The Resident Evil Thread

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No, the victim of "zombie-ism" is not required to be dead. Heck, the voodoo sorcerers who are actually responsible for the zombie myths never actually brought people back from the dead, but were still able to "make zombies" out of people by drugging them. Being dead is not a pre-requisite for being a zombie, only for being a George Romero-style zombie.
 
No, the victim of "zombie-ism" is not required to be dead. Heck, the voodoo sorcerers who are actually responsible for the zombie myths never actually brought people back from the dead, but were still able to "make zombies" out of people by drugging them. Being dead is not a pre-requisite for being a zombie, only for being a George Romero-style zombie.

OK cool, A zombie is an animated human body devoid of a soul
 
Eh, the Las Plagas concept never bothered me, since there was actually an explanation as to how the parasites were controlled. It was more
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The folks that used the parasites that bothered me.
 
Eh, the Las Plagas concept never bothered me, since there was actually an explanation as to how the parasites were controlled. It was more
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Capn_Crunch.png


rasputin.jpg
The folks that used the parasites that bothered me.

dude...cap'n crunch/napoleon guy was awesome :o
 
Im playing Zero now and are their no storage boxes in this game? WTF? Who's bright idea was this.
 
Im playing Zero now and are their no storage boxes in this game? WTF? Who's bright idea was this.
Its RE0 dude!!! They havent invented Storage boxes until part I:o
 
there are no storage boxes because you have a walking f**kin storage box with you 90% of the time.
 
there are no storage boxes because you have a walking f**kin storage box with you 90% of the time.
which only has 6 slots as opposed to the unlimted amount in boxes. This allows for way to much backtracking
 
I thought RE0 was pretty good, but the gameplay was more frustrating than most RE games, which is pretty bad. No item boxes meant hours of delightful backtracking whenever you needed something or were moving on to a new area and didn't want to leave crap behind, and some of the puzzles where you split up were frustrating as well.

I liked it about as well as RE3. It was good enough for RE standards, but as a game it should have been better.
 
RE2 and CV are still my faves. CV though a little unpolished on the Dreamcast was still a great game. "Samurai" Tyrant was my fave boss. Might be picking that figure up when NECA produces it.

I think the only Tranny villain in RE is that freak from Dead Aim. Nobody seems to like the game though I feel RE4 got much of its system background from it.
 
Yeah, I definately hope NECA releases some Code Veronica inspired RE figures with the Anniversary series. Specifically, I want Claire, Wesker, Steve, Alexia (first mutant form), and a Bandersnatch.
 
Hot Pants Claire..............................
 
I'm finally playing through REmake again as Chris (first time I've ever played as him)...I hate the lack of storage space...mother f**ker needs to invest in a backpack :o
 
He'd just drop it somewhere. The RE curse.
 
I'm finally playing through REmake again as Chris (first time I've ever played as him)...I hate the lack of storage space...mother f**ker needs to invest in a backpack :o

lol, word, even just a fanny pack would be sufficient. I'm playing through the DS remake in Rebirth mode as Jill, rawkin.
 
I playing both Resident Evil 0 for the Gamecube adn Resident Evil 4 for the PC. LOL...I keep switching back and forth between them
 

Actually thats just regular Claire (who is hot nevertheless). Hot pants Claire wore a mini/micro skirt with a similar top and cowboy boots. The Code Veronica Mini-Game version.
 
Yes hot pants claire was cool. Still good she had long jeans in CV as it got cold lol
 
She looked anorexic in CV. She was at her best in RE2. :up:
 
I hate to say it, but she was somewhat of a fashion risk in RE2. :dry:
 
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