The Amazing Spider-Man The Amazing Spider-Man General Discussion & Speculation Thread - Part 2

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Agreed. Design changes or not, Garfield looks more like Spidey than any previous attempt a live action version.

Many may say that Raimi's was better but to other than a slightly better suit (it still had MANY flaws), Raimi's version of Spidey was just too bulky. He was bulkier than he had ever even been in the comics. On top of that, Raimi's Spidey got bulkier with each film, resulting in this infamous picure:

Spidey should never look overly bulky nor should it be EXTREMELY obvious that there is any type of muscle padding one the actor (which there shouldn't be in the first place.)

I don't think you've read the comics. Anyone who's familiar with them can tell you that different artist have given Spider-Man different body forms when it comes to muscularity or the lack thereof.

My favorite is the more slender and muscular toned Spidey but saying that Raimi's Spider-Man was bulkier than some of the comic versions shows you don't have any idea as to what you're writing about.

Bulky Version

nBp9R.jpg


Slender/Tone muscle physique version

uKLLK.jpg
 
Yeah, I can see why you are not worried, you haven't given it enough thought.
You've posted pics of him swinging on a rope...big deal. What I am talking about is his physical dexterity, his faster than humanly possible movements and reactions, which can only be achieved by CGI.
There is no way on earth that the best Spidey action scenes in the Raimi trilogy(which are still the best action scenes in any sh/cb adaptation) could be done using stuntmen.
He could easily come across as a very human martial artist/acrobat.

They will be using CGI also.
 
I've said this over and over again,

Tobey: Ditko-era Peter/Spidey

amazingfspiderman7ditko547.jpg


2_qCB7F.jpg


spiderman-reboot.jpg


MV5BMzk3MTE5MDU5NV5BMl5BanBnXkFtZTYwMjY3NTY3._V1._SY317_CR0,0,214,317_.jpg


Andrew: Ultimate Peter/Spidey with a mixture of Amazing Peter's more recent look/Spidey.

The-Amazing-Spider-Man-EW1.jpg


80016-158709-civil-war_super.jpg


ultimatespiderman_sm.jpg


swinging.jpg


Ultimate Spidey in terms of the slender and more toned body type.
 
weird that they are doing so much stuff modernized but they just had to have the ditko lizard...
 
I think it's because that version of the Lizard didn't look completely like a raptor. His version was the only one that looked somewhat human.
 
I think it's because that version of the Lizard didn't look completely like a raptor. His version was the only one that looked somewhat human.

Which I appreciate. The Lizard that looks more a Velociraptor than any actual kind of lizard is lazy and boring, in my opinion.
 
To assume that they're not going to use CGI for Spider-Man when needed also shows that you haven't given it enough thought.

Somethings are far too dangerous and/or impossible for an actor and/or stuntman to do. But the fact that they're trying to add a weight to the character in the way that he moves (when possible, of course) is a very good thing.

Here's a an excerpt from an interview with Vic Armstrong, the stunt coordinator on The Amazing Spider-Man.

"When Spider-Man swings from one direction, then turns to swing another direction he’s pulling at 2 to 2 ½ Gs. That’s a lot of pressure on his body, but you see that on the body. You see the arms straightening out, you see the legs straightening out and then he pulls them back up as he then goes back up into his flying position.

You sense, subconsciously, the realism. You know. The eye and the brain is a funny thing. You only need something slightly off kilter for you to say, “Oh! Alarm-alarm-alarm! Something’s not right!” If somebody has one eye a quarter-inch higher, it’s not a lot, but straightaway the whole thing is out of balance and you see that in CG. When you see somebody swinging for real, then you look at the CG version your computer brain instantly tells you which is which."

absolutely correct. your will will tell you if something is off even if what you are seeing pretty much impossible.
for example hulk is superhumanly strong and he can pick up a car no problem at all but that car is still heavy and still has real world physics, therefore if hulk picks up the car and the car doesn't behave with real world physics it will look 'wrong'.

in superman 2 the two kryptonians pick up the bus and throw it, that's a real bus being lifted with hydrolics and you can totally tell. practical effects sell the illusion far more than weightless CG

exactly the same with spidey, he can leap 100 feet in the air but he is still controlled by inertia and gravity, if he doesn't take off and land correctly it will look worng.

