Resistance: The Fall of Man (threads Merged)

What do you think Resistance will score?

  • 1/10

  • 2/10

  • 3/10

  • 4/10

  • 5/10

  • 6/10

  • 7/10

  • 8/10

  • 9/10

  • 10/10

  • 1/10

  • 2/10

  • 3/10

  • 4/10

  • 5/10

  • 6/10

  • 7/10

  • 8/10

  • 9/10

  • 10/10


Results are only viewable after voting.
Status
Not open for further replies.
Gammy79 said:
Wow, really? :up:
So the harder modes have more stages or something? :confused:

I'm not exactly sure how it works? I do know with the harder modes you get new enemies to fight and new weapons added to your arsenal. I think it might just be the game takes a lot longer with the battles and that there is more enemies to fight on screen. So who knows, I could ask Insomniac but I kind of want to be surprised :D

I am speculating though they stopped the game at a certain point because I know the writer of Resistance said the story was so huge that they think its going to be a more than one game. I believe they cut some of the story because they felt it would fit better in another game? But thats just what i'm speculating. So I have no clue.

I guess we'll have to see how this all plays out. But its getting great reviews and is very accepted. It got AAA so you know the game will be good. I'm so excited!
 
Fenrir said:
Only difference being said "******s who started it" have shallow arguments and poor logic. So no, it DOESN'T make me as bad. :up:



Why not ask Danalys that question, who popped in only to reply to a week old post?

i hadn't bothered reading this thread in a week. i've got better things to do. also i like to come back later seeing all the responses my posts get. not having the time and being bothered to respond to multiple different arguements (with so many problems that it would take a massive write up to point out all the problems, aswell as educating you.) i just pick on the strongest one. since even your strongest arguements are weak.

wasn't your last arguement just a reinteration of the same stuff as before. sorry if it wasn't, but i got bored by your attempted insults so i gave up reading. that'll explain the whole not replying point by point like an obsessive.
 
^Will do hehehe

Heres a new interview with a Ted Price :D

Enjoy

Now that we’re starting to get our hands on the PS3 launch titles in a little more depth, personal favourites are emerging. I’ve got friends who are all over Ridge Racer 7 like a rash; others are intrigued by MotorStorm’s ace physics and combative gameplay. It’s a good sign, I guess, that people are finding their own titles to fixate on rather than everyone pointing at one single launch title as being the pick of the bunch - or worse again, everyone sounding a universal “meh” sound and being uninterested by the lot. For me, though, the title to watch is Resistance: Fall of Man - a first person shooter which I initially wrote off as being a cynical attempt to make a World War 2 game by the numbers look interesting by adding aliens, but which looks more and more like a genuinely brilliant game every time I see it.

Today, then, I’m having a quick chat with Ted Price - the head of Insomniac Games, the company making Resistance. You might know them as the developers of Ratchet & Clank, and although Resistance is gritty and unrelenting, depicting an alternate history where real British towns and cities are under the control of a nasty extra-terrestial force in the late 1940s, you can still feel the influence of Ratchet in the game’s weapons. The team has really cut loose with the PS3’s physics capability, giving us a host of really interesting weapons we’ve never seen in a game before - many of which, Price claims, couldn’t have been done at all on the PS2, because they rely so heavily on working out the physics of hundreds of individual bullets, spikes or particles.

That being said - isn’t Price worried that most people will just dismiss the game as yet another WW2 shooter, which is exactly what I did when I first saw it? Apparently not.

“The fact that we set it in Great Britain is a big clue for people that this is not a World War II game,” he explains, “because in World War II, there wasn’t a lot of fighting in Great Britain! Secondly, the Chimera have a greater and greater influence on the environment as you move through the game - and even though we’ve shown some settings that are more terrestrial, there are plenty of Chimeran structures that set it apart from any other first person shooter out there, especially those that are World War II shooters.”

