The Official TIH Video Game Thread

I think it was a mistake for them to make a version of the game for EVERY console.

They oughta just stick to the 360, PS3, Wii (if even) and just concentrate on making it the best game possible. The more consoles you include, the more work that goes into making it available for them and the less work that goes into the actual game.

You aren't familiar with how a game is made when it happens to hit every platform imaginable are you?

One team does 360, PS3 versions one does Wii and PS2 (I think they need to stop with the PS2 already and just focus on GOOD Wii version) one goes for PSP, DS, or whatever it may happen to hit.

No resources are being detracted when these movie games come out, they are entirely different developers.
 
You aren't familiar with how a game is made when it happens to hit every platform imaginable are you?

One team does 360, PS3 versions one does Wii and PS2 (I think they need to stop with the PS2 already and just focus on GOOD Wii version) one goes for PSP, DS, or whatever it may happen to hit.

No resources are being detracted when these movie games come out, they are entirely different developers.
Amen. Wii get's so screwed when it comes to superhero games, and the 360 get's the best. ex. Spider-man 3, F4:ROTSS, Marvel:UA, Superman Returns.
 
Amen. Wii get's so screwed when it comes to superhero games, and the 360 get's the best. ex. Spider-man 3, F4:ROTSS, Marvel:UA, Superman Returns.

Well I think every console is screwed when it comes to hero games this gen outside of Marvel:UA so far.

I mean I had to review BOTH the Wii and 360 versions of Spider-man 3, and nearly gouged my eyes out.

Funniest part was, if they took the fast swinging/changing costume and ability mechanics and melded it with 360's...uh... bearable combat mechanics it would have been a decent game rather than epic failure.

My rant about the Wii was more a less, I feel the PS2 is holding it back in visuals and gameplay. It's simply easier and a money saver to put something on PS2 and port it over.
 
No Xbox Live content so?

The box add's in the store (at least at gamestop) states online play.

Oh, and dark...

hulkgamecover.jpg
 
That cover is freaking, A-M-A-Z-I-N-G, I can't wait to see it hi-res...why on EARTH isn't there a hulk movie poster yet with a game cover so damn sweeeeeeeeet. They need to skip the hidden mysterious posters and make something just like that, Hulk in all his glory. PLEEEEASE
 
You aren't familiar with how a game is made when it happens to hit every platform imaginable are you?

One team does 360, PS3 versions one does Wii and PS2 (I think they need to stop with the PS2 already and just focus on GOOD Wii version) one goes for PSP, DS, or whatever it may happen to hit.

No resources are being detracted when these movie games come out, they are entirely different developers.

Call it what you like, they're still splitting into teams to work on different versions when they should be working on one or two versions :huh:

Almost every game that comes out on multiple consoles in this way, suffers in some way.
 
Let's look at Rockstar's Bully for comparison.

Originally came out on the PS2. Rockstar made it the best it could be, a well rounded and solid game. And then after it was released, THEN they concentrated on making a version for the Wii. They were able therefore to devote more people and more time, instead of having to divide everything up and race against time.

YOU don't understand how 9 out of 10, A star games are made. They're not made for every console out there right off the bat that's for sure. And if they are, name one.
 
Let's look at Rockstar's Bully for comparison.

Originally came out on the PS2. Rockstar made it the best it could be, a well rounded and solid game. And then after it was released, THEN they concentrated on making a version for the Wii. They were able therefore to devote more people and more time, instead of having to divide everything up and race against time.

YOU don't understand how 9 out of 10, A star games are made. They're not made for every console out there right off the bat that's for sure. And if they are, name one.

LMFAO!!! Great post, really.

But, In TIH's case it is TWO DIFFERENT DEVELOPERS working on multiple versions. It means that TWO ENTIRELY DIFFERENT COMPANIES are working on different versions of the game. (Edit: Half of the versions go to Edge of reality half go to Amaze. Just looked it up awhile ago.)


As for Rockstar and Bully, they've always been playstation ****es. Bully was ONLY re-released on Wii and 360 for ONE reason extra $$$ and they were nearly direct ports. It was essentially money for little effort. Producing it for one console first had NOTHING to do with it's ratings. Taking their time and creating the best game possible had EVERYTHING to do with it's rating.

If that's the case I suppose you think GTA IV is going to get 7's due to the fact it was developed for multiple consoles? :pal: But no seriously bud, great laugh.
 
