Midnight Nation
Writer:Joseph Michael Straczynski
Artist: Gary Frank
Publisher: Joe's Comics
Sometimes a comic comes along that changes the way you look at the world. A comic that isn't about thrill rides and action-packed fights but about stepping back from these distractions and looking inwards, hoping to find some expression of depth within yourself that can equate to what you just saw unfold before you. This is one of those books
It begins as a fairly straight-forward seeming noir, a cop who seems just short of desperation as he surveys the world around him (David Grey) is chasing a murder case, he is told by his superior that it is not worth chasing, that as the victim was a criminal himself it all seems to have worked out for the better, but he finds himself inexplicably drawn further in
However the book soon spirals into something so much wider reaching than a simple story of right and wrong through the eye's of a detective, around the time the "villains of the piece show up to take David's soul.
They are the walkers, not evil as such but in a world where reality is known only as "the metaphor" they pose the central question of the book. They walk the night feeding off the souls of the innocent and guilty alike. But who are they and where did they come from, who do they serve? I can't reveal that as the real impact of this book lies in discovering it for yourself. Soon David is joined by the one person who can help him, the mysterious Laurel. Laurel isn't great at explaining things, she's not allowed to, it's the rules. There are many rules and not all of them will make sense at first, but they are necessary. While the rules have to be followed(and laurel is both guide and enforcer of sorts) there is still choice, even a set of cast iron regulations like these have to allow for choice otherwise there is nothing to be gained from them. The one thing that you must always remember in this book is that while no-one lies, sometimes you can only be told so much to ensure that you will stay on your path
If someone had told me the story of midnight nation I would have thought it was interesting if a little pretentious, but it is the way it is told that brings about it's impact in the end. Like David you are left in the dark till the very end only seeing what is necessary for you to keep moving along the path.
I read this book without putting it down for the first time yesterday and yet still I'm going back over it in my mind, finding things I had missed that were not necessary for effect but that blur some of my initial thoughts on the book. It's like the story evolves the more I think about and I can tell you that from one reading you get a lot, but this is a book that not only will you want to go back to again, you will HAVE to
Format: Midnight nation was originally conceived as a twelve issue run. It has recieved only one addition in the time since the run ended in the form of a promotional one-shot available through wizard magazine. While JMS has said many times that he feels there is more to be told of this story he has never returned to it...yet. Like David in the story, I choose not to abandon hope
Check it out at amazon
http://www.amazon.com/gp/product/15...1851/ref=pd_bbs_1/102-9978726-2914566?ie=UTF8
From the people that bought you:The amazing Spider-man (current run)Supreme Power, Fantastic four (current run)