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Sci-Fi Fallout | Amazon Prime

Nah he's right. There's a subset of fans (like the No Mutants Allowed group) that absolutely despise all the Bethesda made Fallout games because it's not Fallout 1, 2 or New Vegas (since that one was Obsidian). There's no pleasing people like that.
With good reason. Bethesda took Oblivion, read a Wikipedia article on Fallout 2 and made one of the worst games from a basic design standpoint to ever win GoTY awards. If you're gonna call your game Fallout 3, it actually has to lineup with Fallout 2.
 
Exhibit A
I'm sorry Fallout 3 was your first Fallout so you had no point of reference, but that doesn't invalidate the legitimate criticism that's been thrown at Bethesda for their half-assed interpretation of that IP since they bought it.
 
I'm sorry Fallout 3 was your first Fallout so you had no point of reference, but that doesn't invalidate the legitimate criticism that's been thrown at Bethesda for their half-assed interpretation of that IP since they bought it.
New Vegas was actually and I've actually gone back played 1 and 2 and enjoyed them as well. And I'm not saying Bethesda doesn't deserve any criticism for their games, I just think this mentality of them having a "half-assed interpretation" as you put it is petty. Do I think there are aspects of the Bethesda games that are worse than Interplay games? Yeah I would say so but to act like it's all bad is pretty dumb and fanboy level of thinking.
 
With good reason. Bethesda took Oblivion, read a Wikipedia article on Fallout 2 and made one of the worst games from a basic design standpoint to ever win GoTY awards. If you're gonna call your game Fallout 3, it actually has to lineup with Fallout 2.

I can’t wait to read your 0/10 review of this show.
 
New Vegas was actually and I've actually gone back played 1 and 2 and enjoyed them as well. And I'm not saying Bethesda doesn't deserve any criticism for their games, I just think this mentality of them having a "half-assed interpretation" as you put it is petty. Do I think there are aspects of the Bethesda games that are worse than Interplay games? Yeah I would say so but to act like it's all bad is pretty dumb and fanboy level of thinking.
When the returning factions are way off from the original counterparts and their new factions are laughably stupid for the setting, it tends to rub classic fans the wrong way. The world looking like it takes place before Fallout 1 is also a problem too with time being linear and all. There's a disregard for the source material in Bethesda's games which is something I'd expect ANYONE from this particular forum to understand why that's a problem.
 
When the returning factions are way off from the original counterparts and their new factions are laughably stupid for the setting, it tends to rub classic fans the wrong way. The world looking like it takes place before Fallout 1 is also a problem too with time being linear and all. There's a disregard for the source material in Bethesda's games which is something I'd expect ANYONE from this particular forum to understand why that's a problem.
This may be a wild idea, but sometimes games from the same series change minor things from game to game. So they retconned a few things, it still feels like a Fallout game. Sure, Fallout 4 leans more into that 1950s Americana aspect it, which I thought was pretty cool as a lover of old Sci-Fi and how that is considered America's "Golden Age," but it was an enjoyable game and the series looks like its taking inspiration from it.
 
I mean comics (tbh, vide games as well) in general aren't consistent from one run to the next. The inconsistencies I've heard people complain about for Fallout are just about the same if not less minor.
 
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Nah, the cast is great and I loved Westworld. I can almost guarantee there isn't going to be anything nearly as stupid as Little Lamplight or The Kid in the Fridge in the show.
So you hate kids? Lol

No but honestly, I never played the originals. Are the new games too goofy, or what is it from a writing standpoint that you really dislike from the Bethesda games? You also say it looks like the games took place before the originals, how so? Was the world of the originals even more degraded than what we see in the later games?

I don't think its the gameplay, as I played a little of New Vegas and thought it played pretty bad. So I'm assuming its atmosphere and the characters themselves that are the issue for some...
 
So you hate kids? Lol

No but honestly, I never played the originals. Are the new games too goofy, or what is it from a writing standpoint that you really dislike from the Bethesda games? You also say it looks like the games took place before the originals, how so? Was the world of the originals even more degraded than what we see in the later games?

I don't think its the gameplay, as I played a little of New Vegas and thought it played pretty bad. So I'm assuming its atmosphere and the characters themselves that are the issue for some...
Part of it is the gameplay. The first two games are turn based cRPGs that were far more open ended. Fallout 3 and 4 fail at all three of their core design pillars. The shooting mechanics in the 3d games are some of the worst I've ever experienced in a triple A release to date. Character builds have next to no bearing on gameplay or role playing opportunities and quest design is incredibly basic.The open worlds in Bethesda's games are a chore to navigate. Then there's also the inconsistent world design itself. In Fallout 1 and 2, very few settlements are built out of prewar buildings. In 3D Fallout, it's almost exclusively prewar buildings (despite it being 300 years after the bombs fell.) The 3d games also have you eat 300 year old food. There are production reasons for this. Fallout 3 was originally supposed to be a prequel and take place 20-30 years after the bombs fell but they changed directions two thirds of the way through development which was a mistake in my opinion. Fallout 1 and 2 had their sillier moments but those moments were typically found in non canon random encounters on the world map and the stuff that was canon made sense for the location (the porn studio in New Reno, The Hubologists etc)

There's also the lore stuff that gives the impression that the folks at Bethesda had never actually played the first two games like Jet being on the east coast, how the Brotherhood of Steel and the enclave are portrayed, synths, etc. Its like they read a wiki and made a list of Fallout buzzwords and threw them in at random places in script.

Fallouts original creator Tim Cain said they went with an Ink Spots song in Fallout 1 as a tribute to his father. They didn't go with "I don't want to set the world on fire" because he felt it was too on the nose. I think it's the perfect metaphor for the design philosophy differences from Interplay and Bethesda.

New Vegas is the unholy combination of both, it fails at being an FPS and an open world game but core role playing experience is there and quest design is substantially better. If someone turned New Vegas into a proper cRPG, I'd probably never touch the original game again. Hell, New Vegas even makes jokes about Fallout 3s dumber story elements.


As far as the show goes, I think they made the best decision by going back to west coast because the lore is more consistent and you don't have to deal with the ridiculous factions on east coast. I'll give the show a 10/10 right now if synths don't show up at all. They probably will but I've made peace with that.
 

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