Fight from the surface to the stars.
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Hello Games has released a new trailer for No Mans Sky dubbed Fight.
The trailer, which focuses on combat, is the second in a series of pillars trailers for the game. The first one introduced exploration.
No Mans Sky will launch both physically and digitally for PlayStation 4, and digitally for PC, on August 9 in North America, August 10 in Europe, and August 12 in the United Kingdom.
Watch the trailer below.
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PC, PlayStation 4, Clips, Hello Games, No Man's Sky, Trailers
Buy and sell, and upgrade and enhance.
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Hello Games has released a new trailer for No Mans Sky dubbed Trade.
The trailer, which focuses on trade, is the third in a series of pillars trailers for the game. The first one introduced exploration and the second focused on combat.
No Mans Sky will launch both physically and digitally for PlayStation 4, and digitally for PC, on August 9 in North America, August 10 in Europe, and August 12 in the United Kingdom.
Watch the trailer below.
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Read More
PC, PlayStation 4, Clips, Hello Games, No Man's Sky, Trailers
People are playing this game and well... well it is what it is apparently. Someone already got to the center of the galaxy in 30 hours.
I am reading that as well. Doesn't sound like a speed run. There are glitches and errors that need to be fixed which have effected the progress, but the player is "exploring". He emphasized stopping going forward to simply see what the game had to offer. That doesn't sound like a speed run to me.Yeah, Ive been reading some of that **** storm on reddit.
The player in question was basically playing a speed run of the game; his sole intent was to get to the center as fast as he possibly could. For a game about exploration; seeing as much (or as little) of the galaxy as you want, a 30 hour speed run is a non issue.
This happens whenever an early copy gets out in the wild: people freak out over bugs that will be fixed in the inevitable Day One patch and people freak out over the play time, completely ignoring the fact that the early player is typically finishing the game as fast as possible.
Ill take the complaints with a grain of salt and see for myself.
I mean, is 30 hours...bad? That seems like a pretty solid experience to me. Unless people really bought into the whole, 'it's so infinite, it's beyond infinite, and everything is infinite forever' bit they were trying to sell.
I am reading that as well. Doesn't sound like a speed run. There are glitches and errors that need to be fixed which have effected the progress, but the player is "exploring". He emphasized stopping going forward to simply see what the game had to offer. That doesn't sound like a speed run to me.
He also pointed out one of the basic problems with not heading straight for the center. The gear in the game gets better as you get closer to the center. So the game incentivizes you to progress forward as quick as possible. Otherwise you are wasting time collecting resources that are much easier to get the more you progress.
All I know is, I have the game preordered, paid off, and I will be a happy camper on Tuesday.
No game is entirely what you anticipated during it's production. I've never felt hugely let down or lied to about a game once I had it in my hands.
Thing is, a game this unique, and ambitious, needs to be supported. (well, I mean, if you dig it) Variety is getting harder to come by these days, especially with so many gamers dismissing the indie market, where a lot of the innovation can actually afford to be.