“Finally,” Price continues, “we make a big point in the story to emphasise the difference between this time period and previous time periods - in particular, with the technology that we present. You’ll notice that we have VTOLs [Vertical Take Off and Landing aircraft] flying around - that’s the standard mode of transportation in this world. Those didn’t exist in our world until the 1990s perhaps, the 1980s? That freedom of creating very different technology was one of the great aspects of working with this alternate history - and I think that as people play the game, they’re going to feel that it’s a very different setting.”

One of the interesting things about Resistance, from a gamers point of view, is that it doesn’t look like a launch title - which in general are games that are a bit rough and ready, with graphics that don’t take advantage of the hardware, not much in the way of content and loads of bugs. By contrast, Resistance is a really polished game - the kind of thing you expect to see a year after a console launches, not the day it comes out. So did Sony play favourites and give Insomniac access to hardware before all the other studios, or something?

“Not necessarily,” Price says, “but we worked closely with Sony at the very beginning to understand what the architecture was going to be all about. We participated in that early aspect of development, before we even had dev stations. As a result, we were able to get ready for when those dev stations came - so as soon as we got the dev stations, we jumped on it, and we had our levels up and running very quickly. We began building assets long before we got PlayStation 3 development stations.”

He pauses and thinks for a second. “The other thing to keep in mind,” he says, “is that we’ve been on PlayStation hardware now for over ten years, and I think our team of engineers is used to how Sony develops hardware. Even though the Cell and the PlayStation 3 are very, very different from PlayStation 2 and PlayStation, there’s a certain design sensibility that you get in terms of working with the hardware. Sony, for example, their hardware allows you to get very close to the metal - and our guys are used to working at a very low level and really squeezing a lot of power out of these machines. So, they were probably more ready because of our experience on the previous Sony platforms than had we not worked on PSone and PS2.”

Aside from the singleplayer campaign, Resistance also has extensive multiplayer support - both four-way split-screen, and online play for up to 40 players. Online games are hosted on servers provided by Sony, and Price claims that the team has experimented with 40 player matches involving gamers from locations as far afield as the United States, Spain and Japan, with near-perfect gameplay experienced between those countries. The game also has a built in buddy list, support for clans with up to 200 members, and the ability to form temporary parties who join a match as a group, thus simplifying the process of getting all your pals into the same game. However, disappointingly, it won’t hook into the main buddy list of the PlayStation 3 - instead you’ll need to build your own buddy list which is specific to the game. Price wouldn’t be drawn on whether this will be fixed by a future update to the game, but he made a point of saying that the buddy lists are separate “currently”, and said that “it is definitely possible to update the game via online” - so perhaps there’s hope on that front.

Finally, we leave Price with a question about the locations in the game - which takes in action from cities including York, Manchester, Grimsby (yes, Grimsby - “it had a great fish cannery,” Price explains cryptically), Nottingham and London, plus quite possibly a few more. “We actually went over to England - one of our artists went over and took a lot of photographs of all the places that we built,” Price explains.

“We also used maps of the era. For instance, if you go into Manchester, you’ll notice that the Manchester cathedral is there, the bridge leading to the cathedral is there… It was all based on real maps of the areas. Also, London is in the game, but it’s very different because it has a lot of the older structures that we believe would have existed had World War II never occurred in real life. So, it does look different to what you see today - it’s not quite as modern, simply because it never had a chance to be modernised.”

All of which, as a Londoner, just leaves me all the more keen to see the game in its final form. When all’s said and done about the hardware, PS3 will - like any console - live or die on the strength of its games; and Resistance is definitely one to watch to get a feel for what developers are starting to accomplish on the hardware.
 
