Not happy about that safety net thing. I want the ability to fall to my death. It would increase the risk factor and demand more skill from the players. Plus it's fun.
If he's using web to stop himself, will he still be able to do this when there are no buildings around? Man I hope they don't let you swing with no buildings around.
How do you not? Just make sure you hit the web swing button before the animation for the 'safety net' kicks in.
P.P.S. How sad is it that such a minor mechanic in the game has taken so much thread space?
I think it's a sign that we're really starved for new info.
Also, here's more fuel on the fire: I agree that the safety net is completely unnecessary. It's almost like if you are about to die in a fight all the sudden, via an auto animation, spidey webs himself into cover to heal up. Sounds lame right? Because it's unnecessary and takes away from the actually having to have some skill while playing the games. Not to mention fall damage gives gravity to the situation and gives you more of the feeling that you're actually playing as spider-man with similar consequences. When I websling in the game i want the best experience possible because it's one of the greatest and most unique qualities of the character. Dumbing it down takes away from that experience.
It's not that a safety net is a deal breaker, but it's still lame if there is one in my opinion.
I agree with you. They should just make it an option to turn it off, or maybe on the harder modes make it so you would actually get injured.It's still bull*****, and there's nothing you can say that will change my opinion on the matter. I'm guessing you'll still try considering how great you are at not mentioning SM3 around Aziz, but whatever.t:
My stand is that the safety net is basically putting training wheels where there didn't need to be any. It made sense in Batman because it was used above lava, bottomless pits, deadly gas-filled rooms, etc. It doesn't make sense in Spider-Man, unless they have anything like that in the game... then I'd definitely approve of a safety net.
P.S. Just woke up, so this comment is probably harder to read than normal.
P.P.S. How sad is it that such a minor mechanic in the game has taken so much thread space?
I'm interested in seeing what the highest level he can jump down from without damage, and how fast will it be to build the net, and when does he start, the difference in height of the fall might affect the height of the netMy comment was based on u missing the intention of the developers comment. I wasnt trying to change ur mind on the subject. For such a trivial element, it's not even worth it. Iv explained how u can get around it. Not that big a deal.
Maybe between trees
You don't want to swing from trees or flag pillars?
I'm sorry but this is a video game where you have to press the right trigger to shoot out a web and swing. There is no such thing as skill. To say that there is "skill" is an insult to all the people in the world that actually have skills for example doctors.
The webline might be attached to the robotThose are okay. I Just don't want to see him swing from nothing, like he appears to do in the robot trailer.
I'm interested in seeing what the highest level he can jump down from without damage, and how fast will it be to build the net, and when does he start, the difference in height of the fall might affect the height of the net
Some of you guys say that you want to fall to the ground and get hurt, or web swing at the last millisecond.
But hey, I want to be able to stand on a tall building and get down to a specific spot down on the ground without having to **** it up by swinging like a damn idiot back and forth before I can drop down.
I think it's a sign that we're really starved for new info.
Also, here's more fuel on the fire: I agree that the safety net is completely unnecessary. It's almost like if you are about to die in a fight all the sudden, via an auto animation, spidey webs himself into cover to heal up. Sounds lame right? Because it's unnecessary and takes away from the actually having to have some skill while playing the games. Not to mention fall damage gives gravity to the situation and gives you more of the feeling that you're actually playing as spider-man with similar consequences. When I websling in the game i want the best experience possible because it's one of the greatest and most unique qualities of the character. Dumbing it down takes away from that experience.
It's not that a safety net is a deal breaker, but it's still lame if there is one in my opinion.
I just want to play the damn game, I can care less about that "safety" feature, I doubt I'll be freefalling, if anything, I'll be throwing people off of roofs.
lol. Yeah me too. If the vertigo that reviewer's have stated is accurate when falling/swinging etc., I am gonna be doing lots of freefalling.
Back in the ps2 days, I was notorious for throwing and doing spinning head first pildrivers on enemies off of buildings
I loved that move. t:
Id hope they won't let you toss people off of buildings, hah, i mean thats not something Spidey would do.
It's called the web rush retreat button. It's also very similiar to the grapnel gun for Bats in AC. I don't remember anyone making an issue out of this for Batman, so why is it an issue now?
The safety net has both pros and cons to it. I honestly don't care if it's there or not and I'm not expecting this feature to ruin the gameplay experience in any way. It's a minor nitpick and one that if the game itself is a major success, I won't even think about it.
He might not do it, but it's damn funny, especially when I would web up to like 3 guys and spin them around, flinging everyone off of the building, hilarious.