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Marvel MMORPG

drmick

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A google search reveals very little about this game, and I cannot seem to get the search facility working on this forum.

Would there be any worth in athread about a Marvel MMORPG? The previous Spider-man videogame threads have been very popular. We could use this thread as a suggestion thread for now, and hope someone from Sigil happens by.

Correct me if I'm wrong, but the Marvel MMORPG is going to be PC and 360 only.

Has anybody got any ideas of what features they would like in the MMORPG?

I would make some suggestions of my own, but for the most part I'm not too fond of RPGs. Games like KOTOR, FF, Neverwinter and even CoH haven't appealed.

I would like the ability to create a Spider-clone, but somehow I don't see that being a goer.
 
It's being developed by Ensemble Studios (check their job postings), other than that, nothing is really known about it.
 
Haha. At least you can admit to wanting a Spidey Clone. This thing is a LONG way off, Spidey threads have started, MAYBE a year and half off from release... typically following an E3 showing or official site being put up. At this point, Marvel Universe Online is likely three years from actual release. MMOs take a long time, a lot of people and a lot of money. If they're still hiring.. well... yeah.

But sharing what I want in this game... that's GOLD!

1) I want an MMOARPG, that's right, Massively Multiplayer Online Action Role Playing Game. Auto Assault does this well with some real time aiming supplimented by character skill and character equipment. I'm not lookng for turn based action with Spider-Man types, Quicksilver Types, teleporters or having Hulk have to 'wait' to flee. flee. City of Heroes is also close to capturing a very action-oriented feel, but it can be further distilled into something doable by JUST a controller (though a keyboard for typing would be ideal.

2) I want a non-cannon slightly altered Marvel Universe where creators can manipulate things slightly to account for gameplay. Secret identities are still secret, and both the Avengers training program and Xavier's Institute have more of an open door policy (and exist). MMO designers should feel free to pull upon aspects of past and present, especially classic Marvel Universe. They should not be bound to the exact state of affairs in the MU when they are designing the game since so many things could be retconned out by the time the game is released three years later. We don't want programmers spending all their time doing AoA designs and maps for a few players that are going to be gone in six months when they could be developing real lasting content ofr everyone. Marvel Online should be the 515 universe or something like that.

3) A fully realized scale Marvel New York. I mean, all of Manhattan as a single continuous zone with so many things to do in its just staggering. Subzones for NYC in Long Island, Queens and a vast Morlock Tunnels "Dungeon." I'm not sure that can even be done, but I would sure love it if it were. Perhaps all that pedestrian traffic is just too much to portray over even a broadband connection, but that'd be my ideal. Landmarks abound, Four Times Square (real life place could be FF base), Wakandan Embassy, Avengers Mansion, all locations for various in game functions from getting equipment and healing, to levelling and travelling.

4) I'd like to have Secret identies included in some way shape or form. Even as just a costume and display name change, even if no advancement gameplay is available.

5) I'd like to play as established Marvel Heroes and not just knock-offs or B-String original characters. I think a system should exist for players to 'rent' big Marvel heroes periodically, as part of the game world or for instanced missions. Very Popular characters (Spidey, Wolvie) require a large number of rent points for, say, two hours, while less popular charcters (Prowler, Maverick) may indeed be very cheap.

6) I think additional zones should include: Salem Center with Xavier Institute subzone, A large (and relatively empty) American West map with a Hulkbuster base subzone and Vault subzone, Genosha as a dangerous adventureland, Wakanda as a dangerous adventureland, Latveria as a VERY dangeorus adventureland, Savage Land as an adventureland, Krakoa, Atlantis and Asgard as high level adventure zones, perhaps a Skrull Invasion Planet warzone. And a moving Shield Helicarrier Subzone. Yeah.

7) Classless System. Yes, I want to have trees and costs, similar to the recent MURPG where you get a definite number of character creation points and use them to buy specific powersets, and then learn specialities allowing you to do certain feats with that basic power. These powers can be equipped with advantages/boosts that make them more expensive, or challenges that make them less expensive. The character can take challenges that'll earn them a few more character creation points, but come back to haunt them as their character progresses.

Players then expend XP to level up their powers, but advantages or get rid of disadvantages on their grew powers and skills. Social Skills that coax out more info is a lot cheaper than flight, which is cheaper than the versatile stretching, which is cheaper than, say The Phoenix Force (or a piece of Jean, according to Endsong). This also precludes levels, as each players has a set of abilities and powers that each have their own level and level up meter, based on how much the character uses them to complete missions. Also, a 'combat effectiveness' algorithm screens characters during character creation to keep novice players from gimping themselves and cannot be overridden unless the player has a toon who reaches a high combat-effectiveness by 'levelling up' in the game.