New Screens :D

One word: Phenomenal

resistance1_010.jpg

resistance1_009.jpg

resistance1_008.jpg

resistance1_006.jpg

resistance1_005.jpg
 
Danalys said:
i hadn't bothered reading this thread in a week. i've got better things to do. also i like to come back later seeing all the responses my posts get. not having the time and being bothered to respond to multiple different arguements (with so many problems that it would take a massive write up to point out all the problems, aswell as educating you.) i just pick on the strongest one. since even your strongest arguements are weak.

wasn't your last arguement just a reinteration of the same stuff as before. sorry if it wasn't, but i got bored by your attempted insults so i gave up reading. that'll explain the whole not replying point by point like an obsessive.
Yeah, remember when that Fenrir guy said lasers don't emit lights? What an idiot! :o
 
THE LIZARD#1 said:
I was talking about in Normal mode :D Its 12 hours, the farther you man up and go past the 2 harder modes which is like Hard and OH <MY GOD BREAK MY PS3 hard, thats when you get the longer and I mean longer! Hours :D I think its awesome, the farther you move up the difficulty the longer the game.

I can't wait until I beat it on all 4 modes, I'm scared though about the OH MY GOD one :( This game looks hard as hell!

Oh hey I can't post any pics yet but if you guys thought I was insanely obsessed with Resistance: Fall of Man I took it to a new level :D

I went as a Hybrid for Halloween, we made it using a ton of Home Depot stuff and I must say it was scary as hell! I scared a little 2 year old and I didn't even do anything! She wasn't even scared of like the devil or the reaper that stood next to me.

I also hid in bushes and lept out at kids and scared the S**T out of them, they said it was the best Halloween ever cause I scared them and everyone loved my costume.

P.S.

Don't worry I made sure they were like 7+. :) I don't know if that makes me a good person, but I got a 35 year old with my costume! :D
That reminds me of a few years ago when I dressed up like a scarecrow and sat outside of a lawn chair infront of my house with a bowl of candy on my lap and a "Take one." sign on my shirt. Me and my friend made me look like I was just a scarecrow and no one inside. And whenever kids came and tried to take the whole bowl I jumped up and screamed, "I SAID ONLY TAKE ONE!" and then ruined Halloween. Good times. :o
 
Danalys said:
i hadn't bothered reading this thread in a week. i've got better things to do. also i like to come back later seeing all the responses my posts get. not having the time and being bothered to respond to multiple different arguements (with so many problems that it would take a massive write up to point out all the problems, aswell as educating you.) i just pick on the strongest one. since even your strongest arguements are weak.

Even despite my "weak" arguments, you didn't have the spine nor the intellectual competence to provide a substantial reply to any of them. Got it sport. At least it gives us a good idea about which one of us is the hopeless one and...it's not me. :)

wasn't your last arguement just a reinteration of the same stuff as before.

Yeah, and I'm still waiting on a response to the first one. I mean Jesus, don't you have any integrity or self-respect? Despite my repeated provocations for a rebuttal to my posts, you still sidestep the issue and insist on pitiful finger-pointing with that shallow and supercilious attitude. :down:

sorry if it wasn't, but i got bored by your attempted insults so i gave up reading.

Really? If my "insults" are so bad, why not get a mod in here and get me banned or something? C.Lee has been constantly monitoring this thread, and I also cleared up a lot of things with him via PM. Really, you must be childishly hyper-sensitive and thin-skinned if you think a couple of my sarcastic witticisms are offensive to the point of being labeled as "insults". :whatever:

that'll explain the whole not replying point by point like an obsessive.

Like I said, I have a habit of being thorough and detail-oriented in everything that I do. You don't like it, stop arguing with me and replying to my posts. Otherwise, consistently *****ing and moaning about my confrontational nature after you pick a fight with me is as stupid as jumping into the river in winter and then cry about the water being cold. No one is putting a gun to your head and compelling you to post replies to my post. The decision to post is always yours, and by now, you should have very well known the way I respond to posts, so at least have the common dignity to face the arguments raised instead of crying foul like a baby at my meticulous tendencies every single time.
 
WeeZiTe said:
Yeah, remember when that Fenrir guy said lasers don't emit lights? What an idiot! :o

Oh and don't forget what that idiot said about Unreal Engine 3 as well for being too slow for first person shooters and Heavenly Sword and Lair looking more beautiful and having a better engine than Gears of War. :whatever:
 
i'd call them insults just boring ones. boring insults are just tiring. and they're not worth complaining about because they show you for who you are. and i like showing you up for who you are.

i don't need to respond to any of your points because i already showed that arguing about the originallity was pointless. to argue about it further would be to be doing something pointless myself. which would be hypocritical.

i'll leave the pointless stuff to you.
 
