No one said they were 1 to 1.
Look Extro it's not your fault you can't properly address the nature of development, just let it go. You have yet to tell me how the core fundamentals aren't transferable, and while you were talking about some companies not making the transition from 16 bit to 3D, you conveniently ignored that said transtion is a much bigger paradgrim shift than Liberation to KZ2, by about a factor of 10. Talented 3D people will translate their skillsets over more times than not, absurdly talented people managed the 3D transition with ease.
I'll happilly sit back and what Killzone 2 exceed what Killzone 1 did while you plug your ears and scream not listening and refuse to admit it.
All I'm saying is that Killzone 2 could Average 95% on game rankings and there are people in this thread who would refuse to admit the possibility that it might even be good.
Alright fine, I suppose you have the correct interpretation?![]()
After watching gameplay videos again, Killzone 2 doesn't seem like it will be a big shooter. Isn't this thing launching up against FarCry 2 and Gears of War 2? It needs to pull itself together.
I've decided that all my posts will contain a PBF comic now. Aside from this one announcing that all of my posts will contain a PBF comic.
I'm sure it will be a reasonably decently designed shooter, like 7.5/10 material, but not the killer-app Sony so sorely needs, not worth the massive cash Sony's thrown at it and not a game to satisfy the wait PS3 fans are enduring for it.