The Order: 1886

Game Informer gave the game a 7.75, but the review seemed favorable and the writer said he wanted to see a sequel.
 
reviews are about what I expected.

it's good I decided to hold off on preordering. never could get too excited for this game and it looks like another game I'll skip.
 
I feel that the developers really wanted to go towards more of a story driven, interactive experience much like Telltale Games...which isn't a bad thing. The problem was that the developers didn't go far enough. By half-assing it they failed to really engage the player in anything. I think if they had added in dialogue options that had an impact on where the story went (like Telltale) this game would have been much more engaging to the player and more fun.

they wanted to emulate ND. one of the biggest inspirations for the order was Uc2.
 
they wanted to emulate ND. one of the biggest inspirations for the order was Uc2.
They looked like they tried and failed to take elements from some of the best games of the last decade or se. RE4, Gears of War and UC2.
 
They looked like they tried and failed to take elements from some of the best games of the last decade or se. RE4, Gears of War and UC2.

There would certainly have been some replay value if they at least added an mp component with the gameplay elements they already have.

Again, I'm not saying every single game should have mp, but a game like this seemed like it would have been fitting for that. If they made a better game overall, it still would've been fine with their overall plan to have it been sp only.
 




  • GI Show 235: The Order: 1886, Kirby Rainbow Curse, Hand of Fate

    Podcast
    on Feb 19, 2015 at 07:00 PM
    1,214 Views
    ps4-icon.png
    xboxone-icon.png
    pc-icon.png
    cafe-icon.png


    5
    The Order: 1886 is finally here? For all our feelings about this divisive game, as well as a new Kirby title and great sleeper pick.
    ... More


source: GI
 
Sucks that this apparently didn't turn out so well. It had great potential; an interesting, unique world; and incredible graphical fidelity. I also hate the fact that it has a nonending to solely setup a sequel. It's an awful trend in games. You treat the game as its own, complete entity and not just a preamble to inevitable sequels.
 
I think we need another video game crash quite frankly.
That's the last thing we need. Studios are struggling enough. What needs to happen is that there needs to be a fundamental shift in the focus. Developers need to have more creative control and better deadlines and the publishers need to stop focusing on trying to squeeze out as much money from the consumer as they can. Gutting a game to force people to pay an additional $60 or more in DLC and locking out content behind useless (and broken) third party apps and websites are all horrific trends that are only hurting the game and wasting money that could be better served funding the actual retail game. Having another crash in this industry will only make publishers tighten their hold even more.
 
I suppose I wasn't around during a 'video game crash', don't really know what that is or if that helped the industry.
 
That's the last thing we need. Studios are struggling enough. What needs to happen is that there needs to be a fundamental shift in the focus. Developers need to have more creative control and better deadlines and the publishers need to stop focusing on trying to squeeze out as much money from the consumer as they can. Gutting a game to force people to pay an additional $60 or more in DLC and locking out content behind useless (and broken) third party apps and websites are all horrific trends that are only hurting the game and wasting money that could be better served funding the actual retail game. Having another crash in this industry will only make publishers tighten their hold even more.
That is the last thing we need. That is what leads to problems. Who can afford to allow a developer to spend as much money and as much time as they want on a game? We just saw that with The Order and it didn't help. If a studio wants to pay to take forever like Valve that is one thing. But taking another's money, and doing crap like that? I give you Godus.
 
An another one enters the abyss of the video game world, can't say I am surprised as early indications seemed to point to this. I don't have any qualms with games like these so long as you don't try and charge me $60 for the same "immersive experience I will wait until this has been greatly reduced before I even touch it maybe I will check it out after I am done with the Witcher 3 months down the line.
 
I remember about two years ago going to a focus group about the game. They told us about the general storyline and asked us what we thought. Back then, I remember thinking this game is going to be a mess, that they were just throwing a bunch of elements together that didn't really fit, Tesla, Knights of the Round Table, Werewolves, etc... They also mentioned it wouldn't be an open world, which turned me off even more, since I thought the one saving grace might've been an open world to explore since the concept art did seem cool.
 
this guy on youtube called hiphopgamer claims the order 1886 got bad reviews because of racism.
 
Ugh :whatever:, well if I'm offended I'll let you know but I doubt it. Should be waiting for me later tonight but going to a party and Kingsman first, then The Order. :yay:
 
What was so racist about it?
 
The wolves are black? I honestly have no idea. :funny:
 
I think we need another video game crash quite frankly.

I'm inclined to possibly agree with this, although it might be for different reasons.

That's the last thing we need. Studios are struggling enough. What needs to happen is that there needs to be a fundamental shift in the focus. Developers need to have more creative control and better deadlines and the publishers need to stop focusing on trying to squeeze out as much money from the consumer as they can. Gutting a game to force people to pay an additional $60 or more in DLC and locking out content behind useless (and broken) third party apps and websites are all horrific trends that are only hurting the game and wasting money that could be better served funding the actual retail game. Having another crash in this industry will only make publishers tighten their hold even more.

