I'm sorry, but I think Christopher is wrong. TDKT does have a grounded reality vibe, but if he really means that it's really grounded in reality, it's not.
Yeah, what would Christopher Nolan know? I mean, he's only the guy who wrote, directed and produced the Dark Knight trilogy.
Normally, I would apologize for using sarcasm, but this time I think it's warranted.
Of course he doesn't mean it's real - although it's probably as realistic as Batman could get, while still remaining entertaining. What he's going for is
realistic, rather than making it actually real.
I've already said this but here goes.....
The genius of Nolan is that so many other things in the trilogy are probably not possible, but he frames them in such a way that we suspend disbelief - and he does this by convincing us, as an audience that they may not be
actually possible (like the memory cloth glider) but are at least
theoretically possible - and that' s enough. But the suspension of disbelief remains a fragile thing, and he plays a bit too fast and loose with it in TDKR for my taste.
Now, plenty of things in TDK aren't real - you're correct, it's weird that the Joker is not incapacitated by a bomb blast that KO's everyone else at the MCU - although he did know it was coming.
It's an assumption that he glides. Same with the bat change. We have no idea how he escaped. He could have had an underwater batpod for all we know
Yeah, kind of my point he could glide all he liked but he wasn't going to cover 6 miles in 5 seconds. Unless he had a teleportation device or a supersonic jetpack he wasn't going clear the blast radius in the time allowed. Even if he ditched the Bat in the sea, it wasn't going to happen. Batman can do some amazing things, and his gadgets can do the near impossible but Nolan has the sense (usually) to not utterly have Batman wipe his ass with the laws of physics, and the boundaries of space and time.
For example, a number of people have spent time on the realism of Batman's gliding cape, apparently it's not the gliding that's the problem, but more the landing and not dying part that's tricky.
http://www.dailymail.co.uk/sciencet...tmans-famous-glide-result-fatal-injuries.html
http://mad-science.wonderhowto.com/...re-batmans-gadgets-dark-knight-rises-0138210/
http://theweek.com/articles/473883/dark-knight-rises-could-batman-really-survive-leap-skyscraper
So, while the gliding isn't utterly impossible, it's got some big problems, and that goes back to Nolan's genius - he takes something that's theoretically possible and sells it to us.
The movie specifically says that Harvey is in agonizing pain and not every part of his face has burnt away nerve endings. I'm sorry, but Harvey and Bruce's vertebrae are both ridiculous. It doesn't matter at the end of the day to what degree.
Actually degree is everything. If Harvey had a 1st degree sunburn it would be a very different issue. If Bruce just had a slipped disc, well that too would be different. It's the degree of injury that's precisely the problem.
In an earlier post, about my reaction to TDKR I mention the vertebrae issue. Now Harvey running around with half a face, I can live with - I can suspend disbelief, because it's possible that he could, for a short time, operate like that - different people can tolerate pain differently.
Bruce's back is a different story, interestingly the way Bane hurt him was different then the comics (which severed his spine). What Bane did in TDKR would have damaged his back and been incredibly painful (as someone who's had a minor back injury, I can attest to that). However, the method of repair is indeed ridiculous, I agree with you there.
IMO Nolan doesn't push believability as far in TDK (with the burnt face) but the spinal injury in TDKT (and some other stuff in that film) is a push too far for me, which is why I think TDK is a better film.
this is an interesting article on the issue:
http://www.thegeektwins.com/2012/08/is-dark-knight-rises-broken-back.html#.VpHwoLZ95dh
Sadly, I don't think our conversation can advance any further from this point. We will have to agree to disagree and move on. Regards.