XwolverineX
Avenger
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God.. You ARE random today.
Horrorfan said:Nothing screams ''NEXT GEN'' like a gimmicked gamecube![]()
Mistress Gluon said:Nothing screams Next Gen like an overpriced machine which is basically the same thing as the last with a bit more power behind it. .

Please tell me you're not talking about the Xbox360. Aside from greatly overhauling the Xbox Live system and integration into even singleplayer games, the Xbox360 already has enough great games that couldn't have been done on a less powerful machine.Mistress Gluon said:Nothing screams Next Gen like an overpriced machine which is basically the same thing as the last with a bit more power behind it. Truly revolutionary. Kind of like putting a bigger canonball in a canon. Sure, it's bigger, and probably flies further with more gunpowder.
WhatsHisFace said:Please tell me you're not talking about the Xbox360. Aside from greatly overhauling the Xbox Live system and integration into even singleplayer games, the Xbox360 already has enough great games that couldn't have been done on a less powerful machine.
Oblivion, even with toned-down graphics would have been impossible as the radiant A.I., gigantic cache banks and just the characteristics of the world wouldn't have been possible on an Xbox 1.
Ghost Recon Advanced Warfighter, despite having insanely inferior brothers on last-gen consoles, simply tracks too much and draws too much from the increased (fourfold) RAM size that there would have been too many loading times for it to be playable on last-gen systems.
I should say Kameo, because while it was originally planned as a last-gen game, the translation to the Xbox360 gave it the best moments of the game. The entire battlefield is enough fun to carry that game through.
There are plenty of things you won't see on the Wii, for power reasons alone. Don't act like "motion sensory" makes up for it, because it simply doesn't. The Wii is basically an underpowered Xbox with only 88mb of RAM, which for next-gen standards is pitiful.
Phaser said:
Not to mention the fact that your gaming time with the Wii will only be limited to 45 minute sessions at most after which your arms will ache like hell and you will be unable to play for even half as much time the next day. Anyone who has clocked in greater than 15 continuos minutes at any lightgun arcade game will have a pretty good idea of what I'm talking about.
Horrorfan said:Good point. I was thinking about that too, and you won't want to play games like that for too long. It's exhausting. Oh it's a good idea, and it's fun and all, but it's not something I think you can or will use constantly. and with a normal controller, you might as well be playing the first x box.
I am interested in it, but as a supplementary console to my 360, which I will play more. It's like an accessory, and i think nintendo know that, best used i n tandem with the true next gen consoles.
Interactive controls have been around for a long time in arcades (like alien 3 the gun, house of the dead 3) and not to mention lightgun arcade games. It's an intriguing premesis but not one where you can play for any length of time.
WhatsHisFace said:Please tell me you're not talking about the Xbox360. Aside from greatly overhauling the Xbox Live system and integration into even singleplayer games, the Xbox360 already has enough great games that couldn't have been done on a less powerful machine.
Oblivion, even with toned-down graphics would have been impossible as the radiant A.I., gigantic cache banks and just the characteristics of the world wouldn't have been possible on an Xbox 1.
Ghost Recon Advanced Warfighter, despite having insanely inferior brothers on last-gen consoles, simply tracks too much and draws too much from the increased (fourfold) RAM size that there would have been too many loading times for it to be playable on last-gen systems.
I should say Kameo, because while it was originally planned as a last-gen game, the translation to the Xbox360 gave it the best moments of the game. The entire battlefield is enough fun to carry that game through.
There are plenty of things you won't see on the Wii, for power reasons alone. Don't act like "motion sensory" makes up for it, because it simply doesn't. The Wii is basically an underpowered Xbox with only 88mb of RAM, which for next-gen standards is pitiful.
Danalys said:well that's why you should be able to switch between that and the traditional. that's why warhark can be played both ways. doesn't require reptative movements either. smooth and flowing like turning a stearing wheel. which people do for hours.
WhatsHisFace said:Please tell me you're not talking about the Xbox360. Aside from greatly overhauling the Xbox Live system and integration into even singleplayer games, the Xbox360 already has enough great games that couldn't have been done on a less powerful machine.
Oblivion, even with toned-down graphics would have been impossible as the radiant A.I., gigantic cache banks and just the characteristics of the world wouldn't have been possible on an Xbox 1.
