DmC: Devil May Cry

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The continuity is messed up only in the sense of the order the games were released. But the story isn't less cohesive because of that.
 
I don't see how the Zelda series is really messed up, they're not meant to be following the same character, most of them are just different times in Hyrules history. The only ones that are SUPPOSED to be direct sequels are really clearly so, like Phantom Hourglass or Majoras mask....




Although, I suppose it's all confusing through a YouTube window :P
 
By my hammer, I STRIKE

Seriously now, GET OVER IT. I only judged one game where every level is the same, needed I waste time on such B.S? Story sucks, gameplay sucks, how highly it was praised when it's $#%^ sucks, cheap God of War (I like GoW, don't put me down for it) knock offs suck, suck suck SUCK

Game series like Zelda and DmC continuity are messed up, compare DmC with its sequels/prequels to Resident Evil and its sequels/prequels, huge difference

I can't, for the life of me, figure out what you're trying to say here...

But anyway, I'm pretty sure this game is meant as a reboot of the series. They've referenced it as an origin story, but I'm pretty sure they are saying that in the same vain of the new Star Trek, which was both a reboot and retelling of the origin of the original cast. But, in the end, that doesn't matter all that much for games like DMC. Don't get me wrong or anything, I liked the original Dante and the stories were okay and all, but in the end these games are like 95% gameplay.
 
The morphing sword concept is cool. Still not sure I would buy this; they need to show more of what they have so far.
 
I also hope something is done about the sound effects because currently, it is awful.
 
Something I also noticed and liked is the camera. It gives you a nice view of the enviroment, while it isn't too far away from the character, but also not so close.
 
Gameinformer was impressed by DMC!

The element of the demo that makes me so enthusiastic for DMC is the hardest thing to put into words: the sheer sense of physical threat that the city projects. Walls don’t just grind together in their quest to paste Dante; they slam toward one another in fits and starts. The cathedral toys with Dante, flinging the floor in front of him suddenly out of reach as he sprints away from the malevolent architecture and playing games with the player’s perspective as an exit that seemed so close is yanked away at the last second. The techniques used in DMC are part of successful horror cinema canon for good reason; they evoke gut-twisting reactions by turning around our intuitive grasp of spatial reasoning.

I wasn’t on board with this re-envisioned DMC until now; I thought that Dante looked like a whiny teenager and didn’t care for the modern aesthetic in previous teaser trailers. Now that I’ve had a taste of what the final product will be, though, I wholeheartedly support the bold new direction Capcom and Ninja Theory are taking a franchise that I have a lot of love for.

It also seems Dante has both Angel and Demon powers this time.
 
This really must be a new Dante, then.

I'm glad it is looking good. I expect to hear more good things about it. They need to release a story trailer.
 
Gamespot Interview on DMC gives new details on the game!

So basicly this Dante has Demon and Angel form, the demon form is the white-haired Dante with a red coat, kinda bland design compared to the previous installations, but basicly the core idea here is that normal mode you got the gun + dual blades and other weapons, but the Demon and Angel form unlock new variations and new skillsets, on Demon form you can do the good ol' "get over here!" chain pull movements, where the angel form allows you to dash and glide around, these will also effect the environment so the different modes aint just for action gameplay.

The story setting is that demons are pretty much manipulating our world, they watch over us like big brothers thru their cameras, we see them as normal cameras but Dante having demon blood can see the reality, not the illusional spells cast on us, and he can see all the demonic corurption and demons swirling around. So yeah pretty cool setting if you aks me.
 
Wow, glad to see the atmosphere and reaction to DMC is rather positive here. Almost every single forum and comment section I've checked recently on game sites and blogs is filled with angry fanboys hating the new game simply because Dante looks different.

Hopefully Ninja Theory can create deep and engaging story on par with Enslaved. The trippy and crazy look of the buildings and world in general looks great too. My only complaint is the rather vacant and empty feel of environments.
 
This really must be a new Dante, then.
Thats pretty much what we've known for the past year

I wasn’t on board with this re-envisioned DMC until now; I thought that Dante looked like a whiny teenager and didn’t care for the modern aesthetic in previous teaser trailers. Now that I’ve had a taste of what the final product will be, though, I wholeheartedly support the bold new direction Capcom and Ninja Theory are taking a franchise that I have a lot of love for.

