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Ok. Will try this weekend ti get it done.Yes, this campaign is extremely short.
Ok. Will try this weekend ti get it done.Yes, this campaign is extremely short.
I guess I'm above pro. You sell your ****** req packs that you get for breathing.. and you'll have enough in no time. The armor isn't even needed. It's all cosmetic. It literally adds nothing to you other than looks.
Ok. Will try this weekend ti get it done.
Yea I sold some last night and made out like a bandit
Yeah. People apparently hold on to EVERYTHING. I sell everything below blue color rank.
Thanks.It's the length of pretty much every Halo campaign. 7-8 hours.
How hard compared to previous games?Played this on Legendary with some friends yesterday. Man, the AI is frikkin vicious. There were so, so many deaths.
I'm not the best at Halo Legendary on solo so I expect to struggle!I can't say. Never really played the others on Legendary. But according to my friends, Legendary in Halo 5 is pretty brutal, compared to the other games.
I actually thought it was the easiest Legendary campaign, by far.
Really? All the Halos I've done I've found easier with a team rather than solo, but maybe that's because I'm not great at it while my friends are decent.Like Halo: Reach, I think Halo 5: Guardian's difficulty is increased with more players. I've been having a much easier time playing Legendary solo than I did playing Legendary co-op, just like my experience in Halo: Reach.
I'm still having a blast playing the campaign. I think the story was stronger in Halo 4, but I enjoy playing through this campaign more.
It can still be a challenge in spots, but compared to other Halo games, it's the most forgiving. I think it has to do with the revive.
I solo'd it in 8:47. Most Legendary solos take me about 15-20+.
Well, all of them besides Halo: Reach and Halo 5: Guardians were easier with friends in my experience. I couldn't believe how fast my friends and I blew through Halo 4's campaign until I found out Bungie made Halo: Reach harder with the more people you played with.Really? All the Halos I've done I've found easier with a team rather than solo, but maybe that's because I'm not great at it while my friends are decent.
Do you have the benefit of enemies staying dead as long as one of your team remains alive? That made it much easier on some of them as you would eventually whittle them down even if it took hours.Well, all of them besides Halo: Reach and Halo 5: Guardians were easier with friends in my experience. I couldn't believe how fast my friends and I blew through Halo 4's campaign until I found out Bungie made Halo: Reach harder with the more people you played with.
t: Oh yeah, we did that a lot in Halo: Reach and Halo 5: Guardians. But it never got boring or too frustrating.Do you have the benefit of enemies staying dead as long as one of your team remains alive? That made it much easier on some of them as you would eventually whittle them down even if it took hours.t:
When you say harder do you mean the difficulty adjusts in a linear way to take into account that there are 2 or more players or that it ramps up even more than that so that solo is the quickest way to beat it? (assuming the friends you play with are of equal skill).
t:Yeah, best to start on Easy or Normal, unless you're a avid Halo player so you can at least start on Heroic.I love that kind of gameplay where it's way too difficult at first but you can gradually take out a couple of enemies by everyone focusing on them before going down and then you gradually gain momentum taking out more and more each time you respawn.
I'll play through the campaign solo on casual first and then see if I can get a good group for the co-op.
cod games are consistently 1080p, 60fps. as was halo 5. i'm pretty sure blops 3 had splitscreen. 343i is an in house studio. so there's no way they didn't implement it because of not knowing the infrastructure or the limitations of the console.It is only hard because they don't understand the infrastructure of their own console. Well that and it is underpowered.
they promised splitscreen before the game released?Also, they never should have promised it if they weren't going to include it. I bought an Xbox One to play Halo 5 with my kid brother the way we have played every other single Halo game. They promised the couch co-op would be there. Then they ripped it out.

They have said they learned a lot about the infrastructure of the system making Halo 5, and are not ruling out splitscreen in the future. This happens every time. No matter who is making the game, the use of the console gets better over time.cod games are consistently 1080p, 60fps. as was halo 5. i'm pretty sure blops 3 had splitscreen. 343i is an in house studio. so there's no way they didn't implement it because of not knowing the infrastructure or the limitations of the console.
I just got the game, using the buy 2 get 1 free deal from Target.![]()