rogue's character goes through some changes. It's nice to have her and Gambit back in the X-Men fold...it will just take time to see if I like her new changes in powers. 7/10

Wolverine #72: The Old Man Logan story just gets better and better with each issue. The cover fits so perfectly with this issue (I didn't even recognize it as Red Skull until I saw him wearing Cap's old costume inside), and I cannot wait for the conclusion of it next issue. The last page is one of those comic moments that are classic, especially knowing that Millar has been building up to it for seven issues...and, the last moment of the battle between Red Skull and Wolverine was awesome! The thing that awes me most is remembering how bad the Wolverine titles used to be..and that those who stick with something can sometimes get a great payoff in the end. 10/10
 
What did they change powerwise with Rogue? I didn't get to read it yet. :(
 
Ok, something beside Marvel titles now.

Resistance #6: This series based on the Best Selling Playstation 3 game ends, and it was a decent story. (Actually, there were two stories..the main one, and another that was 6 pages long at the end of each issue. That second one wasn't very good.) If you are a fan of the video game, you'll probably like the story a bit better than someone who isn't...but, it's not essential to the reading. It's about a small group of soldiers on a mission to recover a hydrogen bomb, in hopes that it can be used by the humans against the Chimera...and, in hopes the Chimera doesn't use it against the humans. Not great, not terrible...just an ok story. 6/10

Madame Xanadu #11: A new artist, and I might as well get it off my chest at the get-go: I already miss the old artist. Madame Xanadu looks just like some old-time Madame from a ****e house on the cover of this issue. But, that being said, the art is still pretty good; I just like the previous depiction of Madame Xanadu more.

This issue beings a new storyline, Exodus Noir. Told in two parts, current time (around the early 1900's, I think) and in the past, 1493. With the first, we have a supernatural murder-mystery, as a lady comes to visit Madame Xanadu, looking for the reason for her father's death. The second focuses on the mistreatment of non-believers (Jews and supposed witches) by the Catholic Church. While both capture my interest, I find the second much more interesting. Matt Wagner does a fantastic job with this character, and this is probably my favorite of all the Vertigo titles. 8/10

Teen Titans #71: Why does it seem like every time I read Teen Titans or Titans, it's just the same old story, over and over again. This issue starts off like many other stories have done; Ravenger doesn't know if she wants to be a Teen Titan, and feels like everyone hates her anyway...so why stay. Cassie and her fight...the team can't get along (for that matter, it seems like most of the DC teams have trouble getting along, which is another tired, worn out storyline). In the end, we find out AGAIN whether Ravanger is staying with the team or not. At this point, I don't give a crap. Teen Titans, just like Outsiders, is a book that's searching for an identity; and, until they writer decides to finally advance the storyline, it's going to continue to be the same crap over and over again. 4/10
 
Glad I followed my instinct and just gave up on Teen Titans again. I'm back to my old school of thought for both JLA and Teen Titans: whenever they get a majority of "classic" characters back on the rosters and have a solid creative team, the stars will align and I shall return.
 
Rogue can now touch people without her powers effecting others.


You have no idea how incredibly happy this makes me...should have happened years ago.

I'll enjoy while I can, since we know that eventually another writer will come in and re-institute it.

I am loving Carey's work on certain charcters. :D
 
Alright, long-texters. Let's do this.

Wonder Woman #32
Rise of the Olympian: Finale

So.

Let's check back with this book, shall we.

And let's get the unexpected praise out of the way at once: this final issue and the issue immediately prior were both damned good. This praise is unexpected, because a whole busload of things before these two issues threatened to positions this arc as one of the most frustrating Wonder Woman stories I've ever read. And y'all? I've read a lot of Wonder Woman stories.

So what went wrong? What went right?

First of all, there were seven whole issues of this arc. Right off the bat that should raise alarm bells. Very few writers are capable of giving readers even six whole issues of outright good issues. Virtually no writer does a seven-issue arc much justice. Simone's first arc on this book, ever so glorious in retrospect, was only four issues. Only four issues, and she managed to do so much! And now we have "Rise of the Olympian, " a seven-issue arc that ultimatesly does depressingly little, considering that three whole issues out of those seven whole issues were devoted to one thing: Genocide. In particular, Diana fighting with Genocide.

