Just my two cents but I still feel the Elder Scrolls is a very strong property and Skyrim will always be in my top 5 favorite games. While I can understand the criticisms about pop culture references and all that, I really respect Bethesda’s commitment to crafting a huge world with a ton of lore that can be interpreted in multiple ways. It’s not as obscure as something like Elden Ring where you could draw almost any conclusions you want from it but if you go through the games and read all the books and talk to all the NPCs, you find a ton of (intentional) inconsistencies in the supposed history that allow you to figure it out on your own. I’ve watched wayyyy to many Fudgemuppet and TheEpicNate videos on this stuff and some of the concepts like Dragonbreaks and the Tower theory about how the Thalmor are likely trying to unmake the world (which borrows heavily from The Dark Tower and Tolkien but is still a cool concept on its own) really pull me in.
I think that was one of my chief complaints about Starfield… they weirdly DIDN’T craft a compelling enough story to keep me hooked, or anyone for that matter. Some of the plot threads like House Varuun, the Starborn and what happened to Earth are interesting, but I expected more to dig into because that’s what we’ve come to expect from BGS, especially in a game this huge. Elder Scrolls and Fallout have a ton of lore that you can engage with or ignore, but if you engage with it I think it can really pull you in. Starfield simply doesn’t have enough. Now, to be fair, that’s partially because Starfield is the first (and probably be the only) game in this series, while Elder Scrolls and Fallout have a lot more material out there and the early games weren’t as lore heavy. But I still think they could have done more. I understand finding books like Moby Dick and Dracula lying around but there should have been tons of other material to dig into that actually gave you insights into the game itself. That was such a missed opportunity.