Screenname: Ra's Al Ghul
Character You Would Like To Play: Selina Kyle / The Catwoman
Basic History Of The Character:
Selina Kyle experienced the horrors Gotham City's mean streets from an early age. Left to a foster home when her mother was murdered by her abusive father, who was subsequently arrested for the crime, Selina developed a stern hatred for men by his example. By the age of fifteen, however, her hatred cultivated into the mastery of a curious sport: thievery, due to the foster home's hostile enviroment and lack of nessecities. For weeks at a time, Selina stole food, clothes, and other valubles from local shops, simply to survive. Later discovered, Selina was kicked out of the foster house and left to fend for herself on the East End row. By eighteen, she was balancing a series of oddjobs, experimenting with various drugs, alcohol, and prostitutional habits along the way. But when she realized how low her life had become by experiencing near death after an overdose, she quickly abandoned her wild habits, determined to never become the person her father had become through the same exposure. Checking into a detox clinic, Selina's life was saved by Doctor Leslie Thompkins, who offered Selina a home and family. Becoming Thompkins' assistant, Selina saw what Gotham City turned innocent people into, and dedicated her life to standing up for the lower class of society. Using her pechant for theft, she assembled an arsenal of tools that would aide her in a quest to steal from Gotham's priveleged in order to give back to the poor. Inspired by the exploits of The Batman, who seemed to be the first 'real' man Selina had ever witnessed, she be built a set of razor gloves, crafting an extreme identity for herself in the same vein: The thieftress known as Catwoman.
Three Reasons Why You Have Chosen That Character:
1. Catwoman's never really been explored in this game, which is a real missed opprotunity in my opinion
2. I like street level characters. Jason Todd was my first foray into that enviroment, and Catwoman has the potential to take it a step further
3. Catwoman seemed like a natural choice, since she's got such a variety of interpretations to work with
What Do You Plan On Doing With This Character As A Person (IE: How are you 'utlimizing' him or her?): Instead of stealing for her own selfishness, I want to put a Robin Hood spin on the character. She's always had an underlying morality, and I plan to make that moreso in this game. What she's doing is wrong, but for the right reasons. I also want to, at some point, make Catwoman a street leader in some capacity, maybe even joining or forming her own gang of thieves.
Two Complete Sentences In Proper English Explaining What You Can Bring To This RPG (As A Player): I have a clear understanding of what I want to do with this character, whereas with Aquaman and Red Hood, I made it up as I went along. I also want to just expose Catwoman to the game for the long run, as she's been very scarce so far.
What Fonts Do You Plan To Use For Your Characters Speech? (Makes the roster look better): Purple, Century Gothic Bold for Catwoman, Unbold for Selina
Please Provide A Small Sample Post In The Format You Wish To Portray Your Character In:
Gotham City's Museum of Natural History was home to some of the world's greatest artifacts and treasures. The works of every known artistic dynasty from Michelangelo, to Da Vinci, and even rare items from the artists Avanzini and De Carlo were prominently displayed upon the museum's walls, as apart of a nationwide and highly publicized tour through the country. Many burglarly attempts had been made on the collection... all of which had failed, due to high-end advanced modern security.
Yet when the clock struck midnight one evening, the security cameras revealed barren exhibits. Empty halls. And most notably of all, no sign of forced entry. Everything was gone in the space of minutes.
Upon seeing this, the museum's security guards spat out their early morning coffee all over the monitors infront of them. The two looked at eachother for a second, instinctively, but both knew what they had seen. Instantly, they scrambled to their feet and rushed out into the museum's lobby, guns draw.
"Tell me I didn't just see what I think I saw..."
"We both saw it, but... I dunno. Maybe they're movin' it all out to Metropolis early?"
"In the spaces of minutes? I swear, I only looked away from that damn screen to-"
"Oh, wait. Don't tell me. 'To grab a beer'? Heh... guess your wife is right, Charlie. Alcohol will get'cha into trouble."