This Was Not Good. Why? Not just because three whole issues of the same two people fighting each other is ******ed beyond belief, but also because, in case you didn't get the memo, Genocide sucks. She is not a good character. People. We are nearing Forerunner levels of critical mass here.

I've said it before and I say it again: Genocide's basic conception is to be Diana's dark mirror, and this has been both done to death and done better. Cheetah, as Perez originall conceived her, was Diana's dark mirror. Circe, also, has taken up that role slowly but surely throughout the '90s and '00s. Devastation played the part during a drawn-out saga by Eric Luke. Hilariously, Genocide even looks a lot like Devastation, almost like someone took all of Deva's traits -- already bordering dangerously on 90s excess -- and decided to make them even more XXXXXtreme. Even their names are similar, which doesn't help matters.

But unlike any of those prior characters? Genocide isn't interesting. She really doesn't do anything, and she has nothing to say. She keeps talking about death and darkness and hurting and pain and then she keeps beating people up. She's just a bully, and she's mean, and that's it. She doesn't say anything. Put her up against, oh I dunno, Wolverine or something, and all of a sudden you can get some growly grisly fight scenes and call it a day. Put her up against Wonder Woman, though? It doesn't work. Wonder Woman says things. She represents things. What's Genocide supposed to represent? Death? Evil? Hatred? Meanness?

The reveal in #31 that Genocide is made from Diana's future corpse is...well, it's a freaky twist, sure, but still...so what? What does this bring to the character? What possible purpose does this serve? Even though this character is supposed to "be Diana," she still doesn't look, act, talk, or behave anything like Diana. She doesn't have Diana's memories or her powers. She herself doesn't seem to even know. So why should we care if she's made from Diana or not if it has no affect whatsoever on the character, tactile or otherwise? There's a lot to be said for the potential of an "evil Diana." Not just "Diana's dark reflection," but literally an "evil Diana." Given Diana's narration in this issue I believe that's the subtext we were supposed to glean from this character as a whole but, again, it just doesn't actually come across in practice because Genocide doesn't feel like Diana -- evil, reflected, or otherwise -- but like a whole separate character. A boring separate character.

A great deal of attention in this arc -- and throughout Simone's whole run so far, really -- was fixated on Diana's great fear of turning into a heartless monster from constantly losing herself in the heat of battle, something that she secretly enjoys. It's a characterization that, well, does have its merits, although the vast majority of her writers have never really emphasized it as a valid trait. Even as legions of WW writers made her out to be nothing but a battlin' warrior who does nothing but fight all day long, none of her writers have ever truly suggested that she's in danger of losing herself to it. And almost every single good WW writer -- Perez, Rucka, Jimenez to the extent he was able -- have actually made it quite clear that she doesn't enjoy the battle so much and would much rather be doing other things. Some others like Busiek, Luke, and Moehler have hinted at a darker nature that she fears in herself but, again, never gave it a great deal of weight.

Simone, on the other hand, seems to be giving it a great deal of weight. I remember some months ago -- gosh, has it been a year? -- that my biggest complaint about Simone's run was all that waxing poetic she had Diana do about the glory of war and the rages of battle fury sun blood-drenched blood battle war blood battle blood war sun. Even today, even after it's become pretty clear that she's actually going somewhere with all this and it actually serves a greater story purpose, it's still all I can do not to roll my eyes whenever a passage like that appears in an issue, and believe me they do appear. For someone who has continually expressed her understanding that WW is equal parts warrior and peacemaker, Simone's shown a pretty clear favoritism of one personality over the other. My point is, it doesn't take a genius to read between the lines of all this Genocide business to see that this character is what Diana without her scruples is meant to be.