Honestly, there's too much money in the industry. It'll be better for video games, and gamers, if the bubble pops. I'd say ever since PS3/Xbox360 the industry has morphed into a marketing-based gimmick factory trying to squeeze every dollar they can out of consumers. It hasn't been about the players for a very long time. As gaming's sphere of influence and level of technology has grown it's become more and more about getting the casual's dollars.

I think it would benefit the quality of games if **** went south, we'd rewind about 20 years and developers would require quality games to convince a purchase. Not be guaranteed a minimum revenue of $250m because a release is attached to a known franchise and they know a lame marketing campaign will convince the audience. Gaming has become too big. Developers have been making ridiculous money off crap product for quite a few years, it's time for them to be brought back to reality a bit.
 
I agree with your reasoning (it's basically what I was talking about). I just don't think that a industry crash will have that desired effect. You'll see games taking even fewer creative risks, with smaller budgets and less creative control for the designers. There can be the shift in focus we as gamers want without destroying the foundation the industry (and we the gamers) have been building over the last 15 or 20 years.

But back on topic, I picked the game up and have been playing for a few hours (and no, the game is not over yet!). I'm actually really enjoying it. I'd say 7.5-8 is an acceptable score for the game so far. And that is hardly a "bad" score, like some people make it out to be. It's good, but not awe-inspiring on all fronts. It's got an old school feel in a way. There is no multiplayer and DLC and third party content locked that's being crammed down my throat...it's all about the game as is and story. It's very refreshing in that regard.

The gun play is a standard cover based shooter, but the mechanics are butter smooth. While it may not do anything new in this area, it does it VERY well. The thermite gun is a blast.

Graphics, obviously are top notch. Same with sound, music and voice acting. The areas you go through are beautifully rendered. It really is "showcase" game in terms of the art and design.

The story is really just picking up and while things are a little too subtle (or under-developed, depending on your viewpoint), I'm finding the universe of the game interesting and some of the characters are pretty fun.

Yes, it does hold your hand in terms of leading you tightly from A to B, but I'm not finding this to be nearly as bad nor as different from other games in this genre. The story is focused enough where it makes sense. Yes, I'd like for there to be some more free form game play with larger/more combat areas (because the combat is a lot of fun), but I'm personally not finding the brevity to be much of a problem. Like I said, they're trying to tell a tight story and the game play is purposefully designed around that. Honestly, I'm getting tired of open world games. There are far too many flooding the market and I'm bewildered that a game NOT being open world is seen as some kind of sin. This is the video game industry. It's about art and creativity. It's ridiculous that one would pigeon hole what is "good" like that, or damn experimentation.

Far as the qte goes...I'm not a fan of it in general, but for me, it comes down to HOW it's done. I think this game could rely on it a little less, but overall, I like how they handle/treat it and there are certainl parts that I don't think could have been done any other way properly.

I dunno, I can see how people would be disappointed if they thought this game was going to be this huge, console defining thing, but it's not. It's a fun and simple game with breathtaking production. Not every game has to be a sand box or an rpg. Games can be enjoyable without all that. I'm sure my opinion will evolve as I keep playing, but as it stands, I'm really enjoying the game for what it set out to be.
 
Last edited:
Ugh :whatever:, well if I'm offended I'll let you know but I doubt it. Should be waiting for me later tonight but going to a party and Kingsman first, then The Order. :yay:
he sounded pretty offended. I'm not saying his argument even had merit or not, I'm just here to say what the guy did.
What was so racist about it?
I don't know.
The wolves are black? I honestly have no idea. :funny:
I would post the youtube video here but I'm pretty sure he curses a lot. And it's like 20 minutes long.
 
I agree with your reasoning (it's basically what I was talking about). I just don't think that a industry crash will have that desired effect. You'll see games taking even fewer creative risks, with smaller budgets and less creative control for the designers. There can be the shift in focus we as gamers want without destroying the foundation the industry (and we the gamers) have been building over the last 15 or 20 years.

Perhaps you're right and my angle is too extreme, but I think there's too much money in keeping things exactly how they are. For example, the technology in gaming used to be innovated and improved on to serve the quality of the game, but now it's been reversed, developers are making games to keep up with rapidly developing tech. A lot of the market will probably riot if they can't play Far Cry 6 in 4k at 60FPS regardless of the game's quality. The market is spec obsessed now, graphics and system horsepower > actually being a good game.

Anywho, this game seems like a bit of a case study for the current gaming environment.

As an aside and to nobody in particular, that dude's video uses racism as a metaphor for the critical reception, he's not saying anything in the game's content is racist.
 
As an aside and to nobody in particular, that dude's video uses racism as a metaphor for the critical reception, he's not saying anything in the game's content is racist.
yeah I didn't mean that he claimed that it was actual racial issues that made the game get bad publicity. But the title of the video itself includes "The Order: A Victim of Racism like Blacks in America..."
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"