Ultima, Wizardry, Bard's Tale, Bauldur's Gate, Exile/Avernum, The Elder Scrolls, Fallout, Planescape, Icewind Dale, Neverwinter Nights, and Diablo would like a word with you.
Not really.
We can discount from that list Fallout, Planescape, Icewind Dale, Neverwinter Nights, and Diablo. All of the first games in these series were released post-1995 (with the exception of TES:Arena, 1994), and while we could term that era of gaming old-school in light of today being in the year 2010, they are not old-school per the other games mentioned in the same statement, nor per games' lines that began in the early 90s or late 80s. Furthermore, the mentioned games are examples of modernization and a move away from and in response to the prevalent line of JRPGs. So, basically, you helped to illustrate my point. See mention of WRPGs and BioWare's role in them. O lark, thar be Baldur's Gate and Neverwinter Nights. And then we have the useful fellows from Black Isle who got scooped up into BioWare while the rejects went on to form Obsidian.
Per the other two, neither The Elder Scrolls nor Diablo series are worth much of my time, but they're examples of the A-A-RPG sub-genre and really the stepping stones of that sub-genre, so they deserve some mention. I don't care about game design or the subjective value of fun here - objectively they're horrid examples of RPGs, somehow, as while TES games allow you to do whatever and be whoever you want, both games series employ a ridiculous detachment of character that not even JRPGs with silent protagonists managed to attain. I'll leave it there.
I vaguely remember, I think, a point in time when The Bard's Tale was being re-released, or was going to be. All I know about Ultima is a short experience with Ultima Online. And I know nothing about the other two. A little bit of research shows they were all started in the 80s, so yes, old-school. Sophistication seems less than even the beginning console JRPGs (I'm looking at you, Final Fantasy I and Phantasy Star).
Regardless, I would be hard-pressed to state their legacy is the modernized WRPG. We don't see games released today "in the spirit of Ultima," whereas JRPGs, though they may be dwindling and no longer hold the majority of the market, still have a legacy that stretches from the 80s.