Again, though, it Just. Doesn't. Work. Genocide is not going to remind anyone of Diana, with or without her scruples, because she doesn't have any of Diana's traits. Imagine if someone made an evil Reed Richards...except that this Reed -- let's follow Simone's example and call him "Black Death" because it's an evil-sounding name --doesn't actually stretch, nor is he smart in any way. He doesn't have Reed's gray temples, his hair is long instead of short, he wears flaming red armor, and he has no family or friends, much less any that remotely resemble the family and friends that Reed would usually hang out with.

So...who the f*** is this character? It would certainly not be Reed. Just like Genocide makes no sense as anything of Diana's since she has no connection to Diana at all. Simone simply keeps telling us that this is Diana at her worst, but doesn't show us.

Which is the other great, destructive fault of this storyline. Simone tells instead of shows. It's been brought up before and not just by me, and it needs to be re-brought up because it is so pertinent to why this arc underwhelms on a whole. Simone just...she doesn't show. She tells us things. She tells us what Diana is feeling and what Diana feels about other characters and she tells us how other characters feel about her, etc. She tell us how they feel about events. She tells us what those events are that they feel things about. She tells us about how scary something is, or how epic, or how funny, or sad. In short, she over-abuses Diana's textbox narration to a criminal extent. I can't recall if Birds of Prey ever suffered from this problem, but I'm seeing tiny shades of it sprinkled throughout Secret Six. In any case, almost every great moment throughout this arc -- and there are quite a few, in spite of my overall cynicism -- are those that mostly just show what's happening, letting the moment speak for itself, letting the characters tell us of the moment instead of about it.

With this latest issue, Simone seems to...well, she doesn't exactly finally get it per se, because there's still so many instances of Simone telling us what we're supposed to think about something instead of showing us something to make us think. But she seem to finally be able to strike a balance of sorts, so she's not really using all those Claremontian text boxes as giant crutches for actual storytelling.

It also helps a lot -- a whole f***ing lot -- that Simone really upped the ante for this fight, as you can see from the above scan. This is the kind of **** that would happen when two god characters collide, not that short scrap way back in #26. I mean, something like that is perfectly serviceable for, again, someone like Wolverine, but did little justice to characters like Wonder Woman or even Genocide. Ooh they're punching each other, how dire, etc etc. So, yes, on the upside, holy **** the fight in this latest issue was goddamn awesome. On the downside, why the heck wasn't this the first fight? They fight once and neither one of them does anything impressive, and then they fight again and neither one of them does anything impressive, and then they fight for a third time and it's finally impressive? I'm not sure whether to praise or criticize Simone for that. Regardless, it makes this issue stand out.

It also really helps that Lopresti friggin' delivered the goods for this issue. With this issue, he finally seems to get it. This was the first of Lopresti's issues that I was really impressed by, where in my opinion he's found his stride. This is the first picture of WW I've seen from him that actually feels 100% like her. Just, um, please to ignore that dialogue by Simone there which is just more blood blood war battle drenched on battle warrior blood angry war battle.

Which brings me to another reason for this lackluster arc, one that I hate to say but am I going to say anyway: Lopresti. I understand that this guy is apparently a very respected, long-running artist. And his work is fine. He's a very good artist, better than most. But I struggle with his work in this series. I actually prefer it when Bernard Chang comes in to replace him on the occasional fill-ins. For a guy known for his fantasy works, I find his rendition of Diana's arms and armor to be chronically awkward. Hell, even the worst artists seem to do okay on that eagle armor that Alex Ross designed, yet Lopresti makes it look like the most oblong, clunky thing to wear. And add colorist Matt Ryan to the long list of things that don't help this arc succeed; for the most part he makes everything really dull. Diana's costume, which of course usually draws a lot of focus from their bright primary colors (amongst other things), occasially feels desaturated and unimpressive throughout these issues...especially her star-spangled shorts which, usually a rich blue, has been incredibly flat and almost purple.

