Lately, I've noticed that my contributions to the bought/thought threads haven't been reviews as much as they've been long play-by-play summaries. I'd literally describe everything that happened at length, while adding maybe a single paragraph at the end that summed up my feelings about the issue. I don't want to avoid spoilers, but I don't want to create a horrible substitute for reading the actual comic. Mirroring my reviews on my site has caused me tweak my reviews as it is.
That's why, for reasons of readability, my reviews are changed weekly. This week you may call them...
...Slinky Wagglebutt.
AGENTS OF ATLAS #1
Writer: Jeff Parker
Penciler: Carlo Pagulayan
Publisher: Marvel
Agents of Atlas is a continuation of a limited series Marvel published back in 2006, featuring (for the most part) Golden Age characters that originated under the old Atlas Comics brand. I didn't read the previous series, so I went into this issue mostly blind. I only knew of the previews Marvel had been publishing in the backs of other comics, and the loosely written lead-in at the end of Incredible Hercules #125.
This issue starts off on a fairly humorous note, with Gorilla Man giving a (very) brief rundown of some of Marvel's biggest storylines since House of M. We're then thrust immediately into an action scene involving the Agents of Atlas beating the living crap out of Man Mountain Marko (a villain so forgettable, I had to look him up). Of course, there is a twist here, as Marko has been employed by Norman Osborn, who I'm still trying to figure out why the government would hand so much power to him. Marko was leading an armored task force raid against an Atlas armory, making the Agents of Atlas supervillains.
The Atlas crew consists of secret agent Jimmy Woo, former human being Gorilla Man, naiad with siren powers Venus, Namora of the Atlantean royal family, M-11 the human robot, and Bob Grayson the old school Marvel Boy. At some point, a yellow peril supervillain named Yellow Claw gave the positively portrayed Jimmy Woo control of his evil Atlas Foundation. Jimmy has been trying to use Atlas as a tool for good, but with Norman Osborn and his brown tiger striped haircut controlling the superhuman community, he's using Atlas to appeal to Norman's inner criminal.
As a new reader, I did feel a tad lost. That's not to say Parker took no effort in introducing the team to us newbies. In fact, we were given one of those "characters telling each other things they already know" moments for just over two full pages. I know who these people are. I just feel lost in regards to the Atlas Foundation itself. The presentation of Atlas' underground city was supposed to be awe-inspiring and glorious, I'm sure. Instead, it came off as dim and uninteresting. There's a fountain hanging from the ceiling that's made of stone and shaped like women pouring water from pots into a clear pond, but it's rendered so damn far into the background that I didn't notice. I literally had to go back and look for something more interesting in that single panel that featured more than just a dingy stone wall. The art team is talented for sure, but I feel like Pagulayan didn't do a good enough job with making me
feel the scenery.
By the way, the Sentry showed up in this issue. Yes, he was useless once again.
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BUFFY THE VAMPIRE SLAYER: SEASON 8 #22
Writer: Steven S. DeKnight
Penciler: Georges Jeanty
Publisher: Dark Horse
This is yet another single-part issue, though its story continues a theme that began with last month's issue about Harmony. That is to say, the population on the whole is under the false belief that vampires are harmless and the slayers are evil. This is also another Buffy-lite issue, with all of the focus being put on Satsu (leader of the Japanese branch of slayers) and Kennedy (Willow's girlfriend, who you might remember from the final season of the TV series). Kennedy has ventured all the way to Japan to give Satsu her evaluation, but also to counsel her because of the thing they have in common: they're both lesbians who've slept with straight girls. The difference is that Satsu was genuinely in love with the hetero girl she bedded, and that was Buffy.
The demonic beastie of this issue was a series of children's dolls shaped like white vampire bats. I could see the attempt at humor, but the dangerous cuteness only managed a faint chuckle out of me. I'll spare the details, but I will say that this somehow progresses into an army of zombified Japanese maritime officers and a giant stuffed animal monster. The monster felt like a useless addition to this issue that posed no real threat, but was put in just because they needed more action scenes and an excuse to introduce the slayers' new submarine. Of course, the stuffed animals were a plot by Twilight and Harmony devised to make the slayers look like evil little wenches who blow up toys. The issue ends with Satsu finally listening to Kennedy, and getting over her issues with Buffy.
I can only hope these seemingly useless issues will lead toward something big in an upcoming issue. I feel like I'm wasting my time by reading stories about freaking Harmony and Kennedy. In the end, I'm sure the climax will roll up, and I'll be able to say "oh, that's why that happened! The events of that filler issue make perfect sense now!" But I'll still feel unsatisfied, because these little things are being dropped during the lowest points of this series' run.
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CABLE #11
Writer: Duane Swierczynski
Pencilers: Jamie McKelvie and Ariel Olivetti
Publisher: Marvel
For some time now, I've been unhappy with the way Olivetti draws little Hope Summers. Olivetti's style has a more realistic tinge than most comic book art, so it's a little strange seeing a cartoonishly large head on such a little body. On a good day, Hope looks like a little person instead of a four year old child with a watermelon for a skull. And yes, they definitively say that Hope is seven in this issue. Between her age and Nathan giving her a name in issue #10, there's practically no excuse for readers to still refer to her as "the baby." Anyway, after Olivetti tackles the first third of the issue, McKelvie takes over. McKelvie's art is noticeably different to Olivetti's, but still good in its own right, and with a rendition of Hope that actually looks like a seven year old.
