What console are you playing on, Galactus? I went through the PS4 version and did not experience anything like that.
I was curious about Soma and watched a bunch about it but wssn't very interested. Maybe it's the lack of Aliens.
What part?
Ive found in things like that to use a noisemaker then scoot.
I thoroughly enjoyed this game. I would love to play a sequel with the following additions:
*More incentive to freeroam and wander the station.
*More random encounters with humans, both helpful and hostile.
*Creative use of Acid blood. The acid played no real part in this game. Shooting the alien in the wrong location should have killed you, ruptured the ship's hull or activated emergency systems.
*I love how formidable the alien is in this game, but next time I want aliens that are just as dangerous but can actually be killed. There should be multiple opportunities to kill an alien in various ways, using weapons or the environment. You can trap one in a room, crush it in a press, blow it out the airlock etc
Being able to kill the Alien would go against the design philosophy of the game and the genre for that matter, but I agree with everything else.
This game went back to the alien of the first film. An unstoppable unkillable terrifying predator. Rembethar that the Alien in the first film wasnt even killed by the ion engine which ignited right in front of it. All the engine did was blow the xenomorph away from the life boat craft, but it didnt kill it or do damage to it. Ridley did that specifically because he wanted to nail it home that the xenomorph is damn near invincible.
It wasnt until Cameron came along that the xenomorph became a weak hive mind bug that explodes when its hit by small arms fire. The xenomorph in Alien 1 and Alien Isolation is much more frightening than Cameron's bugs in Aliens. Im glad this game went with the Alien from the first film.