Drz
Real Hero
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- Mar 20, 2008
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Yeah, look at the comics forums here.![]()

It's funny because it's true.
Yeah, look at the comics forums here.![]()
But then no one can claim it's a button-masher!It's for PC and Consoles. It fixes issues from gameplay to story, consoles will finally receive the autoattack thing too.
There's an editor somewhere that lets you set up full DAO saves for import into DA2. I've seen it talked about over on the BioWare forums.Man you know what would rock? I've said this before but this game really could use a custom-origin maker because DAO just takes too long to finish to make rush-saves for DA2. Dragon Age Nexus now actually has full saves for DA2 but noone of the characters there intriqued me.
There's an editor somewhere that lets you set up full DAO saves for import into DA2. I've seen it talked about over on the BioWare forums.
Nope. I got it after my first playthrough. Weird.
CONSOLES:
- The options menu now includes auto-attack.
- Armor values now adjust correctly when changing shields.
- Choosing a target at close range is now easier.
- Cinematics are no longer distorted on certain standard-definition televisions.
- Hawke no longer gains excessive coin and experience from rapidly and repeatedly completing a single sidequest.
- Various technical changes should improve performance, limit crashes, and address memory-related issues.
PC & MAC:
- Various issues specific to DirectX 11 no longer occur.
- It is now easier to select party members by clicking on their portraits when the level-up arrow is displayed.
- The game now functions correctly across different desktop sizes.
- The video options menu now allows a wider full-screen gamma range.
- Various technical changes should improve performance and limit crashes.
- Weve improved our crash reporting and our ability to analyze those reports. If youre still experiencing crashes, we encourage you to play logged in so we can identify and resolve your issues in the future.
CONSOLES:
- The options menu now includes auto-attack.
- Armor values now adjust correctly when changing shields.
- Choosing a target at close range is now easier.
- Cinematics are no longer distorted on certain standard-definition televisions.
- Hawke no longer gains excessive coin and experience from rapidly and repeatedly completing a single sidequest.
- Various technical changes should improve performance, limit crashes, and address memory-related issues.
PC & MAC:
- Various issues specific to DirectX 11 no longer occur.
- It is now easier to select party members by clicking on their portraits when the level-up arrow is displayed.
- The game now functions correctly across different desktop sizes.
- The video options menu now allows a wider full-screen gamma range.
- Various technical changes should improve performance and limit crashes.
- Weve improved our crash reporting and our ability to analyze those reports. If youre still experiencing crashes, we encourage you to play logged in so we can identify and resolve your issues in the future.
This patch should address the bulk of the major issues that people are experiencing. Were already hard at work on addressing further issues with our next patch and well be setting up some specific threads in the various tech support forums to help capture any major issues that youre still facing after these patches go live.
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Dragon Age II 1.02
------------------------
AMD and NVIDIA have recently released new graphics-card drivers. Using old
drivers may cause Dragon Age II to crash, run poorly, or display graphics
incorrectly. Please visit your hardware vendor's website for further
information on obtaining new drivers:
http://www.nvidia.com/Download/Find.aspx?lang=en-us
http://support.amd.com/us/kbarticles/Pages/Catalyst114earlypreview.aspx
NOTE: Some plot fixes are retroactive, but not all. Players with plot-breaking
bugs may need to revert to an earlier save, particularly a save prior to
visiting the affected area during the current year in the game.
GAMEPLAY
- The effects of various follower talents and item properties are now being
properly removed and re-applied when loading and saving.
- Anders's default set of tactics will now activate Haste when appropriate.
- Aveline's final armor upgrade is now available during "Favor and Fault."
- Aveline's Retaliation talent no longer imposes a delay when activated.
- The warrior's Rally talent now functions as described.
- The rogue's Lacerate talent now functions as described.
- Party members who are resurrected during a fight now rejoin combat properly.
- Hawke no longer gains random spells or talents after using the Maker's Sigh
potion, then saving and reloading.
- Potions, poisons, grenades, and runes can now still be ordered from the Hawke
estate after the main campaign is complete.
- Various minor gameplay issues no longer occur.
QUESTS (SPOILER WARNING)
- "Duty" will now appear on the Chanter's Board even if the player accepted
all of the board's quests before installing the Exiled Prince premium content.
- The journal for "Duty" will now update if the player left the Docks (Night)
area immediately after killing the Flint Company mercenaries.
- In "Finders Keepers," the door to Woodrow's Warehouse will now open if the
player steals the location to the warehouse from the harbormaster's office.
- In "Finders Keepers," if the player leaves Woodrow's Warehouse before finding
the crate, it is now possible to return to the warehouse to complete the quest.
- In "Herbalist's Tasks," the varterral's heart is now available even if
the player killed the varterral before receiving the quest.
- Merrill no longer refers to the aftermath of "A New Path" before the plot
has been completed.
- Varric is no longer confused about which character Hawke has been romancing.
- Various minor story-scripting issues no longer occur.
PC/MAC-SPECIFIC FUNCTIONALITY
- Varric's Embellishment talent no longer incorrectly refers to movement speed.
- It is now easier to select party members by clicking on their portraits when
the level-up arrow is displayed.
- The game now functions correctly if the Windows desktop is set to 150% size.
- The video options menu now allows a wider full-screen gamma range.
- Various issues specific to DirectX 11 no longer occur.
- Various technical changes should improve performance and limit crashes.
First DLC is class pack stuff, waiting on story DLC and more bug fix patches please!:
http://dragonage.bioware.com/da2/addon/
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From Nintendo. Microsoft and Sony probably won't have another console ready for another two to three years. Unless Nintendo's new thing turns out to be super popular like the Wii and starts to severely cut into their sales, then it might force their hands. Anyway, point is, there's still plenty of time for Bioware to put out a Dragon Age III, though after II I'm significantly less interested in any future games.