But none of those art issues are as much an issue for me as Lopresti's tendency to just...leave things undrawn. He has a..."style," I guess you would call it...where he puts a whole bunch of white, undrawn panels in the background. So we basically just get a character or two doing things on...nowhere, with nothing. All over these issues. Doesn't seem to matter if it's a action scene or a "park and bark" scene, he seems to do this in equal measure. I don't know if people actually like that he does this, or if they just don't care, but for me? Major no-no. It looks bad. It looks unfinished, undynamic, uneffective, no scale, no emotion. I mean it's just empty space, and it keeps popping up. It especially hurts the earlier fight scenes. Especially! When you combine it with Simone's aforementioned tell-not-show technique, but now not only are we not being narratively shown anything, but we're also not really being visually shown anything either! So we're just...basically, we get nothing. With flat colors.

And it also really doesn't help matters that Genocide's only powers (aside from punching people really hard) is to teleport and to manipulate their emotions. Two completely invisible processes. Oh yeah, that'll help this story be exciting.

Okay, so that...allll...that...was what didn't work. So what works?

The Olympians work. Or Gargareans or Thalarions or whichever. If you only read their portion of the story here, along with what's happening to the Amazons, the story ends up being a pretty interesting story. There's a grand mytharc brewing here, the pieces are being set, the cards are being dealt, the goats are being milked, the yards are being nined, whatever, it's going down. And it involves literally every single cast member that Wonder Woman has. (Hmm, wait no, I forgot about the Kapetelises, which isn't hard to do...but then, I'm pretty sure Simone plans to have include them at some point as well) It's too bad that, y'know, we haven't had all that much reaction from the damn protagonist of this book concerning these developments but, as we know, she was busy doing other very important things. Yup, Genocide is totally so much more important than Zeus' self-righteous madness or the army of Zombie Argonauts that's ransacking the nations of the...okay, no, I can't keep that up. You'll notice that I mentioned I liked #31 as well and, no surprise there, Genocide doesn't even appear in person at all in the issue. Why the **** Simone managed to brew interest in an arc called "Rise of the Olympian" and then devote 75% of the story to Genocide, I'll never know.

On that note, I have to say that although I'm fond of the Thalympareans or whatever, I'm not too sure what I think of..."Achilles"...just yet. His power set doesn't seem so interesting either, and so far his character has done nothing to set himself apart other than to think and talk like an ignorant anachronism. On the other hand, he's being introduced in the same arc that gave us Genocide, so he pretty much just automatically seems like a pretty darn good character.

Oh ****, I just discovered Simone's secret plan.

Speaking of which...Nemesis. And the development this issue. Didn't see that coming. Makes Diana look like a massive ass. And I never once thought Simone would have the guts to go through with it. I mean, I understood logically that it was a possibility, and all the hints were there, but...still, I'm impressed.

On the other hand, who here actually thinks this is the end of the Tom/Diana romance? I don't, not by a long shot. Especially considering that, for all appearances, there's a good chance that the Gargareans and Amazons are going to end up as one tribe when all is said and done, which probably means that Achilles is going to try to woo Diana...and you think Tresser is not going to be a factor anymore? I'd say "Not on your life," but then, I'm not really sure what to expect from this series anymore.

So, what to expect from this series? I dunno. I'm quite hopeful for more mythological dramarama and less Genocide, and it looks like the upcoming arcs will fulfill that desire...so, I'm still very onboard. Still, these past seven issues have left a very unpleasant scar across the Simone run, a cruel reminder that Simone, for all that she is deservedly respected in many ways, is still prone to many faults. Reoccuring faults, at that, which is something I've known about her since before she took over this book. They were absent for a good while. They are absent no longer. This arc has lit up all her bad qualities in bright flashing neon, and showcased very few of her good ones. I wouldn't be surprised if it has left many jumping ship. I remain. For the time being. Hey why the **** am I talking like this.

