Darkness Falls
We Could Be Heroes.....
- Joined
- Dec 20, 2006
- Messages
- 13,491
- Reaction score
- 86
- Points
- 73
for anyone that's got it ...how long is the stan lee dlc ?
Yet to play TASm, and this point seems pretty understandableI just really hope we get a 616 game with this games formula. I want them to work with the comic lore again and give us bosses with actual personalities. Not just a bunch of gnarling, grotesque monsters. As much as I enjoy this game, I had way more fun with the bosses in Shattered Dimensions.
Alright, they make a lot of gun totting gamesBecause all they make are thug games right?
Hunh, what? Maybe I need to play this game ASAPThis Manhattan is awful. I work in Manhattan and it is barely recognizable to me. It's no where near as easy to navigate by landmarks and recognizable buildings as the previous games and the city seems, all together, dead.
Can't beThere are no cars, no people, nothing. This game is pretty awful -- I am tremendously disappointed in it.
Camera view from Beenox is understandable, and before playing the game I believe I won't like the system, but since everything I expect goes the other way around I will possibly enjoy it a lotThe camera should be pulled back as well. It's a cross between 1st and 3rd person and it stinks. You can't navigate nearly as easily while swinging in games past because you can't see ANYTHING because you only see Spidey's back and what is immediately in front of you.
Story in WoS is all around terribleThe story has let me down -- It wasn't even bad -- just poorly utilized in the execution. "Web Of Shadows" did a better "quarantine New York" story line and we actually saw the affect on the people and the city outside of that stupid "twitter" feed.
Why is it that important to have a Spidey city full of life? Swing and swing and ignore civiliansThe city is very important in open world game. There is no life in it.
From his video interview, his character sounds exactly like Mysterio from the PS2 version of SM2 the gameI want Bruce Campbell to have a bigger role next game.
Argh! That S-02 boss is so hard on Superhero difficulty...


If you never played CA:SS you should, it's very easy even on higher difficultiesI play every game on the hardest difficulty to give myself a challenge, but this game just has the easiest bosses I ever faced.
It's punch punch punch, dodge, dodge, dodge and maybe retreat from time to time only to come back with a webstrike and it's punch, punch, punch again.
I want some variation like that robo-snake battle. That was easily the best boss by far!
Aw well... maybe it's because I'm still at chapter 7
I play every game on the hardest difficulty to give myself a challenge, but this game just has the easiest bosses I ever faced.
It's punch punch punch, dodge, dodge, dodge and maybe retreat from time to time only to come back with a webstrike and it's punch, punch, punch again.
I want some variation like that robo-snake battle. That was easily the best boss by far!
Aw well... maybe it's because I'm still at chapter 7
I don't really like easy games. Challenge is a must! Makes them last longer too.If you never played CA:SS you should, it's very easy even on higher difficulties
Whoa, Black Cat is difficult?Yes, the bosses are quite easy. Until you get to Black Cat, that is quite challenging. I don't know if I played it wrong but it also felt like it lasted forever
Yes, but at the cost of good graphics. Sorry, but GTA looks like garbage, even when compared to other open world games.
(and I'm not certainly saying ASM has stellar graphics, but they're certainly better than GTA).
I'm a bit disappointed that there weren't really any chases, except for those car missions. Some wasted opportunities there. Rhino would have been a fantastic chase boss. Chase after him as he runs amok in the city, catch cars in the air with your webs before they land on innocent bystanders, jump on back his back to web his eyes and steer him into the nearest wall, stuff like that.
Oh yeah they are better but that's the sad trade off for current gen. GTA has an amazing city with so much detail and life but the graphics aren't amazeballs. It's an ok trade off for me. GTA still looks good, just not great. The great looking games are the linear games like Halo or Bioshock.
My perfect Spidey game:
Rocksteady, Sucker Punch, or Rockstar take the helm and make an amazing sandbox campaign with an immersive city and great swinging mechanics and a great leveling system.
I also want free roam multiplayer. I want 24 of Spidey's villains, allies, and Spidey himself (with a couple of alternate costumes) to just go at it in the city in a big brawl. You can have death match or missions like capture the flag or rob the bank...whatever. Each character has unique weapons and powers.
Some really good ideas in there.You know what we all should do, give Beenox suggestions what to improve, add and change in the next game.
Ideas for the sequel
This is what I basically envision a Rhino boss battle in a free-roaming environment to be like.
- Boss Battles: use the City - This just really felt like a wasted opportunity. You created this big, free-roaming city, but did too little with it. Someone like Rhino, would have been a fantastic chase boss, involving the entire city. For example, Rhino charges through the city, doing his usual schtick, you chase after him and get some quick-time prompts, as he flings cars into the air and you have to catch them with a Spider-Web, before they come crashing down on innocent bystanders. Or web-rush to civilians, who fell as they were running from Rhino, and swing them out of his path and into safety. Then you swing on Rhino's back, to web his eyes and steer him into the nearest wall or armored truck. When he finally comes to a halt, the regular battle would continue, but because of his thick skin, you again would have to rely on making him crash into things or use objects in the environment like the giant trash containers.
And with someone like Scorpion, you could have turned it around and have him chase you, as you try to lure him into a secluded area, only with someone to open fire from a helicopter, attracting Scorpion's attention. Scorpion would shoot acid at the rotor blades, causing the Helicopter to fall, you rush to it, catch it with a web and try to aid the passengers to get out and down on the ground. Only for Scorpion to jump on the giant Spider-web as well, and to engage into combat with you. The struggle and acid continue to weaken the web and you have to hurry to defeat Scorpion, before the helicopter falls again.
I don't know what game you guys are playing but the graphics and city aren't as good as say GTA 4. The graphics may not be super realistic in GTA 4 but it's still more polished than this. The city in GTA 4 actually seems like a living city with a TON of detail and things to interact with. This game suffers from spotty texture pop in and the city feels dull at times. And you can't really interact with much in the city besides dumpsters.
I love spidey too and I think this game is decent ( not great) but I wouldn't compare it to a triple A game like GTA. But for a movie based game it's serviceable.