Explained: Entitlements/Copy-Protection/etc

imdaly

- Part 12
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http://www.neogaf.com/index.php?option=com_content&task=view&id=29&Itemid=32


I haven't finished reading this yet, it's long, and my lunch break is just about up, but I think everyone here would really like to read this article up here.

It explains a lot of what's coming up for PS3 such as Entitlements (apparently they're the equivalent of "Marketplace Points", not "Achievements"), how the copy-protection works (remember the controvercial rumors a few months back?? Yeahhh.....), etc.


I will not comment on them until I get to finish reading the whole thing, but I'm sure people on both sides will have lots to say about all this.




Aaaaaaaand GO! :D
 
I got a couple of paragraphs in, and got very bored.

Does anyone want to summarise, so I don't have to read this endless, boring crap myself?
 
Basically it's a complete ripoff of Xbox Live, only not nearly as good and everything has a stupid name.
 
If you're going to copy, copy the best. I like the feature of being able to record your gameplay in realtime and upload it.

I actually ...sort of... like the idea about used game sales, since I'd rather be giving it back to the companies then the greedy EB who play their games, reseal them and sell them as new, and also keep all the profit from any used game sale.
 
If you're going to copy, copy the best features of the best, which is not what they're doing. And the feature you just talked about is useless, who wants to see someone else playing a game that probably has better, professional trailers out by the time people are playing it and making videos :confused:

I didn't read the rest, patent talk bores me to tears. Anything even remotely useful in there?
 
Here's the deal in a nutshell, from what I've taken:

Everytime you buy a game and put it in your PS3, the system will assign that copy of the game to your PS3. The game will now only work in THAT PS3 and THAT PS3 only. Have a friend want to borrow your game? Too bad. Unless he "buys" it off of you and has PSOnline transfer the disc's rights to your system, the disc will not work.

The Sony Spin on this is that they're trying to make it look like they're doing you a favor. They basically say "You know how your MGS eventually gets to the point where you no longer play it anymore, and just starts collecting dust on your shelf? Well we're giving you a way to get money back from it by selling it to someone else, and letting THEM enjoy such a grand game! Cool, huh?!"

Well apparently they want us to forget that we've ALWAYS been able to sell games back to other places to get a bit of money back for the copies whenever we got bored with them. Now, they've taken away our choice of where to sell it to, and forced us to use Sony's online service as the middleman.

You can no longer let a friend simply borrow a game to see if it's any good. If they want to play the game on their system, they either have to buy a copy of their own, or buy your copy off of you. No sharing. If you decide to sell your copy to your friend, you will be paid in "Entitlements" (PS3's version of Marketplace Points). So you can sell your old games to gain points toward buying some other PS3 product, but not for simple cash. Sony wants to make sure that money stays with them.

Now the big question I have is...how will this work unless EVERY PS3 is connected to Sony's servers?? If my PS3's not connected to the net, how can MY PS3 know if this copy of MGS4 is attatched to YOUR PS3 or not already? It really can't, and the way the patent is worded, it doesn't even take that into account. If it doesn't see the "rights" to the disc on the system it's playing in, it automatically checks the Sony servers, whether it's connected or not. You cannot play your PS3 game until it is registered to that console by being registered on Sony's servers. That REALLY has me wondering what happens to those without internet yet. How will they get to play their games??

Oh, and there's also a broad mention of Transfer Fees when "selling" a game to a friend. What this could definitely mean is that when you sell your game to your friend for, say, $10, there could be an extra $2 or so transfer fee added on top of that, to go to either Sony or the game developer. Perhaps it's like Ebay, where a certain percent of the selling price goes to the middleman.


That's pretty much the jist of what I got from the article.

Simply put: Goodbye to borrowing PS3 games with friends for a day or so. Goodbye to renting PS3 games from anywhere. Goodbye to having a choice on where to sell back games to places. And perhaps even, Goodbye to being allowed to play your PS3 if it isn't hooked up to Sony Online.



Sorry, but I see no good to come of this.
 
Everytime you buy a game and put it in your PS3, the system will assign that copy of the game to your PS3. The game will now only work in THAT PS3 and THAT PS3 only. Have a friend want to borrow your game? Too bad. Unless he "buys" it off of you and has PSOnline transfer the disc's rights to your system, the disc will not work.

They actually are doing that ? This should be interesting this alone can be the downfall of the PS3. No rentals of PS3 games
 
The idea is this:

1) You buy a game. Sony makes money.

2) You sell a game to GameStop right now, and they give you some money, spendable at GameStop, or if you choose, cash. You make money.

