Only if they expand though, which I think they should, now.
But if it's still the same group of developers, they'll be spread so thin, Ratchet and Resistance games will be like 4 years apart.
Though Ratchet can take it. I mean, Crack in Time concluded things nicely, there COULD be a sequel, but at least, unlike Tools of Destruction, this one didn't leave us on a massive cliffhanger.
Hopefully they'll expand. Seeing how the company grew while
Tools of Destruction and
Resistance, not to mention being constantly being honored for "Best Place to Work", I could see the company growing.
So, now that I finished the game here's my thoughts:
THE BAD:
-The game was a bit short.
-Not a large variety of weapons and enemies.
-Certain glitches, especially the Valkyrie glitch.
THE GOOD:
-An excellent, epic story with smart plot twists and likeable characters.
-Despite shortage of weapons, they are still fun.
-Plenty of replay value in Zoni, Mods, and moon systems.
-The graphics are GORGEOUS (especially in Terachnos and Vapedia)
-Plenty of little details (character animation, trivia, space radio) that make the game whole.
So, overall, I really liked. Probably the second greatest game in the series.
9/10