8) This is getting long, eh? Anyway, I want expansions that follow that to include not only the whole of mutantdom (Savage Land, Muir Island, Alpha-Beta-Delta-Omega classifications, Phoenix recurring storyline, multiple Xavier institutes, Astral Plane), later the whole of Cosmic and Spacedom (Galactus, Heralds, Planet Hulk, Kree-Skrull conflicts, Shi'ar Empire), and random bits of civillian and technical life (Reed's Inventing, Stark's Suit tailoring, 'info gathering' missions at cocktail parties, clubs and other such 'fun' civillian venues, player vehicles and vehicle combat), but eventually include some

9) Multiple Mini-events for different sections of the world ( a New York event wouldn't have to involve everyone, either would a mutant event, or an Avengers event or a secret war (which happen surprisingly often with 60 or so characters at a time :) ). But with these exclusive 'mini-events' occuring every few weeks, it warms people up for the quarterly "Big One." Galactus comes to town. Sentinels hunt ALL Superhumans. Shi'ar Invade earth... these types of things involve any and all players and tyipcally involve some sort of update, however small.

10) Plenty of powers. Plenty. Yeah... that's all...

11) Impressive telepathy and magic-user sytems that are more involved than punching someone or hitting them with an optic blast. Telepathy requires unlocking closed things (minigame perhaps?) and magic using involves resources and takes time, and managing powerful dangerous forces (meters). I'd like things of that nature.
 
As long as it doesn't turn out like CoH with it's 6 movesets, I'll be happy.
 
Good suggestions GL1.

I would also like a truly comprehensive character creation tool.

The one in CoH is very limited (no ninja mask for example), with the ability for talented people to create their own skins if possible.

The CoH tool boasts of something like a zillion squared possiblities, but a large majority of those come from the colour options as opposed to (attractive or practical) costume designs.

I want a Spider-Clone merged with yet another symbiote whose origin involves Norman Osborn and the Jackal, and who has stingers, the ability to molt, and most importantly, organic webshooters, and whose best girlfriend has been killed pointlessly.
 
Ensemble studio's job postings mentions animators that need to be able to do camera angles for action-RPGs, so this is probably totally real time.
 
drmick said:
Good suggestions GL1.

I would also like a truly comprehensive character creation tool.

The one in CoH is very limited (no ninja mask for example), with the ability for talented people to create their own skins if possible.

The CoH tool boasts of something like a zillion squared possiblities, but a large majority of those come from the colour options as opposed to (attractive or practical) costume designs.

I want a Spider-Clone merged with yet another symbiote whose origin involves Norman Osborn and the Jackal, and who has stingers, the ability to molt, and most importantly, organic webshooters, and whose best girlfriend has been killed pointlessly.

There's like 3 ninja masks, the Character Creation tool improved after CoV came out.
 
Capt Throbberson said:
There's like 3 ninja masks, the Character Creation tool improved after CoV came out.

Not in COH there isn't. At least not masks like the ones from Last Ninja, Shadow Warriors, Ninja Gaiden etc.
 
So far, the critically acclaimed and commercially successful Age of Empires and Age of Mythology franchises. All they've done so far is RTS games, but we know they're top notch at them, and have proven themselves to be AAA, and AAA studios usually aren't only good at one type of game, so Ensemble's MMO is likely to be awesome.
 
Oh, I don't play RTS's, so that's probably why I didn't recognize the name.
 
So Sigil aren't making this game anymore then?
 
Well, we don't know for sure, but it isn't likely. MS and Sigil had a falling out, and I believe Sigil actually went to Sony to start publishing Vanguard, while Microsoft still owns the Marvel MMO rights, so it doesn't seem likely. And Ensemble is unquestionably making an Xbox360 MMO right now, and they're a Microsoft first party, so I mean, it makes sense.
 
drmick said:
Cryptic are making it now:

http://www.superherohype.com/news.php?id=4750

Just start already!



YEAH, THIS WAS UNVEILED AT X06 YESTERDAY. THIS THREAD SHOULD BE MOVED TO THE 'MS' FORUM, BTW. :up:


BTW, ANYONE ELSE FIND IT ODD......IF NOT FUNNY......THAT 'MS'/MARVEL ENDS UP PARTNERING WITH A DEVELOPER TO MAKE A MARVEL GAME.........THE VERY DEVELOPER 'MARVEL' SUED ONLY 2 YEARS AGO FOR ALLOWING 'COH' FANS TO COPY THEIR CHARACTERS? :wow: :woot:
 
THey settled out of court with lots and lots of ass****ing and "MAKE A MARVEL MMO GAME THAT WILL PULL EVERYONE FROM COH OR WE WILL KILL YOU"
 
SouLeSS said:
THey settled out of court with lots and lots of ass****ing and "MAKE A MARVEL MMO GAME THAT WILL PULL EVERYONE FROM COH OR WE WILL KILL YOU"


THAT SOUNDS ENTIRELY PLAUSIBLE. :woot:
 
I want online just for this.



LOL at Sony getting the DC online game.
 
Correct me if I'm wrong but Ensemble is a MGS first party, right?

I'd assume so since Halo Wars but just checking and making sure it's not some sort of company relationship where Microsoft and Ensemble just like to work together.

Yea, I totally forgot that Cryptic was working on this now. Ensemble must have gotten Halo Wars.
 

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