3) GameStop sells that game to somebody else. GameStop makes money.

Sony essentially is replacing step 2 and 3 here with one nice little condensed step.

2b) You sell a game to a friend. Your friend does not pay you in cash. He puts the game in his system, and the system checks for authorization. If you have authorized the sale, your friend pays a used game price (to Sony) of which you recieve a percentage in entitlement points (spendable only to Sony). Sony makes money x 2.

If you are now thinking “well when I play some games I will not be on-line with the console” to side-step the problem then think again as it is not such a difficult proposition to cache data on a permanent storage device included with every console ( I am looking at you PLAYSTATION 3’s HDD).

The Content of the disc cannot be accessed by the user console unless, upon completion of the “registration” process mentioned earlier in the article, the Host Server submits access permission.

The DISC UNIQUE ID 230 uniquely identifies the disc 110. The contents of the disc 110 cannot be played on the user console 115 or other devices without access permission for the disc 110.
 
That's why I said sort of, I hate it that the money all goes to the greedy retailers, but this system doesn't solve the problem it just changes it a bit.

Though it is just a patent, not law.
 
KenKutaragi said:
I don't think that would work, you would have to have a Blu-Ray writer in the PS3 wouldnt you? How else would you tell the disc "ok, from now on, only read from HERE"?

They could include a unique Reg. Key # inside each copy of a game that requires you to enter in the code each time you try to play it, like they do with PC games?
 
Zenien said:
The idea is this:

1) You buy a game. Sony makes money.

2) You sell a game to GameStop right now, and they give you some money, spendable at GameStop, or if you choose, cash. You make money.

3) GameStop sells that game to somebody else. GameStop makes money.

Sony essentially is replacing step 2 and 3 here with one nice little condensed step.

2b) You sell a game to a friend. Your friend does not pay you in cash. He puts the game in his system, and the system checks for authorization. If you have authorized the sale, your friend pays a used game price (to Sony) of which you recieve a percentage in entitlement points (spendable only to Sony). Sony makes money x 2.

If you are now thinking “well when I play some games I will not be on-line with the console” to side-step the problem then think again as it is not such a difficult proposition to cache data on a permanent storage device included with every console ( I am looking at you PLAYSTATION 3’s HDD).

The Content of the disc cannot be accessed by the user console unless, upon completion of the “registration” process mentioned earlier in the article, the Host Server submits access permission.

The DISC UNIQUE ID 230 uniquely identifies the disc 110. The contents of the disc 110 cannot be played on the user console 115 or other devices without access permission for the disc 110.

It is still a very crappy idea & not even you can justify it Zenien. For such an expensive console I can imagine people making the stupid decision & actually buying such an expensive console & then choosing to want to rent games first. But with Sony taking away that option this decision will only hurt the PS3. No one would want to buy a game they are not sure they would like. I can not wait to see & hear bout the number of PS3 returns. This decision is based on Sony being greedy ****s
 
KenKutaragi said:
And just like PC games, any half decent coder will have it cracked and broken in two weeks or less, that wouldn't solve anything either, just promote piracy. "Hey, if I'm already cracking it so I can play it for cheaper, I may as well take the next step and play it for nothing...."

The difference is, though, that the PS3 checks online first to make sure that nobody else is using that key already. If the PS3 cannot confirm that the key is still available, it won't let you play it.
 
Axid,
Cripes man... there is no reason for this!
Take a couple of days off!

CM

Axid said:
garry's mod garry's mod garry's mod garry's mod garry's mod garry's mod garry's mod garry's mod garry's mod garry's mod garry's mod garry's mod!!!!!!!!!!!!!!!!!!!!!!!
 
Can I have a squeeky toy while I'm gone, please?
 
There is no way this can be true. Such a system would be suicide for the Playstation 3
 
hippie_hunter said:
There is no way this can be true. Such a system would be suicide for the Playstation 3
Gammy79 said:
Nah, this really can't be what they're doing.
It sounds too ridiculous to be true.

It's true, unfortunately. Found the patent on the internet patent database:
http://www.patentdebate.com/PATAPP/20060069752


Now will they actually put this in effect?? We'll soon find out.
 
Here's some more wood for the fire:




What happens, if this is implemented, if your PS3 breaks?? Do you have to somehow rebuy your games again to play them on your new console??
 
I am entitled to bragging ahahahahahahah, oh man that slays.
 
I think I'm "entitled" to give/sell my games to whoever I want to give/sell them to for however much I want.
 
This sounds absolutely horrible! Let's hope they don't use it.
 

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