it always confused me why imageworks had a CG spidey taking off and landing it makes far more sense to have a stunt guy leap as high as he can, and then land and then morph the CG character between the take off and landing.
 
absolutely correct. your will will tell you if something is off even if what you are seeing pretty much impossible.
for example hulk is superhumanly strong and he can pick up a car no problem at all but that car is still heavy and still has real world physics, therefore if hulk picks up the car and the car doesn't behave with real world physics it will look 'wrong'.

in superman 2 the two kryptonians pick up the bus and throw it, that's a real bus being lifted with hydrolics and you can totally tell. practical effects sell the illusion far more than weightless CG

exactly the same with spidey, he can leap 100 feet in the air but he is still controlled by inertia and gravity, if he doesn't take off and land correctly it will look worng.

it always confused me why imageworks had a CG spidey taking off and landing it makes far more sense to have a stunt guy leap as high as he can, and then land and then morph the CG character between the take off and landing.

Agreed. The CGI takeoffs always looked bad to me; they felt to weightless. The few practical takeoffs they had were always good to me.
 
I've said this over and over again,

Tobey: Ditko-era Peter/Spidey

amazingfspiderman7ditko547.jpg


2_qCB7F.jpg


spiderman-reboot.jpg


MV5BMzk3MTE5MDU5NV5BMl5BanBnXkFtZTYwMjY3NTY3._V1._SY317_CR0,0,214,317_.jpg


Andrew: Ultimate Peter/Spidey with a mixture of Amazing Peter's more recent look/Spidey.

The-Amazing-Spider-Man-EW1.jpg


80016-158709-civil-war_super.jpg


ultimatespiderman_sm.jpg


swinging.jpg


Ultimate Spidey in terms of the slender and more toned body type.

That picture of Spidey from the comics shows that Garfield's hair looks like Peter's hair looks like in the comics.
 
Actually, I think the use of practical stunts over CGI is something to worry about, there is a good chance that Spidey could come across as any old martial artist onscreen, the fact is, that Spidey should be doing things onscreen that no human is capable of doing. Look at the way crooks react to him in the books 'He's not human! No-one can move that fast!'

The use of practical effects feels like a money saving endevour more than an aesthetic choice.
Also, that full length trailer, it is a little worrying that we saw no Spider-man action, all we got was that p.o.v shot, which, kind of looks like something designed for a 3D thrill ride, more like a ride at the carnival, than a new and interesting way of realising the character's unique physicality onscreen.

Don't mean to come off rude in anyway somehow...but it doesn't sound like you've been keeping up with this film like the rest of us.

As for practical effects making Spider-man look like a "martial artist", the fact that Spider-man is someone doing this superhuman things while swinging was something Webb and crew took into consideration when they decided to do rig work for some of the swinging scenes. I remember reading it an article somewhere..possibly the one with Vic Armstrong, but I don't know. But, it seems like they know what they're doing...they know the character that they're dealing with and how the character should look when he moves. So I'm not worried.

I completely disagree with your assessment that practical effects are more for saving money...
 
CG vs practical

for me the high point of spider-man is graveyard fight and the high point of SM2 was the train fight. the train fight was almost entirely CG and the graveyard fight was nearly entirely practical. overall I would say I prefered the train fight but the graveyard fight was freaking amazing as well.

when both are done well (CG and practical) it can be very effective.
 
CG vs practical

for me the high point of spider-man is graveyard fight and the high point of SM2 was the train fight. the train fight was almost entirely CG and the graveyard fight was nearly entirely practical. overall I would say I prefered the train fight but the graveyard fight was freaking amazing as well.

when both are done well (CG and practical) it can be very effective.


Agreed.
 
Cryptic, what did you think of the swinging in the SDCC footage?

It went by really fast, and it's been a few months. But I remember being almost dizzied by it, not because it was shot or edited in a confusing way, but because there's such a visceral feeling to seeing a real person swing through the air with such speed. It's frankly the way I've always wanted to see him move, but never have seen, not even animated.
 
It went by really fast, and it's been a few months. But I remember being almost dizzied by it, not because it was shot or edited in a confusing way, but because there's such a visceral feeling to seeing a real person swing through the air with such speed. It's frankly the way I've always wanted to see him move, but never have seen, not even animated.