As for the story, things get really bad for our heroes. With Bishop jumping back and forth in the past destroying the world in bits and pieces, Cable and Hope found themselves timesliding forward to a wasteland devoid of all life. I mean all life. No people, animals, or plants. They can't even find drinkable water. The desert future of Mad Max looks like a lush paradise by comparison. With Cable's timesliding device incapable of traveling backward in time, he decides to travel even further into the future in hopes that nature will re-emerge and reclaim the Earth after a thousand years. Not so much.
With Hope finally old enough to form full sentences, she's finally been given voice over captions. This allows us to see this situation from her perspective, and know just how in the dark she is about her origins. This also sets up something I didn't see coming, and that's Hope potentially taking over Cable's book next issue. I honestly can't predict what going to happen next month, and I like to think that's a good thing.
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FARSCAPE #2 OF 4
Writers: Rockne S. O'Bannon & Keith R.A. DeCandido
Penciler: Tommy Patterson
Publisher: Boom!
Set after the miniseries that concluded the SCI FI Channel's original television series, this new Farscape limited series comic picks up with John and Aeryn learning to fight for survival while raising their son D'Argo Sun-Chrichton (who they call Deke). Recently, Chiana and the original D'Argo's son, Jothee, accompanied Rygel on a mission to reclaim his throne as leader of his homeworld. This didn't work out, and the trio found themselves imprisoned. Back on the ship Moya, John and Aeryn hear about Rygel's capture via a news broadcast, and decide to mount a rescue attempt. Because John is taking his "a father must protect his family" role seriously and Aeryn is more of a soldier than a nurturer, they realize they can only mount their rescue with their son in tow. This fails, and they also find themselves also imprisoned, with Deke being held captive by Scorpius.
Patterson does a decent job at making the characters resemble the actors who portrayed them on screen, although I suppose that isn't very difficult when all but two characters are either puppets or people wearing tons of prosthetics and makeup. It does help that he remembers to give Aeryn a perpetually pensive face, with John's face somewhere between determined and confused.
The characters' voices are captured perfectly, but that shouldn't be a surprise with series creator O'Bannon at the helm. If you're already a fan of Farscape and you can find this comic, you might want to check it out.
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THE IMMORTAL IRON FIST #22
Writer: Duane Swierczynski
Penciler: Travel Foreman
Publisher: Marvel
Previously, a foe of Danny Rand's named Xao dropped a (metaphorical) bomb on him by mentioning that there is an 8th Capital City of Heaven. Give or take a few life-threatening distractions, the Immortal Weapons of the Capital Cities have discovered the location of the 8th city. Problem is, it's the Capital City of Hell. As soon as Danny the Iron Fist, Fat Cobra, Dog Brother Number One, Bride of Nine Spiders, Tiger's Beautiful Daughter, and Prince of Orphans (gotta love those long-winded Chinese superhero names translated to English) passed through the city gates, they fell down a deep, dark abyss for what seemed like days before finally landing on the ground. Weak from their fall, they were immediately captured and forced into a neverending fight in an arena against an army of demons.
After reading two of Swierczynski's books in a single month, it is pretty evident that Swierczynski's strongest point is his ability to narrate through voice over captions. In the case of The Immortal Iron Fist, he shows the ability to tell a non-linear story without mixing anything up. I've seen stuff like that happen before, and it usually makes a comic unreadable. However, the present-flashback-present style of this issue feels almost unnecessary, as the previous issue in this story (#20) left off in a point in time that takes place in the middle of this issue's flashback. Aside from a conversation with Davos that took place before the Immortal Weapons left New York, there was really no point.
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X-MEN: FIRST CLASS FINALS #1 OF 4
Writer: Jeff Parker
Pencilers: Roger Cruz & Colleen Coover
Publisher: Marvel
One word sums up this issue: DEUCE!
X-Men: First Class is by far the funnest X-Men book on the market. I enjoyed its original miniseries, the now-cancelled ongoing series that spawned from it, and now this new final miniseries is shaping up to be just as good. The book follows the untold adventures of the original five X-Men (Cyclops, Marvel Girl, Iceman, Beast, and Angel) back when they were still teenagers and the only students at the Xavier School for Gifted Youngsters. There are no major events, shock value deaths, or radical status quo changes in First Class. It's just good old fashioned superhero action with a strong dose of humor.
This issue starts with the recent emergence of Jean's telepathic powers, which were locked away previously by Professor X because of her inability to control them. Control might still be an issue, as the first few pages consist of Warren, Scott, Hank, and Bobby wandering around inside of Jean's dreams, as she may have accidentally pulled them into her mind. Whether or not they make it out of her head is unclear, but the issues moves forward a few hours into a Danger Room training session and the return of an enemy of Scott's from the previous X-Men: First Class series. The issue wraps up with a one-page funny drawn by Coover.
The thing that stuck out about this issue was the overuse of the word "deuce." Angel called a training sentinel a deuce; Cyclops said a bad guy was "deuced"; Beast called one of his kicks a "deuce kick." Parker isn't some hackneyed writer who uses the same phrases over and over again, so I can only assume this is a significant plot point that'll reveal itself in the coming issues.
One other thing: this issue officially uses the X-Men's first individualized uniforms, so there's no more of the yellow/black beltless variant suits with an "X" curiously placed over their crotches.