DarthSkywalker
🦉Your Most Aggro Pal (he/him)
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- Jun 16, 2004
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Rip off? That gameplay looked great. If the combat is fun, familiar and intuitive then it's great, right? It only becomes derivative if it isn't served with variety... If those 'nemesis' encounters all feel the same and if your character is boring then fine.... But if that core gameplay is fun and it's wrapped around a great story and some genuinely unique ideas (like the Nemesis system) then I see zero wrong with it.
I mean honestly, some of the greatest games out there are a combination of existing gameplay mechanics put through with a new spin... Uncharted was Tomb Raider, Darksiders was God of War and Zelda with the art style of WOW.... I mean, at the moment both Batman and Assassins Creed use the same combat system.... But does either one detract from the unique feel of the other? Hell no.
Here's an embed for the trailer
There is nothing new here. Only a mishmash of other games. IF it is fun, good, but that doesn't change that. There are vast differences in Batman and Creed, Uncharted and Tomb Raider. Batman, Creed and Uncharted all brought something new, fresh and incredible to the table. This has nothing of the sort.
Derivative is always going to be derivative. That they slapped two swords on his back and gave him Geralt's strut doesn't help either. That is simply presentation and they still couldn't help themselves. You can like it, but I am also allowed to call it as I see it and it isn't like they tried to hide it.
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