A breif history of the Anti-Matter Earth:
This would be a series based mainly upon the world of the Crime Syndicate, and envisioned by Grant Morrison and Frank Quietly. It would be my way of writing an entire alternate history for the DCU, which I always find fun. I'd better define the inner workings of the CSA, their history, and their relationship with the world at large. I'd also flesh out several characters who were only mentioned in passing or only seen briefly, such as Quizmaster and the Justice Underground. The stories I plan on doing are:
War:
Set during the height of WWIII, the story centers around soldiers and special forces operatives on both sides of the conflict. The war started when Atlantis led a surprise atack against several U.S. Naval bases and Florida. King Orin "The Barracuda" Atlanna made his campaign in response to what h veiwed as the opression of the surface dwellers. He was soon joined in his campaign by Kandhaq, Themyscira, Gorilla City, and Zandia, all of whome felt that they had been routinely abused by the Western world. The arc is told from the POV of Sergent Slade Wilson, a speical forces operative for the United States military and leader of the Suicide Squad, Artemis, head of Themyscira's elite gaurd, Grodd, a freedom fighter in Gorilla City aiding the Western nations in hopes of overthrowing the tyranical King Solivar, and Garth, head of Atlantian special forces. The leaders of the espective countries are either only seen briefly or only mentioned, and the Crime Syndicate are mentioned in passing as selling arms to both sides of the conflict and making a killing in the process.
Overman:
The story of the Ultra-Humanite, a German biologist and inventor who moved to the United States after WWII (in which the then xenophobic, right wing regime of the United States were the agressors) to help the country rebuild. He started in a small, insignicant town in Illinois called Metropolis. Over the next 50 years, he helped to make the United States into a prosperous world super power, and built Metropolis into a shining beacon of hope for the rest of the country. He was responsible for several technological leaps, including the computer, the internet, a majority of medical advances, advanced transportation technology, and a revival of interest in classical, awe inspiring archetecture, starting with the Tower of Humanity in Metropolis (standing in place of Lexcorp headquarters), and his own Floating Fortress, prepetually hovering over the city of Metropolis. He also set himself up as a bit of an adventurer, investigating strange and unusual occourances, sometimes paranormal in nature, and often serving as an advisor to local law enforcement and the government in times of crisis. It was a bit of a golden age in the U.S. in those days. Roughly ten years ago, he was the first to find the missing astronaut Clark Kentm who was believed to be dead after his space shuttle lost contact with NASA. He studies Kent for several days, and it soon became aparant that Kent had gained vast superhuman abilities. Seeing the potential of such a discovery, Ultra-Humanite began making plans to use Kent's powers for the bettering of the world. Realizing a very different potential, Kent murdered the scientist and took his Fortress as his own.
Gotham Knights:
Edward Nashton, the genius, billionare CEO of a company specializing on computer equipment, vidoe games, and other such merchandise, feels that Gotham, the city that raised him, is dying. Using his genius and familiarity with combat, he becomes an urban vigilante/do-gooder known nicknamed The Quizmaster. On his first night out, he gets the crap beat out of him by a group of teenagers, only to be saved by a psychotic homeless man wearing clown make up calling himself The Jester. The two spend the rest of the night walking through the streets of Gotham and talking, sharing their stories. At the end of the night, Edward decides that he needs to perfect his skills and make another atempt.
The Big One:
Chronicles the events leading up to and during this world's WWII. In this version of things, as I said, the political regime that helped America out of the Great Depression was highly xenophobic and imperialistic, and soon afterwords launched a war against th rest of the world. To aid the war effort, a group of superhumans was brought together to serve as the front line forces of the military. They were simply called The Society. Several American metahumans who refused to join Th Society fled to Europe and joined forces with the European allies, making their base of operations in German. Joining with several German super soldiers, they began refering to themselves simply as "The Gang" as a way of mocking their counterparts. The European allies won the war shortly after President Roosavelt died, and the Canasian and Japanese forces surrendered. The largest loss of life in the war was when Roosavelt's vice president, in one last desperate atempt, detonated a nuclear bomb over Hong Kong.
Origin:
Finally, a story about the Crime Syndicate. Dealing with, as you may have guessed, how they came together. They start out, as their name suggests, simply as a crime syndicate. Owlman, after running into Ultraman and Superwoman on a few occassions, suggests that they form a new gang, soon recruiting Power Ring and Johnny Quick. This story shows how they made a name for themselves in the criminal underworld and set up an orginization that would eventually lead to them becoming the unofficial rulers of most of the planet.
Ancient History:
A mostly silent issue, this story is a tale of an ancient nomadic tribe of caucasoids, traveling to find a new place to live. They are led by a young Vandal Savage, who, using his superhuman intelect, regenerative abilities, and above average strength, helps defend them from major threats. During their travel, they run into and briefly fight a tribe of mongoloids aparantly headed in the opposite direction. They make their way across an icy landscape, and eventually make their way southward to what we see is in fact North America, showing the truely reversed history of the anti-matter Earth by having the European societies popping up in North America, and the Native American societies originating in Europe.
Revolution:
At the height of the Syndicate's influence, a much wiser and more skilled Quizmaster brings together the Justice Underground to do what all branches of law enforcement were either too scarred or too corrupt to do: Bring down the Syndicate. Of course, since no court on the planet would have the balls to try them, the Underground finds that the only course of action is to kill the bastards. For months, they build manpower and resources, occassionally hurting the Syndicates operations to cripple them enough for the final blow. They get very close to their goal, but in the end one of their own, Selina Kyle, betrays them. Most of the members are either killed or kept to occassionally torture for the Syndicate's ammusement. Only Quizmaster escapes either fate, and goes into hiding.
A is A:
This is a character study of the Anti-Matter Lex Luthor, and his atempts to save the world. In short, it illustraits a level of moral ambiguity and ruthlessness that suggests that the difference between the two Luthors is not as big as we think.
Suicidal:
After serving as their puppet for years, President Perry White readies one last atempt to nail the Syndicate. His plan? Send the Suicide Squad to the Floating Fortress and the Panopticon to destroy the two structures, crippling the organization enough for an atempted arrest and/or kill. Like I said, suicidal.