Im glad some people are finally starting to get over the damn changes that were made to the aesthetics of the protagonist and focus on the actual game which is shaping to actually be quite decent. I hope more people turn around and start eating their words.
 
Dante still looks like s**t compared to the real Dante. That aint changing.
 
As long as Dante still has his shop, that premise sounds neat.
I don't think he will. Not now, at least, if he's really the same old Dante. And the team said to Gamestop that he has "no prospects and no employment."
Thats pretty much what we've known for the past year
Yeah, but I'm still wondering if it's part of the same chronology, like DMC3 was, a prequel. They're not clarifying if DMC is just a prequel or if it has no connection with the previous story, but they said we're going to see familiar faces, making it all the more confusing.
 
Wow, glad to see the atmosphere and reaction to DMC is rather positive here. Almost every single forum and comment section I've checked recently on game sites and blogs is filled with angry fanboys hating the new game simply because Dante looks different.

I'm less put off now than when this was first shown. It sounds less like painfully bad fan fiction (the vibe that "My name is Dante" left me with) and more like the younger Dante is just one part of an overall character arc. So I'm giving them the benefit of the doubt on it.
 
I'm less put off now than when this was first shown. It sounds less like painfully bad fan fiction (the vibe that "My name is Dante" left me with) and more like the younger Dante is just one part of an overall character arc. So I'm giving them the benefit of the doubt on it.
Don't get me wrong. Original DMC1 / 3 look of Dante is the best and maybe this is not the sequel that those 2 gems deserved but everyone I've met has become enemy of Ninja Theory after seeing this and is boycotting the game. Compared to them, the reactions here are way more rational and positive. Any game deserves benefit of a doubt as long as it's not an annualized copy pasted job (And sometimes even some of those titles turn out decent).
 
Ok...the combat in that trailer looks freaking ace. I'm not a fan of Dante's new look (I think i drove that point home pretty well earlier in this thread)...but as i've said before, i can overlook it if the gameplay is awesome....and that trailer looks freaking awesome. So hooray for that!

I also like the sound of them taking DMC back into the horror realm. The first game was actually pretty creepy, then the following games went more for style and over the top hilariously awesome action than what was given in the first game...which I'm all for. But I did enjoy the horror aspect of the first game. So hopefully they pull it off.

I just want to play a demo already...they're not giving us enough of a taste of the overall experience. It seems like we've only been shown parts of the first live/area/whatever...
 
Yeah, we really could use a demo, right now. I want to feel the gameplay.
They could give us what was played at Gamescom. Then we'd probably anticipate this game a little more than we are right now.
 
Gamespot Interview on DMC gives new details on the game!

So basicly this Dante has Demon and Angel form, the demon form is the white-haired Dante with a red coat, kinda bland design compared to the previous installations, but basicly the core idea here is that normal mode you got the gun + dual blades and other weapons, but the Demon and Angel form unlock new variations and new skillsets, on Demon form you can do the good ol' "get over here!" chain pull movements, where the angel form allows you to dash and glide around, these will also effect the environment so the different modes aint just for action gameplay.

The story setting is that demons are pretty much manipulating our world, they watch over us like big brothers thru their cameras, we see them as normal cameras but Dante having demon blood can see the reality, not the illusional spells cast on us, and he can see all the demonic corurption and demons swirling around. So yeah pretty cool setting if you aks me.

that sounds pretty cool!!

and the gameplay I've seen looks pretty cool, too!!

I want to see more of the Angel and Demon forms.......
 
That brief synopsis doesn't sound too bad actually. Maybe this will shape up to be great; so long as the sound design for the weapons are fixed.
 
I've read somewhere that the combat is still being handled by Capcom itself and Ninja Theory is doing everything else. Anyone have source?
 
I've read somewhere that the combat is still being handled by Capcom itself and Ninja Theory is doing everything else. Anyone have source?
I cant imagine how that would work out. Maybe Capcom is consulting on the game, but Id imagine its primairly being developed by NT, gameplay and all
 
The gameplay looks super fun. Looks like this will be my first DMC purchace :up:
 
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I'd recommend DMC3 Special Edition. It's really good and worth it.
 
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