I think you've got it wrong. I got the impression that he was saying less time and effort goes into the game itself when it's being developed for multiple consoles. Many games would have been much better off if they just focused on what's at hand and the best games are usually console exclusive. The Metal Gear games, the God of War, Devil May Cry (4 is only next gen consoles, excluding the Wii), etc. It's hard to find good games available for multiple consoles and games like Marvel: Ultimate Alliance, even though it was a lot of fun, would have been much better if they focused on the next gen games instead of worrying about PS2 and Xbox versions. Justice League Heroes stuck to the PS2 and Xbox and was a much more well polished game for it.

Still a great laugh?
 
You aren't familiar with how a game is made when it happens to hit every platform imaginable are you?

One team does 360, PS3 versions one does Wii and PS2 (I think they need to stop with the PS2 already and just focus on GOOD Wii version) one goes for PSP, DS, or whatever it may happen to hit.

No resources are being detracted when these movie games come out, they are entirely different developers.

You happen to be wrong on that count, SEGA of America is the developer and publisher of the game and has a huge team putting out the game. The game which as you know being on all the platforms will not suffer because how all the games are ported to each console. For example, unless this title is being built from the ground up for 360 and PS3, the game will be ported from the 360 to PS3. Which means the resolution will be different. If the game is being built as it is, the graphics will only vary on the graphic capabilities form each console. As you know both PS3 and 360 can put out 1080p, but PS3 puts out alot of games in 720i while 360 puts out 1080p graphics. Now when companies like Ubisoft develop a game exclusive for PS3, then the graphics shoot up in res. It is just the way it is. Wii is a reconfigured Gamecube with a different process chip allowing enchanced (not much) graphics and the motion control. Other than Super Smash, the console has crappy titles (exclude all Mario games), sad but true. It should do better soon. Gamecube for all the hoopla was a great system. The Hulk video game will look and play better on the 360 without question. The technology (microsoft) was far more advanced than PS3 and I hope they (sony) catch up. The only thing they have going for them is exclusive titles ( Metal Gear, SOCOM and God of Wa, Devil May Cry) and the Blu Ray. Oh yeah, the PS2 while it may get phased out here in the US, it is way more popular in Japan than here. BTW, the PS2 version of Final Fantasy looks like **** (backwards compatible) on PS3.
 
Cover art is pretty sweet, except for the robot thing. That's become a staple in superhero games now.
 
Games based on movies usually stink and the fact that the wii always gets ripped off by being partnered with the PS2 stinks even more! But I'm not that worried, just from the cover the game looks like it'll be mediocre.
 
I think you've got it wrong. I got the impression that he was saying less time and effort goes into the game itself when it's being developed for multiple consoles. Many games would have been much better off if they just focused on what's at hand and the best games are usually console exclusive. The Metal Gear games, the God of War, Devil May Cry (4 is only next gen consoles, excluding the Wii), etc. It's hard to find good games available for multiple consoles and games like Marvel: Ultimate Alliance, even though it was a lot of fun, would have been much better if they focused on the next gen games instead of worrying about PS2 and Xbox versions. Justice League Heroes stuck to the PS2 and Xbox and was a much more well polished game for it.

Still a great laugh?

Yes... yes I still get a great laugh. Why? Because no less time gets spent. They have their deadlines. No less attention is spent. The reason that movie games in general suck is due to the innate time restraints.

Exclusives =/= better games. Better games are usually made by developers that just happen to be focused on polish. Games like God of War are made by SONY for SONY, get the picture? Hence quality. Just as Nintendo is bound to make a quality Mario game, and Microsoft is bound to make a quality Halo game.

They know their own hardware.

Metal Gear is polished because the team spends years, not because it is exclusive. Kojima is a very passionate. That's why it's quality.

But you cannot afford to do that with a movie game.

Movie games are COP OUTS, by their very nature to earn quick bucks. Why anyone would believe limiting the consoles it is developed for would increase the quality is beyond me. (Especially with devoted developers and teams so resources are NOT limited.) It's the amount of time thats needed, which they don't have. So I shall continue to laugh my god given *** off.
 
You happen to be wrong on that count, SEGA of America is the developer and publisher of the game and has a huge team putting out the game.

Wii is a reconfigured Gamecube with a different process chip allowing enchanced (not much) graphics and the motion control. Other than Super Smash, the console has crappy titles (exclude all Mario games), sad but true.

And you happen to be wrong on that count. Sega of America is the publisher. Teams from both Edge of Reality (who's only claims to fame are ports of other developers work, back on the 64 no less) and Amaze Entertainment are the developers.

I could go on to correct a lot of what you had to say about the versions of the games... but I'll hold my peace.

I own all 3 next-gen consoles. If you want to exclude all remotely Mario related games (which would be like saying exclude FPS's on 360)... Zelda, RE4 (port, but still oh so good with the new controls), Zack and Wiki, No More Heroes, and Metroid Prime.

