Trailer for new Rare game using Kinect!
is that an official commercial???
PrimeSense reps also told me that the camera can "see" any number of people on the screen -- you can fit as many people in that camera as possible, and the computer will see all of them and can even recognize them as human shapes. But it can only run calculations on two people at a time, just because the processing power required to track all of the body's locations and movements is so great. During our testing with the device, a person moving in front of the camera was able to "steal focus," but the computer can also be told through gestures to keep focus on a certain person.
Players can also grow that party at home with up to four players on Wii? and PlayStation Move, and up to two players on Kinect *for Xbox 360.
Kinect not limited to 2-players, Has unlimited possibilites
http://www.examiner.com/examiner/x-...imited-to-2players-Has-unlimited-possibilites
You can't play while sitting, you can play while sitting, it can't support more than 2 players, it can support more then 2 players. The back and forth reporting on Kinect is getting annoying.
The camera technology can detect an unlimited number of people, so if it's programmed in such a way, it can process and render more than two-players at a time. At the current time, Microsoft hasn't revealed how many players Kinect will support
PrimeSense reps also told me that the camera can "see" any number of people on the screen -- you can fit as many people in that camera as possible, and the computer will see all of them and can even recognize them as human shapes. But it can only run calculations on two people at a time, just because the processing power required to track all of the body's locations and movements is so great. During our testing with the device, a person moving in front of the camera was able to "steal focus," but the computer can also be told through gestures to keep focus on a certain person.
This is from the link that you posted:Both articles are saying Kinect can see how ever many people you put in front of it. The difference is PrimeSense are saying that Kinect can only full render 2 of those people in game at a time due to it being a processing heavy task. Where the Examiner article (IMO) sounds full of guesswork. They say in theory, and are saying it can scan in those unlimited amounts of people with atleast 8 players in game. Meanwhile PrimeSense is saying that Kinect struggles to render 2 full body shapes in game at the same time. The original article even says that they were shown a demo where more than 2 ppl just ended up in a struggle that ended up with scene stealing. So the Examiner article isn't debunking what PrimeSense said.
Also I am wondering what exactly you meant by rendering. If I'm not mistaken there are a number of videos for that dance central game showing 3 people (main performer and 2 back up dancers) being rendered. I'm thinking you may have misspoke, well miswrote.Update: PrimeSense has gotten in touch with us to say that it was only the demo software it showed off at E3 that could support only two users, not the hardware itself. Theoretically, with enough processing power, PrimeSense's hardware licensed by Kinect could support any number of players.
But the company can't speak to us about Microsoft's implementation or how many players it can support. We'll try to check with Microsoft and let you know what we find.
http://kotaku.com/5567696/microsoft-explains-why-kinect-doesnt-do-gears-of-war-3-halo-reachWhen Kinect was unveiled as Project Natal during last year's E3 and Tokyo Game Show it looked like the sort of controller that would be used for a wider variety of games.
Up on stage, Microsoft showed off not only a bunch of casual games for the motion-controller, but also innovative titles like Milo, which has you interacting with a human child. Later that year, at the Tokyo Game Show, a panel of famed Japanese developers talked about all of the big games they could make for the device.
But at this year's E3 the games shown for Kinect all seem to be geared for casual gamers and Lionhead's charming child, Milo, was no where to be seen. What happened?
Project Milo is still in the works, according to Microsoft.
"Project Milo is something that is in ongoing development at Lionhead Studios," according to a Microsoft statement. "Lionhead has always been a center of innovation and will continue to deliver against that charter."
And what about hardcore gaming with Kinect?
"With "Halo: Reach," "Gears of War 3" and "Call of Duty: Black Ops," this is the biggest year for core games on Xbox 360," according to Microsoft. "In addition to these controller-based games, Kinect is a new way to play, using your full body and voice. We believe gamers will also enjoy games, sports, movies and music all hands free. Beyond these experiences, we will continue to evolve our platform, just as we've done with Xbox LIVE. What you're seeing today is just the beginning."
Evolving gameplay doesn't exactly sound like the Project Natal of 2009. Why didn't Microsoft implement Kinect controls for Halo: Reach or Gears of War 3?
"At Xbox, we're developing controller-based games for the core and Kinect titles that appeal to everyone," according to a Microsoft statement. "And just as we've done with Xbox LIVE, we will continue to evolve our platform and work with the industry's most creative minds to create new games and entertainment. What you're seeing today is just the beginning."
For now Microsoft is only saying that Kinect will have "more than 15 games" available this November for the launch of the controller. They also confirm that Kinect will not be backwards compatible with any already released Xbox 360 games.
There was some questions about how a FPS would work on Kinect, MS might have just answered them.
http://kotaku.com/5567696/microsoft-explains-why-kinect-doesnt-do-gears-of-war-3-halo-reach
Looks like Kinect will be $149.99:
http://xbox360.ign.com/articles/110/1100864p1.html
The rumor is that Kinect cost MS 150.00 to make. I know it is just a rumor, but if true, it would be difficult to sell it for 80-100 dollars.
Stephen Toulouse of Microsoft stated on his Twitter account that all pricing for Kinect, no matter the retail source, is purely a placeholder.
Toulouse: "All prices now *no matter what the retail source* are placeholders. We've not announced."
For those of you wondering what an FPS could possibly look like using Kinect here is an old "leaked" video of half life 2 using what was thought to be Kinect.
[YT]DKJzfWZ4t9w[/YT]
that looks pretty bad. I could see my self getting pretty naeusous with thatFor those of you wondering what an FPS could possibly look like using Kinect here is an old "leaked" video of half life 2 using what was thought to be Kinect.
[YT]DKJzfWZ4t9w[/YT]