Paladin-Hoss
Sidekick
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Capcom is forever releasing the dumbest costumes for RE
jeez...i thought the samurai Chris and Pirate Leon was bad....
Capcom is forever releasing the dumbest costumes for RE
hmm with the Rain bow six ones like with vegas 1-2 and the one prior. they did think for them selves and they'd move in to clear a room do certain action with out you have to tell them and when your down and your in a team of say 3 they try to help you rez you up with a med kit Adrenaline needle and fend off the enemy AI. you'd have to try it for your self to see though. but you don't always have to control them with orders.I haven't play rainbow 6, so i wouldn't know. Same with left for dead etc
What do they do, beside shooting enemies and not get in your way?
The better the AI, the more independent the NPC's are.Meaning, they can do things without your input. They can make their own decisions ( or calculations).Sheva is capable of this to some extents.
Good examples of this is NPC's in bethesda games. All the random NPC's are capable of making their decisions independent from player's input.Most games, once players leaves the cell, everything is 'dead'...not so in FO and Elder Scrolls games.
hmm with the Rain bow six ones like with vegas 1-2 and the one prior. they did think for them selves and they'd move in to clear a room do certain action with out you have to tell them and when your down and your in a team of say 3 they try to help you rez you up with a med kit Adrenaline needle and fend off the enemy AI. you'd have to try it for your self to see though. but you don't always have to control them with orders.
left 4 dead it's almost similar with resident evil and they do smart things say if one's locked in a room like zoey she was one time smart enough to let her self out of where she was trapped from and ran out to help with her med pack and fend the infected away. some times the AI is smart in that game and it surprise's the players and on occasion it does something stupid it depends.
But most of the time it's the former with left 4 dead or it's sequel of 2. well if your one of those that did enjoy it. Not every did.
yeah it's an FPS but i do like 3 person better these days and my tastes have been changing these days as well where i want more out of things.Sounds interesting, but it's most likely a FPS games , yes? i don't really like playing FPS games.Not my cup o tea
What's your opinion on res evil 6?
Don't worry I did. I made it a rule to finish what I start on. it was ok, but felt the same as the other mercenaries modes before it . how ever the recent cross over with left 4dead 2 was interesting.^^The mercenaries mode...have you tried it? it's highly addictive!
You did finished the game, right?
Resident Evil 4 is one of the best games of all time. The gameplay is incredibly well designed and infectiously fun. It has some of the best pacing of any modern game; it's 20+ hours and the game continually introduces new wrinkles to the core gameplay every step of the way and practically every "room" has a unique challenge. It has several great boss fights and other set pieces as well. RE4 is pretty much the blueprint for all third person shooters that followed in its wake. It's just too bad that so few of them even approach it's quality, let alone surpass it.![]()
ALL TIME!!!
RE4 is basically the best thing Resident Evil ever did. It took a clunky ass but cool game, polished it, gave a different storyline while keeping it similar in tone to older games, and it was full of extras that kept me playing multiple times over. That game is the best example of giving you your money's worth with the PS2 extras. Assignment Ada, Separate Ways, extra costumes with kick ass infinite ammo having weapons, and Mercenaries. It also gave a far better villain than the typical zombie. Seriously. The plagas infected villain is much better because of the variation. I love zombies too, but they were improved.
It also took a pure survival horror game and turned it into an incredibly linear action title(granted it still had scares a plenty)
The REmake is still the high point of the series and the genre
It wasn't any more linear than the other Resident Evil games before then. As for the survival horror aspect of it RE4 had the perfect setting for a series like that. You're all alone in this village full of monsters and looking for a girl and way out. That's pretty Lovecraftian right there, and just a little different in tone from the older games where you're fighting zombies in a mansion, city, etc. As a matter of fact, RE pretty much sticks to horror the whole way through while the previous games seem to take a turn into sci-fi a bit. Sure RE4 has a sci-fi element to it, but I think the other games have more sci-fi in them with Umbrella being a huge part of things.
I'd wait for the full game alot of demo's of late haven't been what the full games look like and the latter turns out way better then what the demos shows these days from the dev studio's. Not to mention the 3d's game of which this is ported from was awesome and they redid and added to it .^^ooh...that doesn't sound good. I was actually looking forward to this.
How long is the overall gameplay?
And what do you mean by tiny? are the locations smaller? meaning that there's not much room to walk around?
that was a different deal and made to lie to the public. one of which I won't touch up on til alot of things are cleared up on.When is the full game?
When you say poor representatives, you mean like what happened with Alien; colonnial marines? does this kinda thing happened often? never really tried demo of any games... and i'm a casual gamer.
I also get amused when people said it fixed the tank control... When all it really did was create a new format of tank control with an overly close over the shoulder view.