(8.7 out of 10)
(3.9 out of 10 for the entire arc)
 
Y'know what also makes NOVA #25 and Richard Rider cool? His quantum energy recreation of his room from his childhood made sure to include an action figure of He-Man. That's where he got the bad-assery from. :up:

Bought/Thought for 5/28/09: Second Chapter:

GUARDIANS OF THE GALAXY #14:
Another great issue, just not as great as NOVA #25 this week from Abnett & Lanning. The WAR OF KINGS tie in continues and while a chunk of the characters are exclusively tied to the next issue of WAR OF KINGS after last issue (Drax, Major Victory, Groot, and Rocket), that still leaves two other squads to have to deal with. The cover is a little awkward, I'm not sure if Black Bolt and Star-Lord are about to fight or square dance. It is bemusing how many covers Black Bolt is appearing in for this event and how little he actually does in the issues themselves. The guy seriously needs to start investing in a chalkboard like Awesome Andy or something. I mean this issue at least has Black Bolt doing a little more than he usually does...at one point he is forced to stand up and take a few steps forward. Yikes!

Brad Walker continues on pencils and has become a semi-regular artist for the title lately, which is fine. Some of his heads are a little wonky but beyond that his art is perfectly suitable for the series, and I have gotten quite used to it already. He's good for the landscapes and all the bizarre characters, which is the essential thing. I'm really liking Jack Flag's uniform, complete with the cool mask. He's like Space Casey Jones!

The Guardians continue on their diplomatic quest to end the War of Kings between the Shi'ar and Kree regimes, and as everyone usually learns, diplomacy usually never goes well, especially with zealots. Adam Warlock quickly finds himself in a fight against Vulcan, who always thirsts for combat. The true aggressor in the war, Vulcan quickly turns Warlock's magical energy against him before the arrival of the Imperial Guard and their token spell-caster. The curious thing is that when weakened, Warlock's skin shifts from orange to purple, which was of course the skin color of his evil half, the Magus, from the 90's. The question of course is that is this simply another aspect of Warlock, or is he really not Warlock at all? Has it been the Magus all this time? Granted, the cocoon that the villainous Universal Church of Truth has sure seemed angry; I assumed that was Magus. Seriously, though, Vulcan is a clear sociopath screaming things like, "I AM THE UNIVERSE!" and some people want Havok to spare this guy? He's practically Thanos. You could argue he is worse; in the end, Thanos was motivated by unrequited love, albeit for the abstract entity of Death; Vulcan only seeks conquest and battle as an end unto itself, for no noble purpose.

Meanwhile, Star-Lord's party talking with the Inhumans also reaches a bit of a red haired wall, despite Peter's words and even Bug's attempts at diplomacy (and wooing inbred royalty; technically Medusa and Bolt are cousins). The newly "martyred" Phyla, however, gets more aggressive than even Gamora, blasting Gorgan and willing to take Crystal hostage to force the Inhumans to compromise, a situation Peter abhors. It does seem very clear that Abnett & Lanning are painting Crystal as much more level headed than Medusa and thus a far more worthy queen figure. The team teleports back to Knowhere with both angry Inhuman and Imperial Guard right after them, with a hilarious final cover. Yeah, Peter Quill is just Critchton from FARSCAPE with a helmet sometimes, but space can always use those types, and Marvel space was lacking one of those for ages. It's that clash of space-heroics with some Terran sensibilities that makes GOTG work.

Moondragon is also sensing Starhawk psychically (she is only chained up in the basement somewhere) and I keep wondering if whatever destruction of the universe that the team fears will happen will actually happen, at least in this title. Like some tear in reality that causes something nasty to happen, or someone nasty to enter. Like the Brute or something.

While not as excellent as NOVA usually is, GOTG is still an excellent space ongoing in it's own right with a great cast of characters that mixes high drama with levity at times. Awesome book.

IMMORTAL IRON FIST #26: The second-to-last regular issue before being replaced with a 6 issue $4 a pop mini to wrap up storyline, this story concludes the 8th City of Heaven story. In some ways, this almost reads like an interesting contrast to GOTG #14, because in the end diplomacy actually does work, sort of.

Foreman and Juan Doe perform art duties with Palmer, Milla, and Doe himself on inks and colors, and it all looks consistent. It is a shame that sales didn't stay at Fraction & Brubaker levels as Swiercynski managed to pick up the ball after they left. Oh, well.

