Sega Virtua Fighter 5 (Merged)

It oesn't sound that crazy, I guess.
But it'll be a long time :(
And I love Rey Mysterio guy and Monkey Fist girl :(
 
Zenien said:
This ight sound crazy, but just wait for a price drop and get a PS3, because this game isn't going to the 360.

You said the same thing about Assains Creed :o
 
TrailerCues said:
You said the same thing about Assains Creed :o
But Assassin's Creed was almost always expected to go over to the 360.

Virtua Fighter has been exclusive to Sony systems since 4.
 
Selection of customisations mashed onto one wall:

up_090102.jpg


And another. Extra costumes I think:

up_090103.jpg

up_06080101.jpg


http://www.virtuafighter.jp/cha_all.html

Check out each of the characters and their four costumes at the link above. It's an improvement on two that we got in previous games.
 
Avalanche said:
The graphics don't look great when view in such large resolution, and I can't really compare to the arcade graphics. There's not a huge difference, if any, for the PS3.

It's bloody Virtua Fighter man. Screw the visuals. I want me some deep, hardcore chop-socky. :up:
 
It looks good in motion on the PS3.... Thats good because the screens make it look craptacular :down

virtua-fighter-5-20060918042901555.jpg


virtua-fighter-5-20060918042909367.jpg
 
Craptacular :( Screens just dont do this game justice.
 
The screens continue not to do this game justice. I wish they'd stop throwing out shots which make the game look like crap, when it's actually a damned pretty game in motion.
 
932831_20060921_screen007.jpg


I'll do Sarah in a heartbeat. :up:

"Hey there babe..."

*random voices of a SHH member screaming in agony after being kicked repeatedly in the face and guts by hot blonde Jeet Kune Du chick*
 
^

I love Sarah's uber kick throw from Flamingo stance. Best throw in the game.

932831_20060921_screen001.jpg

932831_20060921_screen002.jpg
 
IGN preview:

TGS 2006: Virtua Fighter 5 Hands-On
Sega's arcade masterpiece comes home
by Andrew Alfonso
September 21, 2006 - Today at the Tokyo Game Show we were able to get our lovely hands on Sega's Virtua Fighter 5. I've personally been playing the game since its launch back in July, and I was eager to see how the game would turn out on the PS3. Fortunately, it seems that everything is progressing well! The demo that is being shown today featured Arcade Mode and Versus mode, with the former only going up to stage 4 (Jeffry) before ending.



All of the characters from the arcade rev are present and playable at the show, including the new entrants, Eileen and El Blaze. What wasn't present at the show was the much hyped VF.net elements, including rankings, customized costumes and all of that snazzy extra stuff that was also present in Virtua Fighter 4. It's disappointing that Sega didn't take the time to create pre-customized characters for the show, or at least have some of the extra costumes unlocked. In the arcade version, there are a total of four base costumes that you can choose from after you meet certain requirements, but in the TGS demo, you can only choose from the first two costumes.


If you're a hardcore VF fan, you'll be happy to know that the game is arcade perfect, and actually uses the latest version of the game, which is Revision A. We were able to test this out by performing moves that had key changes from the first version to the newest one. The game still plays really well, and the new movement system (called Offensive and Defensive move) is still easy to pull off. The demo can only be played with Sega's new Virtua Stick, which is an insanely well-made piece of hardware. The joystick itself works well although the buttons seem a little bit higher than your standard arcade buttons.

One noticeable difference between the PS3 and arcade revs is that the loading times are a little bit longer on the console. The average load time in the arcade is usually four seconds, but we had to wait up to seven or eight seconds on the PS3. It's not a big difference if you've never played the game in the arcade, but to veterans it's a noticeable difference.

From the couple of rounds that we were able to play, everything save for the loading times are identical to the arcade version. It's just too bad that we haven't run into any decent VF players yet! Since it's press day most of the matches were absolute slaughters, so hopefully we can report back on any changes tomorrow when more people are expected to show up.
 
Avalanche said:
But Assassin's Creed was almost always expected to go over to the 360.

Virtua Fighter has been exclusive to Sony systems since 4.
So it's been exclusive for....1 game? Like Ninja Gaiden you mean? :o
 
^

Two actually. Evolution was more of a sequel than an update.

Virtua Fighter 5 makes the third exclusive.
 
Evolution was no more a "sequel" than Ninja Gaiden Black. Virtua Fighter 5 makes the 2nd "exclusive" which given Sega's current financial situation and the likely installed base of the 360 compared to the ps3, probably won't remain exclusive.
 
Why is NG being brought into this? The original comparison I made was between Virtua Fighter and Assassin's Creed. No one mentioned NG in terms of comparison.

As for VF5 coming to the 360. Time will tell.
 
Because NG is a valid comparison with several similarities to VF? It doesn't need to have been previously mentioned for it to be brought in :confused:
 
A few days ago, people would have sworn black NG wouldn't come to a Sony console. The fact it's coming to PS3 shows anything can happen, but doesn't make it particularly likely that VF5 will be ported.
 

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