zenith16
Avenger
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- Apr 17, 2008
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Dishonored shows that developers should still be building levels and not just worlds
17 hours ago
For a long time, levels were the standard delivery format for videogames - discrete chunks of action, exploration, and storytelling that together...Read more
17 hours ago
For a long time, levels were the standard delivery format for videogames - discrete chunks of action, exploration, and storytelling that together...Read more
source: PCGN
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