Turns out the ruler of the 8th City, or "Hell", Changming was the first Iron Fist, Quan Yaozu, who sacrificed himself to seal K'un L'un's monsters in that realm, but grew to regret it when the corrupt city later began exiling political prisoners there. The Immortal Weapons, including Rand the current Fist, were sent in to free the prisoners, but left with no options, seek to open the gates and free everyone. This is exactly as Quan planned, allowing them to do so while readying his army to take his revenge on K'un L'un. Davos, the forner Steel-Serpent, having tasked the Weapons with the mission, stands at the gate back in China with a sniper rifle, ready to take Quan out, expecting Rand to not have the heart to do so. The difference is that Rand is more than aware now of L'un's corrupt past and so on, but wants genuine regime change and to expose the truth. Despite Quan also trying to kill him, Rand takes a bullet for him and gets into a brief struggle against Davos to save him. This actually ceases Quan's assault as even Rand is willing to allow K'un L'un to be destroyed if it remains corrupt.

The art is as kinetic as expected and all of the Weapons have their moments, especially, of course, Fat Cobra, who is probably everyone's favorite.

Considering the tragic origin, it was good to see that Danny did understand Quan's perspective and was willing to give him another chance, and that when it counted Yaozu was willing to take it, sparing the other fighters the wrath of his demons. Considering the weeks of torture, it is amazing Danny and his friends could fight at all.

Danny returns to his old office, and naturally finds that he's been gone longer than he thought, despite time differences between realms. The next issue looks to have an epilogue of sorts, and it will be cool to see a hint of what is coming for the mini. IRON FIST continues to be one of Marvel's better relaunches of the last two years, and it is a shame that readers fled after the launch team left, since for once it wasn't deserved. Least it will continue on in some form after the next issue, as will GHOST RIDER.

INCREDIBLE HERCULES #129: The last book from a great week of comics for me, with really the only downside being that the title and issue number remind you of the awkward "numerical pretzel" that HULK's numbers are. Using dubious math, such as including Hercules issues, HULK is suddenly at issue #600, which even Joe Quesada on his blog conceded meakly was an error (literally replying on MySpace, "Math is hard"). But then HULK will continue on it's own numbers while INCREDIBLE HULK continues with issue #601, and INCREDIBLE HERCULES is still with it's numbers from the past volume of Incredible Hulk. It makes absolutely no bloody sense, and proves my theory that once a worker reaches the upper levels of management in any company or government, they are subjected to machines that literally remove all aspects of reality and logic from their minds.

This is actually the 14th issue of Hercules since he took over the title of the book with issue #113, and regardless of the logical irrationality of Hulk's numbers, whatever Marvel has done has allowed Hercules to carry a book longer than he likely would have with a new issue #1 would have back in March 2008. In April INCREDIBLE HERCULES sold at over 33.5k copies. Issue #127, the first DARK REIGN book, saw a boost in sales of almost 3%, and this was a boost of nearly 10%. The book has sold no lower than 31k all year so far. It is possible that this title has found a steady level, and a higher one than, say, Marvel space books or even MS. MARVEL (or AGENTS OF ATLAS).

After escaping the Olympus Group and the Dark Avengers last issue, Athena orders Cho and Hercules to burn away their sins in the toxic waters of, gasp, New Jersey (the water over there is akin to the mutagen from Ninja Turtles, I hear), she tasks them to capitalize on Pluto being outside his realm by retrieving Zeus from the underworld. Entering from Atlantic City, Hercules and Cho find that the afterlife has been reduced to being meted out by random chance without Pluto's precise attention, with some costumed figures winning back a shot at life if the cards or a slot goes their way. Contrary to the cover, no android characters are present, which is fine since robots lack souls and thus can't go to the underworld (least to me, in the pure mystical sense). Hercules passes some familiar figures, such as Banshee, U-Go-Girl, Puck, the Ancient One, Bill Foster, Namorita, Darkstar, Elvis, and yes, the newly deceased Wasp. And Aegis, who serves as their guide in the realm, a task he believes he was destined for by Athena, his devotion almost slavish. Hercules does want to reclaim her for the realm of the living, but apparently the rules will only allow them one, at least to keep Pluto unaware. Jack of Hearts, according to Pak and Van Lente, is due next to a resurrection after winning at mythical slots. We'll see about that one.

