Here are my complaints.
Getting one-shotted will never be fun.
Getting killed because you're "stunned" and can't fight back or even defend yourself will never be fun.
Losing battles because your party members aren't following their orders, tactics, or are
generally not doing what they're supposed to be doing will never be fun.
Being forced to win battles by spamming potions, flasks, or otherwise gaming the system will never be fun.
No matter how fast or how flashy they make the gameplay, none of that is indicative of good game design.
Here are my complaints.
Getting one-shotted will never be fun.
Getting killed because you're "stunned" and can't fight back or even defend yourself will never be fun.
Losing battles because your party members aren't following their orders, tactics, or are
generally not doing what they're supposed to be doing will never be fun.
Being forced to win battles by spamming potions, flasks, or otherwise gaming the system will never be fun.
No matter how fast or how flashy they make the gameplay, none of that is indicative of good game design.
I'm playing on Hard and so far it hasn't been that difficult. I killed both dragons on my first try, Mages still seem pretty powerful - they have a tendency to just drop half my party when they fire off their stronger spells. I'm more scared of Mages than anything else thus far.
They seem smart enough to do their own thing... always.
It was supposed to be in the game but they said it got taken out last minute or something on the assembly line lol, ridonkulous.
Bein a warrior hurts my thumbs. :(
Ugh. I hate Carver.
Meh. There's really no need to defend the game. It stands on its own and it's enjoyable to a whole lot of people. Those who've had negative reactions certainly aren't going to be swayed by one of the devs' words on it.