:awesome::hrt:
 
It went by really fast, and it's been a few months. But I remember being almost dizzied by it, not because it was shot or edited in a confusing way, but because there's such a visceral feeling to seeing a real person swing through the air with such speed. It's frankly the way I've always wanted to see him move, but never have seen, not even animated.
Nice!
 
It went by really fast, and it's been a few months. But I remember being almost dizzied by it, not because it was shot or edited in a confusing way, but because there's such a visceral feeling to seeing a real person swing through the air with such speed. It's frankly the way I've always wanted to see him move, but never have seen, not even animated.

:waa:I'm seriously moved to hear that.


Almost brought to tears. :ikyn
 
Some of you guys are getting overexcited...

You mean how people get overexcited when they see a picture like this?

Three_New_Dark_Knight_Rises_Images_Show_Bane_Looking_Afraid_1326379681.jpg


It happens everywhere on this forum. The only thing more annoying than it is people who come to point it out as though it's some sort of a rare occurrence.
 
To assume that they're not going to use CGI for Spider-Man when needed also shows that you haven't given it enough thought.

Somethings are far too dangerous and/or impossible for an actor and/or stuntman to do. But the fact that they're trying to add a weight to the character in the way that he moves (when possible, of course) is a very good thing.

Here's a an excerpt from an interview with Vic Armstrong, the stunt coordinator on The Amazing Spider-Man.

"When Spider-Man swings from one direction, then turns to swing another direction he’s pulling at 2 to 2 ½ Gs. That’s a lot of pressure on his body, but you see that on the body. You see the arms straightening out, you see the legs straightening out and then he pulls them back up as he then goes back up into his flying position.

You sense, subconsciously, the realism. You know. The eye and the brain is a funny thing. You only need something slightly off kilter for you to say, “Oh! Alarm-alarm-alarm! Something’s not right!” If somebody has one eye a quarter-inch higher, it’s not a lot, but straightaway the whole thing is out of balance and you see that in CG. When you see somebody swinging for real, then you look at the CG version your computer brain instantly tells you which is which."

Who cares about the science, as long as it looks convincing.
There were shots in the other three movies that were superb, looked completely convincing, and could not have been done practically.
The very deep swing that he takes when chasing Ben's 'killer' in SM1 being one of them, and the swinging over the cop cars at night in SM2, just before his powers give out.

Eggyman has said they are using CGI too, so I am relived at that, I thought they would use some , sure, but I just hope they use enough to keep that sense of his physicality being something supernatural to the eye.
I do not want a movie that relies on those p.o.v. shots when they want to show the superpowers in full flow. I want to see Spider-man onscreen doing those feats, not some 3D carnival ride.
 
Who cares about the science, as long as it looks convincing.
There were shots in the other three movies that were superb, looked completely convincing, and could not have been done practically.
The very deep swing that he takes when chasing Ben's 'killer' in SM1 being one of them, and the swinging over the cop cars at night in SM2, just before his powers give out.

Eggyman has said they are using CGI too, so I am relived at that, I thought they would use some , sure, but I just hope they use enough to keep that sense of his physicality being something supernatural to the eye.
I do not want a movie that relies on those p.o.v. shots when they want to show the superpowers in full flow.

But in order for it to look convincing, science has to be kept in mind.

Did you honestly think that they weren't going to use CGI in a Spider-Man movie?

And Marc said that it's only for certain shots.
 
You mean how people get overexcited when they see a picture like this?

Three_New_Dark_Knight_Rises_Images_Show_Bane_Looking_Afraid_1326379681.jpg

Yes, exactly like that.

The only thing more annoying than it is people who come to point it out as though it's some sort of a rare occurrence.

I would disagree with that...

Actually, I will.

I disagree. There.
 
CG vs practical

for me the high point of spider-man is graveyard fight and the high point of SM2 was the train fight. the train fight was almost entirely CG and the graveyard fight was nearly entirely practical. overall I would say I prefered the train fight but the graveyard fight was freaking amazing as well.

when both are done well (CG and practical) it can be very effective.

aye, the graveyard fight was superb, the Harry vs Pete at the mansion was all practical and was very good as well.
But, when you have him using all his powers in conjunction, the super-speed agility, jumps, wall crawling...you do need CG in there, I just hope they don't skimp on seeing the powers in full flow.
 
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