"Oh, that's just hysterical, Mankewitz. A real laugh riot..."
Making a right, both guards entered the Myan exhibit. The entire room was patterned with bright red trigger points, signifying the alarms hadn't been touched. But for the most part, the room was empty. Turning on the lights, the guards looked on, confused.
"Christ. 'Cleaned out' is an understatement."
"Yeah. And it looks like nobody hit the alarms. Doesn't make any damn sense."
Mankewitz reached for his walkie talkie and pulled it out.
"Dispatch. Dispatch. We got a code eleven on the third floor. Repeat, a code eleven on third..."
Charlie turned around, exiting back into the hallway. "Keep an eye out, Jimmy. I'm gonna see if anyone's still here..."
Mankewitz just shook his head. He already knew there'd be no one there. Especially if this was a professional job. Someone had to have known the place well enough to slip in and slip out without tripping any of the alarms. One person or a group, it didn't matter. They were probably long gone.
"MANKEWITZ! I FOUND SOMETHING!"
Jumping at the loud yell, Mankewitz raced out of the room, only to find Charlie in the next. He was shining his flashlight over in the opposite corner of the room.
"What? What is it? Charlie, what'd you see?"
"It was over here..."
"What was over there?"
"Something. Something... it moved."
"Moved...?"
"You heard me."
"You sure you've only had one beer tonight, Charlie?"
As Charlie gave him a look, Mankewitz eyes widened. A dark shadow had passed them, just beyond the illumination of Charlie's flashlight.
"Oh my God..."
"What? What's the matter?"
"Jesus, you were right! There is something in here!"
Drawing his gun, Mankewitz raced out to catch it, with Charlie following in tow. The two guards barely made it out to the hallway to catch the dark figure, as it raced into the main halls.
"FREEZE!"
The figure stopped on the other side of the room, realizing he was caught. Slowly, he raised his hands, turning around as the guards approached.
"Hold it right there, pal! What the hell do you think you're doing?!"
Though the two guards couldn't see it... the figure had a wide smirk across it's face. The guards thought they had caught it. If only it were that simple.
"Actually..."
With a somersault, the figure leaped into the air at incredible speeds, sending out a lashing kick to Charlie as Mankewitz fell back in astonishment. With the crack of what seemed to be a whip, the figure promptly swung up, and grabbed onto the ledge of the overhead skylight. Grabbing his gun, Mankewitz held it up to try and shoot. But in an instant, he felt a sharp pain hit his wrist, as he realized something had ensnared him. Pulling with resistence, Mankewitz realized it was indeed a leather whip grasping him, as he tried to break free, but failed.
"I believe I was leaving."
Lashing the whip's tug out, a loop of the leather slunk down to the guard, and viciously hit him across the face. Mankewitz fell to the ground, a large gash on his cheek, as his attacker retracted the whip.
"Sorry I can't stay, boys, but I've got everything I wanted. Catch you soon."
Rubbing it's hand over the glass of the skylight, the figure twisted, and watched as a circular chunk of the glass fell out. Reaching it's arm up through the hole, it wasn't seconds before the skylight was open, and the figure was gone. Charlie came to his feet, still dizzy, as he realized the perp had gotten away. Looking over to Mankewitz, Charlie rushed to him, fearing the worst. With a loud grunt, Mankewitz eventually came to, as Charlie helped him up. "You okay, partner?"
"Yeah... where's-"
"Gone."
"Damn."
"Hell of a kick, too. That guy's gotta be hopped up on somethin'..."
"That wasn't no guy, Charlie."
"...What?"
"You heard me, man..."
Both guards looked to the skylight, amazed.
"That was a freakin' woman!"
Catwoman laughed to herself, as she raced across the Gotham City rooftops, basking in her newfound triumph. The extra weight of the stash almost seemed worth it, as she slugged the backpack over her dark costume, and leaped into the skies.
Well, now... this is a surprise. Selina Kyle, actually accomplishing something. I guess it's true what they say...
Every cat has to land on their feet.
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