Ghost Recon Advanced Warfighter, despite having insanely inferior brothers on last-gen consoles, simply tracks too much and draws too much from the increased (fourfold) RAM size that there would have been too many loading times for it to be playable on last-gen systems.
I should say Kameo, because while it was originally planned as a last-gen game, the translation to the Xbox360 gave it the best moments of the game. The entire battlefield is enough fun to carry that game through.
There are plenty of things you won't see on the Wii, for power reasons alone. Don't act like "motion sensory" makes up for it, because it simply doesn't. The Wii is basically an underpowered Xbox with only 88mb of RAM, which for next-gen standards is pitiful.
Phaser said:
I simply can't understand the posters (especially the Nintendophiles) on this board triviliazing the importance of increased hardware power in creating next-gen games. I had already made a similiar post in an earlier thread which criticized next-gen gaming consoles as being only a minor leap in games development technology.
Sure, the Wii has a nice controller but in my opinion, that doesn't compensate for the comparitively less impressive games it will be stuck with thanks to it's puny horsepower count. Things like detailed characters that truly express emotions, huge and immersive worlds with lush vistas, true "smart" NPC and enemy A.I - all these are but a pipe dream on the Wii. Of course, someone is bound to retort with the usual "graphics don't matter, gameplay does" but you're only deluding yourself if you think the above mentioned elements do not impact your gameplay experience in a significant way. Not to mention the fact that your gaming time with the Wii will only be limited to 45 minute sessions at most after which your arms will ache like hell and you will be unable to play for even half as much time the next day. Anyone who has clocked in greater than 15 continuos minutes at any lightgun arcade game will have a pretty good idea of what I'm talking about.
The Bruce said:Why should I get a PS3 with a 360 at home?
I haven't seen a single game that's better looking than anything on the Xbox?
Ultimate Marvel even looks better in the 360 shots?
Wow, that's a really ignorant thing to say. The Xbox had so many functionality advantages over the PS2 for increased RAM alone, listing what the hard-drive added would make you look like a fool. Talk to anyone else about Xbox Live. They'll go for a few pages gladly.Mistress Gluon said:I am. But power alone doesn't make a new generation, unless you somehow plan on moving past 3-D graphics and movement. Power alone just makes prettier graphics. And if that's all that counts, XBox and PS2 were in two different generations. All they are is the same thing with more power.
Mistress Gluon said:Actually, this kind of counteracted against the poster you just supported in a way.
You actually more or less just agreed with me, who said that this "Next-Gen" is more or less the current gen. I agree that graphics and movements that are done in this new generation were impossible in the last generation, but that really only adds so much to the experience itself. It's basically the same thing, only prettier, or you can fight more enemies at a time. That's it.
And the Wii isn't going to be so underwhemlingly weak that it can't compete at all. Sure, it's only so much more powerful than the original XBox, but that's not exactly poor as hell.
So the "weak" A.I. is nothing more than banter.
The Wii's controller also isn't some production, though it can be played that way. There's a damn good chance it doesn't even require as much as the lightgun (though I know exactly what you mean by that.
You'll see people who don't do many arm excercises, and after ten to tweny minutes, they're wiped. So I guess I can see how the Wii won't appeal to extremely out of shape people.)
The Wii's structure actually goes as far as to really immerse users INTO their games. You're not just playing it as from a bunch of buttons, it's much more interactive.
You could actually compare it to playing DDR on a PS2 controller. Because if you did that, you totally destroy the initial appeal of DDR at all.
As for being a "Nintendophile," that's hardly accurate, I haven't even posted on this section of the forums enough to be counted as having any form of bias for the most part.
FVD said:Well I just found out that yesterday the PS3 in NZ is gonna retail at $1200NZD and the Wii at $400NZD. It'll be easy to save up for a Wii that's for sure. I'll be getting these two and have no desire to get a Xbox360.
Only 4+ months remain.
FVD said:Well I just found out that yesterday the PS3 in NZ is gonna retail at $1200NZD and the Wii at $400NZD. It'll be easy to save up for a Wii that's for sure. I'll be getting these two and have no desire to get a Xbox360.
Only 4+ months remain.