'NG: Sigma' : 'PS3' Gets A 'Ninja Gaiden' Refurb From 'Team Ninja'

9/10 from Official PS3 magazine UK, with an alternate demo next month. Look forward to it.
 
I liked it. Played through it numerous times, very excited for this game.
 
I've played through the demo several times and beat it on the second difficulty setting. Apparently, the more you play the demo, the more in-game cash you start off with by default in the complete game! Now that's pretty sweet. :word:
 
The very beginning level through the forest area. I ended up facing a faux native American guy and beating him.

It felt really restrictive, move wise.

What I pressed didn't really mesh with what happened on screens and everything all the moves felt really canned. I understand that it's really based around timing, and it's probably really good or that, but there's just this disconnect between the moves and the button inputs that makes it feel really artificial. Take Devil may Cry or God of War as examples, there the buttons and their actions are so much more intuitive and responsive. Ninja Gaiden feels like dial a combo from Mortal Combat or something.

And lol at your witty flow joke. :cmad:

[BLACKOUT]Die screaming[/BLACKOUT]
 
The very beginning level through the forest area. I ended up facing a faux native American guy and beating him.

It felt really restrictive, move wise.

What I pressed didn't really mesh with what happened on screens and everything all the moves felt really canned. I understand that it's really based around timing, and it's probably really good or that, but there's just this disconnect between the moves and the button inputs that makes it feel really artificial. Take Devil may Cry or God of War as examples, there the buttons and their actions are so much more intuitive and responsive. Ninja Gaiden feels like dial a combo from Mortal Combat or something.

And lol at your witty flow joke. :cmad:

[BLACKOUT]Die screaming[/BLACKOUT]
Once you get deeper into the game, the whole control scheme comes into the clear and it's quickly the best action game you've ever played. At first it may feel like you're just pushing buttons, but eventually there's "branching combos" of sorts that really changes the moves depending on what buttons you press, the most obvious example being the Izuna Slash and the Izuna Drop (those names may be wrong, it's been three years (side note: LOL at PS3's best game yet being three years old ROMLAFOMALAMAOAM :D (couldn't resist for old-times sake))) as they obviously begin the same, but depending on what you do the technique goes a whole different route. All animated perfectly of course. That's one example of many, you'll really get into the combat system after about an hour of play, and once you have it mastered, everything else will feel like garbage.

Especially Spider-man 2's combat system, which you're not allowed to like.
 
YES! Best Buy has shipped my copy of Ninja Gaiden Sigma! Should be here tomorrow!
 
Guess I was wrong, I was looking at another item I orderd. In reality, this game not only DIDN'T Ship, it's now on backorder. How does something get on backorder before it's even released? *sigh* I'm hoping it says backorderd because the release date is 7/04 and they said it was 7/03, in which case, it's 7/03 and it really doesn't come out untill 7/04 and they have no way of saying it's delayed other than, back order and obviously they don't have it yet....wishful thinking *sniff*
 
Yeah, I picked mine up locally too. Cancled it off bestbuy.

So far it barely looks better than Ninja Gaiden Black....I must delve deeper, but so far, graphically, I'm not impressed (not that it looks bad). Tomb Raider Legend seems to have had a better graphical upgrade for the 360 compared to the PS2 and XBOX versions, that is what I was expecting with this game.
 
I'VE BEEN PLAYING THIS BABY FOR THE PAST TWO DAYS, FREAKIN AWESOME!!! WHEN I HEARD THE ORIGINAL XBOX WAS GETTING A NINJA GAIDEN GAME, IT WAS THE ONLY TIME I WAS JEALOUS OF THE BOX,:( I SOON GOT OVER IT AND LOW AND BEHOLD, A FEW YEARS LATER WE GET NINJA GAIDEN ON CRACK!!!:D ANYWAY I'M RESURRECTING THIS OLD THREAD BECAUSE I FEAL THIS GAME DESERVES SOME LOVE AND ATTENTION!!!:o IT WASN'T QUITE WHAT I WAS EXPECTING, FOR SOME REASON I GOT THE IDEA IN MY HEAD THAT IT WAS SOMEWHAT SIMILAR TO GOD OF WAR BUT IT'S CLOSER TO DEVIL MAY CRY, SO IT'S COOL!!! THE GRAPHICS LOOK AWESOME, RACHEL IS, UM, BOYANT,:eek::D AND I CAN'T WAIT TO SEE HOW IT ENDS,9.5/10!!!:D:up:
 
The demo I played was alright but nothing spectacular I'm afraid
 
The game is getting DLC

http://ps3.ign.com/articles/810/810350p1.html

Ninja Gaiden Sigma Downloadable Content Announced
Survival mode to hit later this month.
by Anoop Gantayat
August 3, 2007 - If you consider yourself a Ninja Master, you'll want to check out what Tecmo has in store for Ninja Gaiden Sigma. The company announced today final plans for the game's Survival Mode, which will be added via download starting later this month.

Survival Mode features themed missions where you face off against a series of enemies, testing yourself to see how long you can endure the beating. As you play through each mission, you're given a score which is used in a worldwide ranking.

Three missions will be available for download separately. On 8/30, you'll be able to download the Weapon Master mission, which limits you to five weapon. Set to follow in late September is the Speed Master mission, where time is limited and the enemies and stages are set up to provide for a quick fight. Finally, late October will see the Rachel Master mission, featuring five survival tests as newcomer Rachel.

In Japan, each mission will cost 315 yen, or approximately three dollars. There's no word yet on US pricing or availability, but we expect comment from Tecmo America soon.
 
The game is getting DLC

http://ps3.ign.com/articles/810/810350p1.html

Ninja Gaiden Sigma Downloadable Content Announced
Survival mode to hit later this month.
by Anoop Gantayat
August 3, 2007 - If you consider yourself a Ninja Master, you'll want to check out what Tecmo has in store for Ninja Gaiden Sigma. The company announced today final plans for the game's Survival Mode, which will be added via download starting later this month.

Survival Mode features themed missions where you face off against a series of enemies, testing yourself to see how long you can endure the beating. As you play through each mission, you're given a score which is used in a worldwide ranking.

Three missions will be available for download separately. On 8/30, you'll be able to download the Weapon Master mission, which limits you to five weapon. Set to follow in late September is the Speed Master mission, where time is limited and the enemies and stages are set up to provide for a quick fight. Finally, late October will see the Rachel Master mission, featuring five survival tests as newcomer Rachel.

In Japan, each mission will cost 315 yen, or approximately three dollars. There's no word yet on US pricing or availability, but we expect comment from Tecmo America soon.

YEAH I READ THIS THE OTHER DAY, IT SOUNDS AWESOME!!!:yay: I ACTUALLY BEAT THE GAME LAST WEEK, NEEDLESS TO SAY IT WAS CHALLENGING!!! SOME OF THE ARENA MISSIONS ARE FREAKING IMPOSSIBLE, BUT I WILL PREVAIL, EVENTUALLY!!!:o:oldrazz::D:up:
 
Bleh this game kind of sucks. It's like the phylosophy behind DMC, except taking the direct control you have over the character back by about 2 steps since it's the button presses that determine what you do not what button you're pressing, I feel like I'm only Half playing this game, and its combat is only so so.
 
You're only saying that because Itagaki hates Heavenly Sword. :oldrazz:
 
Actually I was drinking the haterade for Ninja Gaiden Sigma before Itigaki called my lovely Heavenly Sword 'Half Assed', thanks. :cmad:
 
I agree that DMC is better, and that Itagaki is a thoroughbred idiot. But gosh darnit, I can't help but love this game anyway. :o
 

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