Danalys said:
i'd call them insults just boring ones. boring insults are just tiring. and they're not worth complaining about because they show you for who you are. and i like showing you up for who you are.

So sarcasm and witticisms equal "insults" to you? Somebody call a waaaaaaaaaaambulance! :down::D

i don't need to respond to any of your points because i already showed that arguing about the originallity was pointless.

Really? Why didn't you think of that earlier when you pointlessly started the whole damn "pointless" originality argument at first by stating "halo ripped off half-life" and replying to a post of mine that was addressed to Lizard?

Yup, great way to kick yourself in the face there, sweetie. :whatever::up:

Oh and just so you won't have any place to dodge and run, here's that post of yours I was talking about that started this entire argument between you and me.

to argue about it further would be to be doing something pointless myself. which would be hypocritical.

Then as illustrated by the above paragraph that clearly shows you as the culprit for igniting this debate which you are so keen to call "pointless", I'm still shocked and appalled you haven't realized by now that "hypocrite" is your middle name.

i'll leave the pointless stuff to you.

And I'll leave it to you to bring the "pointless stuff" in discussions to begin with. Glass houses and stones, honey, don't forget that. ;)
 
Danalys said:
i'd call them insults just boring ones. boring insults are just tiring. and they're not worth complaining about because they show you for who you are. and i like showing you up for who you are.

i don't need to respond to any of your points because i already showed that arguing about the originallity was pointless. to argue about it further would be to be doing something pointless myself. which would be hypocritical.

i'll leave the pointless stuff to you.
The Ignore feature works great, you should try it.
 
naw you ignore some stuff and it festers. also i'd miss the unintentional entertainment.
 
LongDong said:
Heh heh, oh so very true
What I think is funny is how you claim that he doesn't bother you and yet you put him on ignore. Oh, ho ho ho. That's a knee slapper.
 
WeeZiTe said:
What I think is funny is how you claim that he doesn't bother you and yet you put him on ignore. Oh, ho ho ho. That's a knee slapper.

He doesn't bother me, but why waste my time reading pointless insult laden posts like those? I kill enough time as it is, why be tempted to waste even more on him?
 
I get my hands on a PS3 next week for a playtest. I will let you know what I think of RESIISTANCE anyway.
 
LongDong said:
He doesn't bother me, but why waste my time reading pointless insult laden posts like those? I kill enough time as it is, why be tempted to waste even more on him?
AKA, what he says bothers me. If he really didn't bother you, you would see that he replied to something and just overlook it. You wouldn't have taken the time to block him.
 
Better start discussing the game or this thread is closed.
 
that would be giving in to attempts at disruptive behaviour. i got that piece of footage lizard linked to downloaded and it's still looking smooth and good. can't judge fine detail obviously tho. i still want far more from next gen eventually.
 
Danalys said:
that would be giving in to attempts at disruptive behaviour. i got that piece of footage lizard linked to downloaded and it's still looking smooth and good. can't judge fine detail obviously tho. i still want far more from next gen eventually.
Oh my God, how is it disruptive? Seriously? If anything, the only thing that was disruptive was when Lizard USED TO come intro every thread and sieg heil Resistance. (And he hasn't for a few days, which is longer then he ever has before. So he's a changed man in my book. :woot::up:) Fenrir said he doesn't think the game and Lizard says he does. Then Lizard made a bunch of points that Resistance copied from no games and Fenrir retorted. Then that went on and on for a long time. I don't see how you think you're any better then Fenrir seeing as you were apart of the same argument as him that caused this so called "disruption." Just because you look at Resistance in a favorable light doesn't give you a get out of jail free card. :whatever:
 
C. Lee said:
Better start discussing the game or this thread is closed.
Don't close the thread. There are people who do want to discuss the game. If you close it you're letting people deliberately derail it.
 
Status
Not open for further replies.
Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"