Whiskey Tango
Avenger
- Joined
- Jun 29, 2007
- Messages
- 25,209
- Reaction score
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- 31
Yes sir, officer sir.
Really? I'm kinda the reverse. My Shepard was a paragon in the first game who represented the absolute best that humanity had to offer. In the second game, while working with Cerberus he slowly declined into a more renegade role as he was corrupted by the Illusive Man, though he showed some signs of redemption in the end when he destroyed the Collector base rather than hand it over to him.
Doesn't that affect your meters though? I play as one paragon and one renegade to try and get the most out of each role. If I play the second one a third time I might try and mix it up.
See what I mean?
What about all the movie critics that constantly "whine" about how bad the Resident Evil movies are?![]()
Good luck finding a studio who will cast a 200 million dollar budget movie with a bunch of video game voice actors. Its why you'll see roles like Wrex, Garrus, and Tali, recast even if they are CGI, covered in makeup, or faceless. Its why animated movies have gone through the trend of using big stars over the past ten years. Because when promoting it you can use the voice actors. "Hey, Seth Rogan is on Leno promoting Monsters vs. Aliens! I should see it!" Studio logic will ensure that real actors are cast in the voice roles.
Keener had a bit part in The Pacific and a bit part in basically every live action role he's had. He's not a guy who the studio would have on the late night circuit and promoting the film when they could have a recognizable actor who will draw a crowd.
I'd rather have someone who can actually act that a glorified model if they go the route of Female Shepard.
Annie Wersching from 24 should play female Shepard.
I let the people burn (they were basically murderers anyway) but could not kill Samara. Morinth scared me too much.
The toughest decision I've ever had to make is whether or not to give the Illusive Man the Collector base. I never trusted the Illusive Man. I was quite sure that giving him the base would result in either him building a Reaper that ultimately turned on humanity or him using the technology to consolidate his own power.
At the same time, one could not deny that having such weaponry could be crucial in a fight against the Reapers.
I ultimately decided against it. The Protheans and all of the other civilizations used Reaper technology and look where it got them. Plus, as Leigon said, it is dangerous to evolve around a predetermined path that is dictated by technology (the very thing we are fighting). In the end, I found it preferrable to let the galaxy fight the Reapers on their own terms. Plus it was just too much power to give that slimey bastard, the Illusive Man. Though I would like to do a play through where I give it to him, just to see the effect on ME3.
Really? I'm kinda the reverse. My Shepard was a paragon in the first game who represented the absolute best that humanity had to offer. In the second game, while working with Cerberus he slowly declined into a more renegade role as he was corrupted by the Illusive Man, though he showed some signs of redemption in the end when he destroyed the Collector base rather than hand it over to him.
My renegade in the ME1 started off as a huge jerk but not really a murderer. However, by the end of the game I was making straight renegade choices: killing the queen and letting the council die. I figure in the second one, that the effects of being brought back to life would take even more of a toll on his psyche and tip him over the edge.
To my knowledge, Mass Effect doesn't even have a writer.![]()
MASS EFFECT
Game creator, Casey Hudson and screenwriter adapting the game to film, Mark Protosevich.