Entering the realm of course gives Hercules a flashback of when he died and was later made a demigod and wed to Hebe, eternal goddess of youth who he tired of about three thousand years ago. She has also earned the wrath of Hera for betraying them to the Dark Avengers, and is promptly blasted from the Olympus Group building and disowned by Hera, an act that earns Delphyne's partial scorn. Hebe will be fine, though, and apparently rushes off to find Hercules. Herc, meanwhile, has earned the wrath of the ferryman Charon, who demands 10,000 coins for Herc's passage this time across the river Styx. A card counting scam from Cho and some thrown wheels from Hercules later, they're ferried across the fated river to the final resting place of Zeus. Only Pluto is waiting there with a "jury" of some twelve villains from the past and present who had entered the realm of the dead. Among them are the original Baron Zemo, Abomination (thanks, Rulk), Jack O'Lantern (who Lucifer once possessed in GHOST RIDER shortly after Punisher killed him in Civil War), Veranke (Skrull Queen from SECRET INVASION), Iron Monger, Orca (who technically died as a hero for hire), Nessus the Centaur (I presume), a Scourge, the amazon from LOVE AND WAR, and even Armless Tiger-Man (!). I swear I know the pirate guy, I just can't remember his name as I type this for the life of me. I hate that. The only one I flat out didn't recognize is the Minotaur looking guy.

Stegman does the art and overall does quite a good job on the title. I liked the idea of explaning that all the various mythical realms in Marvel essentially are like "web browsers" accessing the same pool of dead people, explaining how non-Greeks can be in the realm of Pluto's Hades, or Thor (a Norse god) can summon the ghost of Steve Rogers, and so on. While Hercules is good at the comedic beats of Pak and Van Lente's story, they naturally continue to handle some serious subject matter with him, such as regretting seeing so many allies in Hades, or seeing his godly relatives neglect their responsibilities for petty reasons. For a god usually dismissed as an abrasive drunkard, sometimes Hercules seems to have far more blunt clarity about stuff than even Thor does at times. Hercules is NEVER shocked that someone in his pantheon wants to kill him. Thor ALWAYS is. Herc even seemed to humble about even Zeus testing him far more than his other "children". Which makes the upcoming "trial of Zeus" interesting. Will they manage to free him, or go for another soul, like Aegis, instead? Covers for later solicts seem to show Hercules as a Thor-like being, so do they manage to liberate Zeus' thunderbolt if not the god himself? All makes for an interesting arc.

INCREDIBLE HERCULES is doing fine, and as always I can't wait for the next issue.
 
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i guess this is kinda the wrong thread to ask in, but are any of the Iron Fist issues coming out in TPB form?
 
Resistance #6: This series based on the Best Selling Playstation 3 game ends, and it was a decent story. (Actually, there were two stories..the main one, and another that was 6 pages long at the end of each issue. That second one wasn't very good.) If you are a fan of the video game, you'll probably like the story a bit better than someone who isn't...but, it's not essential to the reading. It's about a small group of soldiers on a mission to recover a hydrogen bomb, in hopes that it can be used by the humans against the Chimera...and, in hopes the Chimera doesn't use it against the humans. Not great, not terrible...just an ok story. 6/10

Honestly, I wish that were true.

Madame Xanadu #11: A new artist, and I might as well get it off my chest at the get-go: I already miss the old artist. Madame Xanadu looks just like some old-time Madame from a ****e house on the cover of this issue. But, that being said, the art is still pretty good; I just like the previous depiction of Madame Xanadu more.

Well, I don't know about that, but I agree. I really enjoyed the art and style of Amy Reeder Hadley

i guess this is kinda the wrong thread to ask in, but are any of the Iron Fist issues coming out in TPB form?

I'm sure they all will eventually
 

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