Seeing as I still am interested in Disaster Day of Crisis, Fatal Frame IV, SBCG4AP (love that abbreviation), World of Goo, FF:CC as well as the other games on the other next-gen systems... I have my hands full thank you.
 
You happen to be wrong on that count, SEGA of America is the developer and publisher of the game and has a huge team putting out the game. The game which as you know being on all the platforms will not suffer because how all the games are ported to each console. For example, unless this title is being built from the ground up for 360 and PS3, the game will be ported from the 360 to PS3. Which means the resolution will be different. If the game is being built as it is, the graphics will only vary on the graphic capabilities form each console. As you know both PS3 and 360 can put out 1080p, but PS3 puts out alot of games in 720i while 360 puts out 1080p graphics. Now when companies like Ubisoft develop a game exclusive for PS3, then the graphics shoot up in res. It is just the way it is. Wii is a reconfigured Gamecube with a different process chip allowing enchanced (not much) graphics and the motion control. Other than Super Smash, the console has crappy titles (exclude all Mario games), sad but true. It should do better soon. Gamecube for all the hoopla was a great system. The Hulk video game will look and play better on the 360 without question. The technology (microsoft) was far more advanced than PS3 and I hope they (sony) catch up. The only thing they have going for them is exclusive titles ( Metal Gear, SOCOM and God of Wa, Devil May Cry) and the Blu Ray. Oh yeah, the PS2 while it may get phased out here in the US, it is way more popular in Japan than here. BTW, the PS2 version of Final Fantasy looks like **** (backwards compatible) on PS3.

Developers port multiplatform games from Xbox 360 to PlayStation 3 because they know the 360 inside out, it is easier to develop games for the 360 than the PS3. If developers stop being lazy and use the PlayStation 3 to its potential and think a bit then the PS3 games will be amazing and when ported down to 360 it will be a lot better too!
 
Developers port multiplatform games from Xbox 360 to PlayStation 3 because they know the 360 inside out, it is easier to develop games for the 360 than the PS3. If developers stop being lazy and use the PlayStation 3 to its potential and think a bit then the PS3 games will be amazing and when ported down to 360 it will be a lot better too!

Oh to true, this has been the saddest gen yet. Lazy developers abound. Shovelware on Wii, PS3 getting bogged down ports, when it is so powerful, and FPS's up the ying yang. Truly a sad gen. (But hey we are only 2 1/2 years in.)
 
Oh to true, this has been the saddest gen yet. Lazy developers abound. Shovelware on Wii, PS3 getting bogged down ports, when it is so powerful, and FPS's up the ying yang. Truly a sad gen. (But hey we are only 2 1/2 years in.)

Very true.

But the developers that are dedicated to using the PS3's power to its potential are making amazing and beautiful looking games. These smaller developers show how dedicated they are and can make better products than bigger companies (hoping the same is for R&H for Hulk CGI!!), but the bigger companies are waking up and are trying to explore the different options that the PS3 delievers. Why can't these developers stop taking the easy quick route which delivers a medicore product but still brings in money but then makes unhappy audiences because it wasn't the game they were promised which was overhyped (Assassins Creed!!), but take the harder route which delivers a jawdropping product that gamers will be playing again and again and again!
 
Very true.

But the developers that are dedicated to using the PS3's power to its potential are making amazing and beautiful looking games. These smaller developers show how dedicated they are and can make better products than bigger companies (hoping the same is for R&H for Hulk CGI!!), but the bigger companies are waking up and are trying to explore the different options that the PS3 delievers. Why can't these developers stop taking the easy quick route which delivers a medicore product but still brings in money but then makes unhappy audiences because it wasn't the game they were promised which was overhyped (Assassins Creed!!), but take the harder route which delivers a jawdropping product that gamers will be playing again and again and again!

Well what I think sucks is... every amazing product is taking the easy route. I mean I looked at Uncharted, and was blown away... until I played the demo and realized I'd be shooting 5 billion pirates for 20 hours.

I need something new, and exciting!
 
Well what I think sucks is... every amazing product is taking the easy route. I mean I looked at Uncharted, and was blown away... until I played the demo and realized I'd be shooting 5 billion pirates for 20 hours.

I need something new, and exciting!

But Uncharted is an amazing game! It isn't repetitive as you think it is. If you say Uncharted is like that then it can be said for any game, for example PES or FIFA is just kicking a ball or Mario Galaxy is just Mario getting stars from one planet then flying over to another.

Uncharted had a great storyline and gameplay so the game doesn't get boring. All the characters are very believeable in look and actions.

But you don't just shoot 5 billion pirates, you shoot zombies too!!!
 

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